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Be sure to put back enough seed each season to get your started the following year.
FWIW I believe farm-grown forage crops now give a small amount of farming xp as well as forage xp. I think I read that in the wiki. So that should be interesting to watch.
Go for it. But I would find the desire to make jams very tempting.
I think he's gonna do fine.
Edit: oh yeah, he said no kegs or preserve jars. Kinda too bad, but I still think he'll do fine. It's about the journey not just about minmaxing money. Forage isn't a bad way to make money.
(just be sure to do the math on whether to sell the forage raw, vs. making it into seed packets first!)
the biggest problem IMO will be that dehydrators need to be managed every day, so when you get a lot of them you won't have a lot of extra time :P
Late it's probably going to be mystic trees with tappers. Mystic syrup is 1000g base (+25% with syrup mastery) and with heavy tapper you get one every ~3days. So you can get 1250g per tree every 3 days and no processing time.
Definitely viable money.
So only 12 years (336 hours or so) to buy the golden clock and return scepter if you saved every single coin
i don't use dehydrators, but i use preserve jars. but i'll be a pure mushroom/tree farm. mushrooms you can pickle now by putting them in preserve jars, and its much better than the dehydrator. you can also take advantage of good seasonal crops per season if you have enough kegs (melons, starfruit, pumpkins)
it takes awhile to get the mushroom farm going. its pretty difficult to get enough moss. but i've figured out a moss farm, which also acts as a tree seed farm (for mystic trees in the future) but its still pretty slow going. mushroom logs though are incredible. towards the end of year 1 (after i got my green rain event and made my mushroom logs with all the moss) every 4 days i was getting 50k+ with boosts from seasonal crops like pumpkins (almost 1k per pickled pumpkin) and starfruit in greenhouse.
basically my main farm is mostly full of trees right now, with a mossy tree planted in the midst to help generate moss. these trees are strictly not for cutting down, but shaking and gathering the random tree seeds that drop (they only drop when on your farm) plus for moss.
desert/train yard is used for trees for cutting for all my wood/coal needs. the quarry is where i have my mushroom farm right now and i don't quite have it filled yet. once i do i'll make the train yard another mushroom farm, then it'll bleed into my main farm land.
once i get access to ginger island it'll probably be another moss/seed farm for awhile. eventually everything being turned into a mushroom farm would be crazy good. with enough land on the main farm for kegs in upgraded sheds to process anything i get.
Ah, I see the problem now! Normally I don't give a thought to such extreme late-game things, or 'Perfection'. Those are grindy goals that have never interested me, so none of my playthroughs ever go that far. I just play until I've done all the basic story stuff and achieved a level of income that would eventually earn me those goals if I wanted to, but then since I do not want to it means I am actually done by that point.
But if you are a completionist, and that makes you happy, then you do you. I'm not here to tell anyone else how to have fun.