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Rapporter et oversættelsesproblem
Moreover, recovering energy was not an issue in the first place with how many avenues of it we have already: eat the crops you grow, eat forage, eat fish, eat fruit/mushroom from the cave, sauna, food from the mines, berries is summer and fall. These new crops don't change anything regarding this.
So no, I don't see how they are overpowered. If anything they aren't really worth spending too much time on past what you need for the achievements and quests.
When you think of the game as a whole, sure. When you think of the FIRST SPRING, it is phenomenal! The amount of calories carrots give compared to the time/effort it takes to get them is amazing! The only downside is how relatively rare the seeds are.
I think you are not seeing the early game advantages the way I am.
Every farming level you get instantly raises your chance to harvest gold star crops. Carrots on day one are ripe before parsnips, and therefore you'll get that level-up advantage early. Those first parsnips will have more stars on them, and that means higher profits for you, or higher gift value, or higher calorie value if you choose to eat the parsnips.
Maybe you can even get a scarecrow early and save a few extra crops from being lost to crows. Don't you hate losing crops to crows?
Earlier XP also means earlier access to preserve jars, so you can process more of your crops into higher value goods.
Earlier higher profits roll over exponentially into buying power for other crops etc. So it's not the 1.6 seeds directly that are the big deal, it is their influence on the overall speed of progress through the early game.
Summer squash are especially significant because of their regrowth. They can launch you through XP levels very quickly for much less effort than it takes to grow fields of other crops. Granted, you can only plant the 5-10 seeds you might find, and you can't buy fields of squash seeds. But that's exactly what I'm trying to emphasize. You get these huge advantages without having to clear, till, and water huge fields. It frees up your time and energy to pursue other jobs, and time management is the biggest hurdle of this game.
So yeah, I think carrots and squash are wonderfully OP, and I would try to plant as many of them as possible in my first year.
I can't honestly see the big advantage of powdermelon, other than it is a crop you can grow in winter. The only other way to raise farming skill in winter is with animals. Maybe powdermelon is meant to help newbie players who aren't pressing into minmax strategies, so maybe they don't have animals or huge fields of hundreds of crops with sprinklers yet. Maybe that's also why it can become a giant crop. If I was a newbie watering by hand and found it had become a giant crop, that would be a pretty cool event! I'd be so excited for farming at that point!
I now play on 50% income to balance it.
As for farming exp, you're massively overthinking this. The benefits you're mentioning are minor at best, inconsequential in practice. Besides, need I remind you the question you yourself posed? "Are the new crops OP?" None of this comes even remotely close to that moniker, come on. Especially if so many other things the update added are so much more powerful and impactful in direct comparison, like the dehydrator that's a very easy way to increase profit margins for fruit early and works perfect with blueberries and cranberries, or the fish smoker that allows fishing to remain highly lucrative past early game. So, again, not overpowered at all.
Like, I really didn't need that kind of boost. But I can appreciate it anyway.
I am just thankful that you can lower the profit margin :P
definitely worth it, but not OP given that you can't exactly get a bulk amount of them.
And how many threads have we seen with people complaining about how little their energy goes early on in the game? Or asking for the best ways to get the most out of it? I don't see a problem with a few new seeds helping new farmers not have to go to bed at 2pm because they are exhausted.
Once I get my coffee up and running and whip up some spicy eels, I'm good to go for food. Cheese or pumpkin juice when I need just raw energy/healing. Early game pre-mines I fish enough chubs for energy to tide me over until I make better energy foods.
Carrots are interesting, though, since they grow so fast and you can feed them to your horse for a slight speed boost.
That's a good point as well.