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Do note that if extra gem procs from Geologist, you gain reduced experience from that node.
Reduced or not, still gave a metric crapton of XP. I got a third of Mastery level 4 in one go, lol.
Tho, I've feeling that farming, especially with Ancient Fruit is still the easiest way to get the required Experience Points. Greenhouse alone is over 4000 experience from one harvest.
At first i thought i was just extremely lucky, but then amethysts kept popping up.
I am Mastery Level 3, halfway to 4 and I only have like ~12 Ancient Fruit plants in my Greenhouse. By the time I fill my GH with AF plants, I'll have mastery done by then lol
I tend to not plant AF until I get my GH unlocked, because it only takes ONE lightning strike in the summer to take out your singular plant and then you're boned until you find another ancient seed (this is assuming I even found a seed during Spring, sometimes I don't see one until Summer+ anyhow).
I don't like the anxiety this causes, so I just wait until I have the GH unlocked so that I know I am 100% safe. Also the reason why I won't plant a Rare Seed until the GH, too.
Sure I gotta wait a little longer to get the ball rolling, but I don't have to deal with the anxiety every time a storm happens.
You'd probably get more XP from blowing up Iridium nodes. On a quality run you could easily break more than 200 nodes, which at 50xp/node is 10000xp.
Same goes for the money made, good Skull Caverns runs can net you around 500-1000+ iridium which after smelting would sell for 100-200k or 150-300k with Blacksmith.
However, that doesn't factor in the cost of bombs and coal for smelting, so.