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Een vertaalprobleem melden
You forgot the option of letting trees turn into mushroom trees in the fall. It's not a guarantee, but the skill shot part is to remember to have enough adult trees left on your farm all season that the chances will be in your favor that one or more will transform. Then it's a matter of letting the seeds spread, and controlling where they go.
Wild Mushroom Tree farming is one of my personal hobbies, just because it's difficult and rather unnecessary.
I can see that but with the log mushroom farms now that wouldn't be the case any more. It's just foraging 4 and some hardwood you could find enough of in the mines and some moss, so would just need wait for first summer rain for moss. The type of trees near the log control what mushrooms you get.
To be fair, you can also craft mushroom logs, but this also presents another problem. Mushroom Logs work better when there are lots of trees nearby, and this is best done on your farm where... you might want the land for something else. Absolutely, you can make a grove of tapper trees and get a mushroom log or two, not saying you can't, but having another 6 mushrooms every other day is more useful than a few fruit that you coulda simply planted the trees for.
Once you get that CC bundle done, the fruit cave is 100% useless. The Mushroom Cave still retains some use, and someone above goes "pfft, I have to check it every other day!!!" .... like it's hard to spend 10 ingame minutes to walk there, grab the shrooms, and move on. I mean, really now. He's acting like the Shroom Cave is on the beach or something.
Maybe because it might look ugly and/or be annoying to walk around a bunch of clutter?
But mushrooms :(
I have them setup in just a line so it's not really a tough thing to walk around. Just walk up and down. Though I can't say whether it looks good or not.
I don't think it really matters what you do now. Just a matter of preference. Not that I would say no to a fruit bat buff.
It is a bit of an irrelevant topic, the mushroom logs. Just because Mushroom Logs exist doesn't mean the cave is useless.
The problem with the Bat cave is that the fruits are just not worth anything whatsoever once you get the CC done, or worse, if you went Joja. It's a one-trick pony that is ONLY good for getting one CC bundle done a little early. That's the whole usefulness of the cave, right there.
And that's why it needs a buff.
Meanwhile, the Mushroom Cave can lessen the need for mushroom logs, or you can just simply enjoy some free mushrooms every other day.
Or at the very least, you get a free Dehydrator early in the game. That alone is more valuable than the entire Bat Cave's existence.
What buffs would you suggest?
I'd suggest cycling through a wider range of fruits available, so that a lower percentage turned out to be cheap forageables. Also, I'd like to see the bat cave come with an upgrading machine, like the dehydrator. Even a keg or preserves jar would be better than nothing. Something to give you a little head start and show potential ways to improve the cave's products.
What about a cask? Letting the bat cave hold casks would be a huge incentive to use it. I don't think it would break the game either, though it would leapfrog players early into being able to age wine. If that sounds too op, then maybe limit the number of casks that can be placed, such as having a "cask shelf" where there's only room to place 3-5. Then folks could get a taste for how casks work yet still have incentive to get the basement to hold many more casks.
Not everyone is tryharding as hard as you. Calm down, please.
I am hardly a tryhard. I'm a casual, lol.
The Fruit Cave gives like 500g per week, if you're lucky (usually, it's far less than that. I've seen weeks where it was less than 100g). The Mushrooms give an absolute minimum of 325 every other day (975 per week), if all you get is common mushrooms and that's not counting the fact that weeks are 7 days, not 6, so you can add an extra 325 onto next week.
You can literally make more gold by picking up a few shells at the beach, or some flowers while walking to Robin's a couple times a week.
maybe just getting rid of the lower value drops would help like salmonberries, or just reduce the chances for these but guarantee they have a rarity