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And 10pm is pretty late anyway.
If you want to avoid it (in the future) - do everyhting else first before entering the woods. And iirc - it doesn't trigger after midnight (could be wrong here though - didn't date Emily for a long time since that one play-through).
Also - can reload the back-up if you didn't progress farther yet, replay with accounting for it (doing it last or avoiding).
P.S. shipping can be done next day - also not a problem unless you desperately need money, but then you can jsut sell directly to Pierre.
And blackberries don't cost that much anyway, especially in comparison to pretty much anything else (except Salmonberries).
I can't think of a single other cut scene where I've spent time with someone and it took away actual hours. Not riding all the ways to the overlook with Sebastian, not getting on the bus to go all the ways to the Zuzu city concert with Sam, not going to the Tunnelers game with Shane. Harvey's balloon heart event makes a point of stating that you guys have been up there for well over two hours, but no time progresses. It's implied you snuggle with Sam in his bed late at night for one of his heart events and possibly stay the evening, but it doesn't skip to the next day. That's why it makes no sense that this one advances time. You don't establish a game mechanic and then make it work completely different in one instance with no warning to the player.
You have an entire four more hours left to do stuff.
I received the letter about it multiple days prior, so I completely forgot about it. And of course I'm not going to reload the day when it's practically over already and I've done tons of stuff. On top of that, even if I had been willing to reload the save I wouldn't have been able to, because when it cut to black it saved the game.
Yes, I am aware that you can ship them the next day or sell them to Pierre. But if you happen to hit this event on a Tuesday then he will be closed, and you will have to wait an entire 24 hours before you can get the money from these items, which screws up whatever you had planned if you needed that money for something. For me I was able to sell them to him, but if you want to ship them that night for ANY reason (having the money before 9am, meeting an achievement, etc.) this cut scene prevents that.
With both Tiller and Bear's Knowledge (which I have) they're worth 132 g each. I get three iridium quality blackberries per bush. I had over 40, which is over 5k.
So it is a big deal to me. It would cost ConcernedApe absolutely nothing to just make this heart event NOT skip to the next day.
You do you, of course, but there are way more profitable things that should be available at that point in game.
Time-wise - last day of Blackberry Season (11th) is Thursday, so Pierre would be open on Friday.
Money before 9am - why? Nothing is open before that anyway, except Wizard for obelisks and Junimo hut, but do a couple of hours make such big of a difference in that case?
As for reloading save - if it is such a BIG deal then maybe you would consider redoing your day, idk. Also, there is a way to reload previous day - you just have to tweak with save files a bit.
And btw, CAMPING usually implies OVERNIGHT - unlike all other events / cutscenes, but maybe it's just an American cultural thing.
At any rate - not saying you are completly wrong and all that, I get where you are coming from.
But as I play this game casually and not that big on min-maxing - I jsut don't see why it's such a big issue. A bit annoying maybe, if you didn't account for it, but nothing game-breaking. If I wouldn't reload a save for less than optimal run in the mines or not getting enough catfish for making next money goal - those few hours and some missed berries wouldn't be such a big deal.
But again - we all play this game differently (and that's the charm of it), so - you do you.
That's not the point. The point is that they are a lot of free money for no effort, and I could have collected a lot more of them had this heart event worked like all other heart events, as should be expected.
Correct, that's why I said I was able to sell them. But there are tons of inopportune times someone could run into this. Examples:
-A Tuesday night before completing the Community Center (meaning that Pierre won't be open the next day)
-When needing to ship an item that Pierre doesn't buy
-The night before a festival, because all places you could sell to will be closed the next day.
-The last day of a seasonal event (like in my case), where you really want or need those last four hours
-Any time you need the money to pay for something the next day. If you don't get to ship your stuff the night before, you now have to wait until 9:00am when the shops open and then run to Pierre's and possibly Willy's and possibly Clint's and possibly Robin's, etc. to sell the various items. And by the time you're done, the shop you needed to buy from may potentially be closed. If you'd planned to spend the whole day fishing or in Skull Cavern or at Ginger Island etc., you can kiss those plans goodbye, because three hours of your morning will be spent waiting for the shops to open, and then several more hours will be spent running around selling your stuff.
You can buy from both Krobus and the Dwarf before 9. If you want to do a Skull Cavern run for example, you can use the money you got from shipping to go straight to the Dwarf, buy bombs and then teleport to the desert with a totem.
I would definitely not want to reload my save after doing 16 in-game hours worth of work. Who would? Besides, as I already explained, I did not even have the ability to reload my save because, since I didn't get to ship things, it went straight to the save screen after the heart event.
It doesn't matter. None of the other heart event cut scenes - no matter what activity is taking place in them or how much time is implied to have passed - consume actually in-game hours. So there is no reason for the player to assume this one will be different. The heart event mechanic should behave the same consistently throughout the entire game, otherwise players will be misled, like in situations like mine.
That is why I am frustrated. Because this is the ONLY instance in almost 3 year of in-game time and 34 characters worth of heart events where a heart-related cut scene suddenly advances time.
Sorry.
TL;DR: The heart event mechanic should work the same for all heart events, not just 99.99% of them, that way players don't get taken by (unpleasant) surprise on the single one that works differently.