Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's no contest unless you're the type of person that looks at things instead of playing them.
Stardew has a major modding community, Animal crossing does not.
And unlike Animal Crossing .. Stardew Valley is available on PC too in addition to other platforms.
(unless i missed something and AC is on PC too?)
The things Animal Crossing does best such as decorating, Stardew can do as well, with mods even better.
The only disadvantage is that some may not like the more pixelated look on Stardew. I think it's charming and it makes character skins easier to make.
I'm willing to bet Stardew is also a cheaper game by now.
Stardew lets you scale the interface, zoom in and out and so on.
But there might be something similar to it like Story of Seasons which I have heard is quite similar to Animal Crossing. But I haven't played any of these two so I can't really say.
It is yes.
This may not sound like a big deal, but think about it - AC (all of them) basically require you to play on a set schedule and in some ways punishes you for not sticking to said schedule, which in most cases is playing every day. Stardew doesn't require any real world scheduling, allowing you to play in your own time and at whatever pace suits you best.
Not to mention, AC starts to get really boring after an hour or two per day, almost like a free-to-play game that they charge full price for, whereas Stardew lets you play for as long as you like per day without getting bored, like a real game.
That also means you're not forced to miss out on any of Stardew's major events unlike in AC just because you're not playing during the Christmas holidays. This also kinda drags the stresses of real life into a game like AC which also takes away from the fun, whereas Stardew allows me to escape from the stresses of reality and just have fun in my own time.
What was once a technical limitation during the SNES/PS1 era is now seen as a unique art style that looks cool and resonates with many, not due to nostalgia, but because of how you can make games look unique when pixelated. Even 3D PS1 games have that charm for me.
Me neither thats why i said SDV is for PC unlike AC.
"Unless i missed something"
I mean, is there even a single nintendo game available on PC? o.o
https://www.youtube.com/watch?v=Wk3PX-uYWCQ
MS-DOS versions of both Mario is Missing and Mario's Time Machine, which also got NES and SNES versions, were also officially released.
https://www.youtube.com/watch?v=-pTuFy4TWaU
https://www.youtube.com/watch?v=qnyJa7E8u6M
Plus, pretty much every other Nintendo game can be played on PC thanks to emulators.
Oh.
I certainly didn't know about any Nintendo PC titles.
Untill now xD ^ above post.
I only Played AC for years because it was the first and only game we had. Oh, and our dog loved to watch us play AC ,and got all excited when we went fishing so he could chase the red bobber.
Now I mainly play PC games here on Steam so I can watch TV at the same time as playing. Time spent an SDV, Creativerse and Pokeymon minecraft (played with my son).
As far as a building games go, I prefer the design elements of Creativerse, but I like the story lines and relationships best in SDV. If you are going to compare AC to SDV, AC doesn't stand a chance, even though I have never played the newer versions.
Come on Nintendo, I know you can... And want to :D
Yeah, that's one of my bigger problems with a game like AC - as I may have mentioned already, if you want to continue playing after years of not playing, it feels like a massive punishment for not putting it on your schedule every day. Stardew, on the other hand, lets you come back to it whenever you want without feeling punished for not putting it on your real life schedule.
Come to think of it, AC even feels like a very primitive what they call "live service" style game before they became more mainstream. Heck, with the e-reader cards on the GCN game, some of which let you obtain exclusive items, they even predated loot boxes in a way now that I really think about it.