Stardew Valley

Stardew Valley

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RonEmpire Mar 15, 2016 @ 12:38pm
Sprinklers progression
I think old sprinklers should be required to craft the next one.

Basically- Sprinkers should be 'upgraded' reuse the old parts to make the next part.

Otherwise, its pointless to make the first tier. You could skip it.
Last edited by RonEmpire; Mar 15, 2016 @ 12:38pm
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Showing 1-15 of 19 comments
NotThatHarkness Mar 15, 2016 @ 12:40pm 
I think that would be a waste of materials. I think most people do skip the 1st tier of sprinklers. They aren't very useful.
Freedom Mar 15, 2016 @ 12:47pm 
Originally posted by TreyNutz:
I think that would be a waste of materials. I think most people do skip the 1st tier of sprinklers. They aren't very useful.

*nods* I do not need an added layer of work to get to the good sprinkler. I would likely stop playing if they started added pointless time sinks.
JellyPuff Mar 15, 2016 @ 12:55pm 
Nah.

I think, that buffing regular sprinklers in some way, like 1 refined quartz instead of iron bar or adding a second, vertical sprinkler for efficiency and variety would be the better cause of action here.
Last edited by JellyPuff; Mar 15, 2016 @ 12:55pm
Old Atrocity Mar 15, 2016 @ 12:58pm 
At the end of my first winter, I have enough materials to made 4 quality sprinklers. It hardly seems worth the resources, and I might just skip them and upgrade my watering can with the gold bars instead.

Once I find some Iridium, I will definitely build some sprinklers.
Fire Miser Mar 15, 2016 @ 1:04pm 
I think sprinklers are too easy period. Sure first tier sprinklers are inefficient. Yet you have a giant farm to work with. Would love a mod that requires pipes you need to connect to a pump, and each tier of pump can only handle so many sprinklers. Its more work and planning than just finding some Iridium Sprinkler for 3k at the traveling cart in your first season.
Atomicbean Mar 15, 2016 @ 1:14pm 
Don't tier one sprinklers only require iron, where-as tier 2 require gold?
That's a fairly significant amount of the mines you'd have to clear.
Sure, investing in a ton of them probably isn't worth it, but making a few (10 or so) can give you a relatively large amount of "free" income in the early-game, and free up more time to actually go mining so you can get the materials for tier 2 sprinklers.
CatPerson Mar 15, 2016 @ 2:22pm 
On topic:

I'd agree, basic sprinklers are largely pointless/most are going to skip them once they realize that. I don't think I'd want to be forced to have to make a ton of them in order to upgrade to the next higher tier, however. I tend to think of this game as something a little more casual/flexible than that. Would be fine for more complex city-building games etc but... (EDIT: it'd be fine if upgrading was an option, in case you're "stuck" with a lot of the basic - just not a requirement to make Quality).

Not as on topic:

Originally posted by Atomicbean:
Don't tier one sprinklers only require iron, where-as tier 2 require gold?
That's a fairly significant amount of the mines you'd have to clear.
You can buy gold ore from the blacksmith. And at Mining lvl4 there's the crafting recipe to turn copper bars into an iron bar. So one doesn't have to go all that deep into the mine if one doesn't want to. The main thing is hunting for the quartz, which is just rng luck and dedication to going to mines every day until you get enough.

Now, granted, the very 1st playthrough of the game, new players aren't going to realize all of that (unless they wiki-plan-before-they-play), so they're not going to have planned things around such that first year. So I can completely understand how it can feel not worth it when you're first learning as you go.

When you *do* know beforehand, it's possible to have a fair number of Quality sprinklers by late summer 1st year and a serious plethora of them somewhere in Fall.

A 6x9 plot only gives up 6 spaces for Quality sprinklers, btw. They're nowhere near as inefficient as it might first seem. I haven't felt a need to upgrade to iridium at all, for general farming.
Last edited by CatPerson; Mar 15, 2016 @ 2:29pm
NotThatHarkness Mar 15, 2016 @ 2:47pm 
Originally posted by CatPerson:
A 6x9 plot only gives up 6 spaces for Quality sprinklers, btw. They're nowhere near as inefficient as it might first seem. I haven't felt a need to upgrade to iridium at all, for general farming.

Iridium sprinklers, when placed side by side, allow you to plant crops in 3x3 at least. Required if you want to chance the giant versions of cauliflower, melon, and pumpkin. That's only a minor benefit though.
Wordsmith Mar 15, 2016 @ 2:51pm 
on a side note, I use the first tier of sprinklers to water the flowers near my beehives
NotThatHarkness Mar 15, 2016 @ 2:53pm 
Originally posted by Wordsmith:
on a side note, I use the first tier of sprinklers to water the flowers near my beehives

I do that too. You don't need many flowers and using anything else is overkill unless you have some extra you aren't using, which I wasn't at the time.
CatPerson Mar 15, 2016 @ 3:12pm 
Originally posted by TreyNutz:
Iridium sprinklers, when placed side by side, allow you to plant crops in 3x3 at least. Required if you want to chance the giant versions of cauliflower, melon, and pumpkin. That's only a minor benefit though.
Hence why I said "general farming." 8)
I haven't opened up the greenhouse myself, either - I have no idea if you need sprinklers in there, and if you do, I'm imagining space efficiency would be important inside it?

Fully upgraded watercan works ok too, if one wanted to wait for iridium before using sprinklers at all, but I don't like wasting my daily Energy/time for that long. Would rather spend the gold on gold ore.
Aepervius Mar 15, 2016 @ 3:24pm 
Originally posted by TreyNutz:
I think that would be a waste of materials. I think most people do skip the 1st tier of sprinklers. They aren't very useful.

The only useful sprinkler are the last tier frankly. With iridium I think. And that is damn too rare to use it for a sprinkler, unless I missed an easy source of iridium (maybe down the mines).

Otherwise you can simply upgrade to gold your water can and irigate 3*3 at the start of the day and not lose too much time.
NotThatHarkness Mar 15, 2016 @ 3:39pm 
Originally posted by CatPerson:
I haven't opened up the greenhouse myself, either - I have no idea if you need sprinklers in there, and if you do, I'm imagining space efficiency would be important inside it?

The greenhouse requires either sprinklers or hand watering (there's a water source inside). The area is 12x10. I'm using quality sprinklers there. I could switch to iridium for a few more spaces but that would mean destroying some ancient fruit plants. I don't think it's worth it.

Originally posted by Aepervius:

The only useful sprinkler are the last tier frankly. With iridium I think. And that is damn too rare to use it for a sprinkler, unless I missed an easy source of iridium (maybe down the mines).

I disagree. I found the quality ones very useful mid-game. They were reasonably easy to craft and allowed me to expand my crops more that just using the gold watering can alone.
robruckus65 Mar 15, 2016 @ 3:41pm 
I only crafted I believe 6 quality sprinklers adn stopped crafting them all togehter... i started buying iridium ones fromt eh traveling merchant whenever I saw them and buy one every friday from teh sweers for 10k...Ive probably spent like 300k on sprinklers and it is easily the best use of money I have come across hehe...
RonEmpire Mar 15, 2016 @ 8:33pm 
The idea of 'upgrading' is just to simply making use of creating the first tier item.

Currently: Once you get the second tier item, the first tier item is useless. Skipping to the second is more cost saving.

'upgrading' just means you only need to consume the 'difference' of resources. it can be done automatically when trying to craft the second tier. it can check to see if you have the first tier item and the additional resource needed to upgrade. OR it can just consume automatically all the resources involved (so you don't have to make tier 1. but it consumes the tier 1 related resources to crate tier 1 in the first place). This is to avoid unnecessary steps to get to the next tier.


OR the other option is to allow us to 'salvage' or break down the sprinker to its orginial raw resource. At least this makes it so that you can craft tier 1 and not feel like its a complete waste of resources when you get tier 2.


Last edited by RonEmpire; Mar 15, 2016 @ 8:35pm
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Date Posted: Mar 15, 2016 @ 12:38pm
Posts: 19