Stardew Valley

Stardew Valley

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Which skill tree did you pick for each profession? i need help
so i just reach lv 5 in farming and i got a choice for 10% worth more animal products or 10% worth more crops, and there will be more skill trees in further level.. and i already read this guide thoroughly. But after reading the comment section somehow the author's choice doesn't convince me.. so i need your thoughts about which skill tree did you pick for each profession and the reason why you pick them to help me pick which one is more beneficial and useful

here's the skill tree table for each profession:

Farming
Lv 5: Rancher vs Tiller
Lv 10 Rancher: Coopmaster vs Shepherd
Lv 10 Tiller: Artisan vs Agriculturist

Mining
Lv 5: Miner vs Geologist
Lv 10 Miner: Blacksmith vs Prospector
Lv 10 Geologist: Excavator vs Gemologist

Foraging
Lv 5: Forester vs Gatherer
Lv 10 Forester: Lumberjack vs Tapper
Lv 10 Gatherer: Botanist vs Tracker

Fishing
Lv 5: Fisher vs Trapper
Lv 10 Fisher: Angler vs Pirate
Lv 10 Trapper: Mariner vs Luremaster

Combat
Lv 5: Fighter vs Scout
Lv 10 Fighter: Brute vs Defender
Lv 10 Scout: Acrobat vs Desperado

thank you very much!
btw you can change profession if you already pick one?
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Showing 1-11 of 11 comments
Zyfie Mar 11, 2016 @ 3:49am 
Tiller -> Artisan
Because money. Wine sells.

Geologist -> Gemologist
Maybe not the best choise since gems are rather useless.

Gatherer -> Botanist
Also maybe not the best choise. Hardwood is rather scarce.

Fisher -> Angler
I don't care about the trapper stuff.

Fighter -> Brute
You need less hits to kill enemies. More time to do the meaningful things.

There are no ingame means to change your skills later.
Last edited by Zyfie; Mar 11, 2016 @ 3:51am
For Farming profession i am thinking to go for Tiller and Agriculturist because 10% worth more crops and 10% faster growing seems nice, i can stack the 10% faster growing with the fertilizer to make it even grow faster. but i don't know about animals because i don't have them yet in my farm.. i guess if it's winter they will be more beneficial? what do you think?

For Mining profession i seriously have no idea because i only reach lv 25 in mine

For Foraging profession i am thinking to go for Gatherer and Botanist for the double harvest bonus and a 100% chance to harvest gold quality forages, that means triple the profit! and i never sell woods..

For Fishing profession i think i'm going for Fisher and Angler because i like fishing and the bonus is very good! 25% + 50% sell bonus, do they stack?

For Combat profession again i have no idea because i still rarely mine and only reach lv 25 so far but i guess i'm going for Fighter and Brute for the damage bonus to help me kill monster faster

what do you think?
BenjiGonzo Mar 11, 2016 @ 3:57am 
Choose whatever you like the sound of, and then if you regret anything later, you can change your profession by editing your savefile.

The whole point of the profession system is to make your own decisions on what you want to specialize in, it makes little sense to me to ask other people what you should pick considering that.
Last edited by BenjiGonzo; Mar 11, 2016 @ 3:59am
Originally posted by Nepnep:
Tiller -> Artisan
Because money. Wine sells.

Geologist -> Gemologist
Maybe not the best choise since gems are rather useless.

Gatherer -> Botanist
Also maybe not the best choise. Hardwood is rather scarce.

Fisher -> Angler
I don't care about the trapper stuff.

Fighter -> Brute
You need less hits to kill enemies. More time to do the meaningful things.

There are no ingame means to change your skills later.

thank you! that helps a lot, what do you think about my choice in the above comments?
Zyfie Mar 11, 2016 @ 4:01am 
If you're going to just sell your crops that would seem fine.
But if you want to make wine out of them the 10% growth speed won't do much.

Mining gets somewhat easy after some time and I find myself lacking of coal.
I guess the coal drop would be helpful.

If you have good income through crops you can ignore foraging.
But you need hardwood for several crafting recipes.

They should. But I can't say for sure.

Last edited by Zyfie; Mar 11, 2016 @ 4:02am
Elegant Caveman Mar 11, 2016 @ 4:13am 
The guide needs updating, but I haven't gotten around to it yet. Sorry about that.

A few thoughts on what you're leaning towards:

Originally posted by Mashiron:
For Farming profession i am thinking to go for Tiller and Agriculturist because 10% worth more crops and 10% faster growing seems nice, i can stack the 10% faster growing with the fertilizer to make it even grow faster. but i don't know about animals because i don't have them yet in my farm.. i guess if it's winter they will be more beneficial? what do you think?

If Agriculturist was really 10%, I'd say that Artisan is 100% the better choice.

Thing is... it's not actually 10%. I don't know if it's a bug, or the description is wrong, but Agriculturist seems to give around a ~20-50% boost, depending on the crop (yes, it varies).

Testing is still being done, but it would appear that speed-gro and quality speed-gro don't stack with Agriculturist, so taking the profession basically gives you the speed-gro boost while still allowing you to use fertilizer.

I'd say that if you intend to make a lot of artisan goods, Artisan is still a better choice. But given that Agriculturist's boost is bigger than is listed, if you just want to grow crops and sell them directly, it's a valid option.

Originally posted by Mashiron:
For Mining profession i seriously have no idea because i only reach lv 25 in mine

When I wrote the guide, I didn't realize that you gain the ability to buy omni geodes later (in the desert), so I put heavier emphasis on their value than I should have.

There's also the fact that since the new patch, iridium is -much- easier to get late-game.

At this point, I would suggest Miner -> Blacksmith.

Originally posted by Mashiron:
For Foraging profession i am thinking to go for Gatherer and Botanist for the double harvest bonus and a 100% chance to harvest gold quality forages, that means triple the profit! and i never sell woods..

My opinion of Forager hasn't really changed. Basically, all options are viable; this feels like the most balanced skill tree to me.

One of the commenters on the guide mentions that you can grow forage items. While this is true, I don't believe that the boost from Botanist applies, though.

Notice that it says "foraged" items, not "forage" items. If you grow seasonal seeds, I don't think that those count as foraged items, since you're growing them. I could be wrong, though...

If it's true that Botanist makes all forage items that you grow yourself automatically gold, then it's a much better profession than I thought, and would go well with Agriculturist (I haven't tested it yet, but I'm guessing that seasonal seeds would grow in about 3-4 days with Agriculturist).

Lumberjack is nice if you don't want to bother with the secret woods, but... eh... I still prefer the Gatherer path. That's just me, though.

Originally posted by Mashiron:
For Fishing profession i think i'm going for Fisher and Angler because i like fishing and the bonus is very good! 25% + 50% sell bonus, do they stack?

I really like treasure chests, so I don't regret having picked Pirate, but given that that iridium is much easier to get now (and that I was suggesting Pirate for the increased chances of getting iridium, primarily), Angler becomes a much more interesting option.

Originally posted by Mashiron:
For Combat profession again i have no idea because i still rarely mine and only reach lv 25 so far but i guess i'm going for Fighter and Brute for the damage bonus to help me kill monster faster

Fighter -> Brute is a solid/safe choice. I haven't changed my opinion of the Combat tree since I wrote the guide.

If you have any questions, just ask.

(also, it's weird seeing your name, I'm watching Sakurasou these days... >.<)
Last edited by Elegant Caveman; Mar 11, 2016 @ 4:26am
Originally posted by Nepnep:
If you're going to just sell your crops that would seem fine.
But if you want to make wine out of them the 10% growth speed won't do much.

Mining gets somewhat easy after some time and I find myself lacking of coal.
I guess the coal drop would be helpful.

If you have good income through crops you can ignore foraging.
But you need hardwood for several crafting recipes.

They should. But I can't say for sure.

ok thanks! i guess that makes sense since a lot of people seem to find themselves lacking coal and hardwood.

Originally posted by Elegant Caveman:
The guide needs updating, but I haven't gotten around to it yet. Sorry about that.

A few thoughts on what you're leaning towards:

Originally posted by Mashiron:
For Farming profession i am thinking to go for Tiller and Agriculturist because 10% worth more crops and 10% faster growing seems nice, i can stack the 10% faster growing with the fertilizer to make it even grow faster. but i don't know about animals because i don't have them yet in my farm.. i guess if it's winter they will be more beneficial? what do you think?

If Agriculturist was really 10%, I'd say that Artisan is 100% the better choice.

Thing is... it's not actually 10%. I don't know if it's a bug, or the description is wrong, but Agriculturist seems to give around a ~20-50% boost, depending on the crop (yes, it varies).

Testing is still being done, but it would appear that speed-gro and quality speed-gro don't stack with Agriculturist, so taking the profession basically gives you the speed-gro boost while still allowing you to use fertilizer.

I'd say that if you intend to make a lot of artisan goods, Artisan is still a better choice. But given that Agriculturist's boost is bigger than is listed, if you just want to grow crops and sell them directly, it's a valid option.

Originally posted by Mashiron:
For Mining profession i seriously have no idea because i only reach lv 25 in mine

When I wrote the guide, I didn't realize that you gain the ability to buy omni geodes later (in the desert), so I put heavier emphasis on their value than I should have.

There's also the fact that since the new patch, iridium is -much- easier to get late-game.

At this point, I would suggest Miner -> Blacksmith.

Originally posted by Mashiron:
For Foraging profession i am thinking to go for Gatherer and Botanist for the double harvest bonus and a 100% chance to harvest gold quality forages, that means triple the profit! and i never sell woods..

My opinion of Forager hasn't really changed. Basically, all options are viable; this feels like the most balanced skill tree to me.

One of the commenters on the guide mentions that you can grow forage items. While this is true, I don't believe that the boost from Botanist applies, though.

Notice that it says "foraged" items, not "forage" items. If you grow seasonal seeds, I don't think that those count as foraged items, since you're growing them. I could be wrong, though...

If it's true that Botanist makes all forage items that you grow yourself automatically gold, then it's a much better profession than I thought, and would go well with Agriculturist (I haven't tested it yet, but I'm guessing that seasonal seeds would grow in about 3-4 days with Agriculturist).

Lumberjack is nice if you don't want to bother with the secret woods, but... eh... I still prefer the Gatherer path. That's just me, though.

Originally posted by Mashiron:
For Fishing profession i think i'm going for Fisher and Angler because i like fishing and the bonus is very good! 25% + 50% sell bonus, do they stack?

I really like treasure chests, so I don't regret having picked Pirate, but given that that iridium is much easier to get now (and that I was suggesting Pirate for the increased chances of getting iridium, primarily), Angler becomes a much more interesting option.

Originally posted by Mashiron:
For Combat profession again i have no idea because i still rarely mine and only reach lv 25 so far but i guess i'm going for Fighter and Brute for the damage bonus to help me kill monster faster

Fighter -> Brute is a solid/safe choice. I haven't changed my opinion of the Combat tree since I wrote the guide.

If you have any questions, just ask.

(also, it's weird seeing your name, I'm watching Sakurasou these days... >.<)

are you the author of that guide page? first of all thanks a lot for creating that guide it helps a lot for giving me useful tips :)

wow if what you're saying is true about the Agriculturist i guess i will pick it because i can grow higher quality crops at faster rate.. i like planting crops better than making artisan goods to be honest :sfsmug: hope the developer can confirm it if it's a bug or not, or the description is wrong.

well i guess we should wait for more information about botanist skill affecting our own grown forage, i hope it will though!

thanks for the other tips, i think i should focus on other things too other than gold profit, since having too much gold also doesn't benefit you and you can't buy those rare items from anywhere.. lol

i think now i'm getting closer to what i wanted my character to be, thanks guys for the help!

(Sakurasou is the best ♡ enjoy watching!) :catpaw:
Last edited by パンダ(Φ ᆺ Φ); Mar 11, 2016 @ 5:45am
Dasani Mar 11, 2016 @ 5:57am 
when you get to level 5 farming, choose the "crops sell for 10% more" it really helps! :)
Elegant Caveman Mar 11, 2016 @ 6:24am 
Originally posted by Mashiron:
are you the author of that guide page? first of all thanks a lot for creating that guide it helps a lot for giving me useful tips :)

wow if what you're saying is true about the Agriculturist i guess i will pick it because i can grow higher quality crops at faster rate.. i like planting crops better than making artisan goods to be honest :sfsmug: hope the developer can confirm it if it's a bug or not, or the description is wrong.

well i guess we should wait for more information about botanist skill affecting our own grown forage, i hope it will though!

thanks for the other tips, i think i should focus on other things too other than gold profit, since having too much gold also doesn't benefit you and you can't buy those rare items from anywhere.. lol

i think now i'm getting closer to what i wanted my character to be, thanks guys for the help!

(Sakurasou is the best ♡ enjoy watching!) :catpaw:

Yes, that's my guide. lol

Glad it helped a bit, at least. Sorry if my choices weren't convincing. >.>

I still testing to do, though, and I based a lot of it just on things I read in the forum and the wiki.

If you're not interested in doing a lot of artisan goods, go with Agriculturist. It looks like it gives roughly a ~33% growth speed boost (more for quicker crops, less for slower crops... more testing is required, though).

If you're not overly focused on making profit, you can take Prospector with Miner, but I really don't see coal being a problem. I've seen quite a few people that find it an issue, though, so maybe that's just me. But the way I see it, between being able to buy it, farming the dust creatures (bouncy balls) on level ~40 of the mine, and the charcoal furnace, it's pretty easy to get.

For Foraging, consider Gatherer -> Tracker (you'll get more forage items for cooking, for example), or Forester -> Lumberjack (for hardwood). Once you have a few foraged items, though, you can grow most of them, so that's an easy way to get them.

But consider the added benefit of Gatherer for the rarer ones, like rainbow shells and purple mushrooms; you can't grow these.

Something I forgot to mention about Pirate in the guide: more treasures means more artifacts, so this can help with the museum.

And though there isn't an official way to change professions, there's always the unofficial one that Silverfox mentioned:

Originally posted by Silverfox:
Choose whatever you like the sound of, and then if you regret anything later, you can change your profession by editing your savefile.

(and I've enjoyed Sakurasou a lot up to now... just a few episodes left, I wonder how they're going to finish it... D:)
Saint Landwalker Mar 11, 2016 @ 6:28am 
Originally posted by Elegant Caveman:
If you're not overly focused on making profit, you can take Prospector with Miner, but I really don't see coal being a problem. I've seen quite a few people that find it an issue, though, so maybe that's just me. But the way I see it, between being able to buy it, farming the dust creatures (bouncy balls) on level ~40 of the mine, and the charcoal furnace, it's pretty easy to get.
Up until something like two days ago I legitimately did not know you could just buy coal from Clint. >_<
Elegant Caveman Mar 11, 2016 @ 6:31am 
Originally posted by Landwalker04:
Up until something like two days ago I legitimately did not know you could just buy coal from Clint. >_<

To be fair, it's kind of easy to miss/forget. ;)

I imagine a lot of people don't buy ores. They might look at his shop early in the game, not care about coal at that point, then by the time they might want some simply have forgotten about it.

Or simply never looked at the "shop", instead thinking of Clint as "the upgrade/geode guy".
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Date Posted: Mar 11, 2016 @ 3:45am
Posts: 11