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You can alternatively create a custom profile for the game's EXE, and within that custom profile set the v-sync to adaptive (or even off if you choose).
With your system, you should be getting 60fps easily, so disabling vsync or changing it to adaptive should solve any issues.
You might want to also change it back to whatever it was set to (most likely "on") for your other gaming, if that's how you prefer it, but "adaptive" is almost always the best setting for 3D gaming.
For anyone that doesn't know what adaptive vsync is, It basically limits your framerate to your monitor's refresh rate (in your case it sounds like it's 60), but for anything below 60, it will just output the maximum framerate it can. This can cause an effect called "tearing" in the image when you go below 60 fps, but it also prevents the stuttering associated with v-sync, because full-on v-sync forces your refresh rate to either be max (60) or 1/2 or 1/4 of that (30 or 15, etc). Games will then stutter when they jump between those locked-in values.
So if some third party program shows you your FPS while playing SV, the counter most likely means nothing at all. As said above - to prevent your GPU to go crazy force limit it with (adaptive) V-Sync or cap the FPS directly. That will also save you energy. ^^
As long your GPU is synced to you monitors Hz, all should be fine.
Also, yes, the game is playable at 30fps, but it makes it all jittery and hard to look at
Sticking to 30 or 60 fps precisely is a sign of VSync.
Launch Steam
Right click "Stardew Valley" and "Click Properties"
Click "_Common Redist"
Click "XNA"
Click "4.0"
Click "xnafx40_redist.msi
Proceed with the XNA installation Then click "Finish"
Then Launch Stardew Valley and you should get a solid smooth 60 fps.
Hope this helps, I understand the frusteration in having low fps in Stardew Valley.
Hurts the EYES!