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One of the more important choices would be the one between +10% for crops or for animal products - at this point you should have considered what direction your farm is going to take. I decided for rancher because I wanted to have lots of animals.
I don't know about that. For example the fishing one might be worth going either with the more price for fish or the traps branch if you end up not fishing so much later on and the traps end up just being free money. Tracker is nice for foraging because it points to the worms in the ground, but always getting a gold star is also really nice.
Not all of them are so obvious.
Well, there isn't much to add. I guess I could clarify things a bit more. And it's just my opinion, of course. Doesn't mean that those are the objectively-best choices.
Which means more work. Which is why I'm hesitating, since I'm lazy. lol
So, yeah. Tapped and Artisan are my favorite perks.
My property looks worse than the day I found it though.
I checked the guides, and didn't see any about skills... so I guess you're right. lol
Hahaha, oh man... that's amazing. :D
I hadn't considered that those two would stack. That's an excellent point.
How much can you sell maple syrup for? 350 or 375?
The tapper perk makes them flat worth 25% more, which sets the new baseline at 250. Artisan applies the bonus to the sale value of the item, which puts it at 375 per unit.It's not as profitable as the beehive/poppy flower combination. But, it makes up for it with being able to fit more densely packed trees into your property.
However, honey is much easier to gather x.x;
I usually take 2 days to gather all the syrup. I cannot gather it all in a single day lol
averages out to about 490k a week.
116 in greenhouse
600 outdoors.
166 permanant kegs
+600 kegs on the farmland during winter.
8 deluxe sprinklers
29 iridium sprinklers
unlikely to be possible before year 3 or 4 though.