Stardew Valley

Stardew Valley

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So was this game built with RPGmaker?
Cause I can't shake the look. Honest question.
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Showing 1-10 of 10 comments
astralprogenitor Mar 4, 2016 @ 11:35pm 
Are you serious? It doesn't even look like RPGmaker sprites.

It's all custom sprites built in xna/C#. There's no premade assets here.
Sirithre Mar 4, 2016 @ 11:39pm 
This was made using no engine at all.
ConcernedApe did all the coding/graphics/music/sounds himself.
As Vari said, it was XNA and C#.
Shopper_Keeper Mar 4, 2016 @ 11:45pm 
Ok, looked close enough to fool me. Personally can't stand the portrait art, but it's nice to know there are mods for that.
Ansalem1 Mar 5, 2016 @ 12:47am 
Originally posted by Sylenall:
Ok, looked close enough to fool me. Personally can't stand the portrait art, but it's nice to know there are mods for that.

This game looks like no RPGmaker game I've ever seen, and I've seen a whole lot of them.
iNol Mar 5, 2016 @ 12:59am 
Originally posted by Sylenall:
Cause I can't shake the look. Honest question.

Pixel art is often a tough pill to swallow, esp gamers who wants things to keep looking better and better (not the opposite), including 2D visual. But I've passed that barrier, and in pixel art genre, some looks good some looks bad. This game is one of the most artistic pixel art game we have as of now.

Compare it to World's Dawn for example. Even when you can't fully accept pixel visual yet, should be easy to tell which one has better color combination/atmosphere. Art is tough, there's so many shades of each color. Combining which and which to make things looks good is not science.
Hextravert Mar 5, 2016 @ 1:03am 
I'm just glad it doesn't look like Terraria, Dungeon of the Endless and/or Risk of Rain. :DEALWITHIT:
Aralyn Mar 5, 2016 @ 1:04am 
Originally posted by Hextravert:
I'm just glad it doesn't look like Terraria, Dungeon of the Endless and/or Risk of Rain. :DEALWITHIT:

Terrarias player character art was a thousand times better then this tbh.
The envoirement is better in Stardew though.
SirCabbage Mar 5, 2016 @ 1:11am 
If rpg maker games looked this good I would be playing a ton of them. That is my problem with RPG maker games- they all have a look which is "close" to the old style snes art but looks really cookie cutter and bland.

This one actually looks much closer to what I would want/expect out of a retro style. Really looks great. So glad he programmed it himself instead of going for unity or rpg maker.
Riftweaver Mar 5, 2016 @ 1:36am 
i honestly thought this was built using the starbound resources, since so many of the hairstyles are straight out of starbound. all the more amazing that this incredible game was made by a single person. so many other devs out there could learn a few things :) make a game good and people will flock to it!
OOOOOOOOOOOOOOO Mar 5, 2016 @ 1:43am 
On topic: No.

Slightly off topic: This game is as close to RPGmaker as New York Strip steak is to a .99c family roast flank.

That is to say, they're in the same species, but nothing alike in quality and substance.
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Date Posted: Mar 4, 2016 @ 11:27pm
Posts: 10