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The ore placement, stairs location and monster spawns on the mines are totally randon.
The spawn of wild stuff that you can forage is randon too.
There are also some randon events that may come sooner or later, but they're always the same and everyone gets them eventually, they're just randon in their order and time.
I think the replayability comes from the fact that you can do whatever you want with your farm, you can start new games and try different paths for making money and different farm layouts for optimization with the experience acquired with last games.
But at the end of the day, the majority of the game is predictable.
Stardew Valley definitely doesn't derive its (re)playability from its randomness.