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you'd have to craft a ton of those crab pots in order to pick trapper and i honestly don't want to run every day arround the whole town to pick those crabs and store bait again
i already have enough to do
on top of that i'm pretty sure all the snails and crabs you get from those pots are considered as 'fish' so you should get more money from them too
and i'm sure there will be a point where you have enough crafting materials so gaining more money is probably the better option here
Trapper helps if you want more of the set and go idea plus if you make the recycler you can turn the junk that you sometimes get into resources.
i just noticed that the lvl 10 perks are determined by which perk you chose on lvl 5 :o
so there are technically 4 perks on lvl 10 to chose from
maybe you want to look it up for other skills and plan ahead
The trapper on the other hand is the very opposite, giving 3 very helpful and unique perks. I am still fishing despite being a trapper, but I sure as hell would not be using crab traps if I had picked angler.
Edit PS -- Once you get the "Crab Pot" or w/e it's called pack completed at the community center (if you go this route) there's not really any perk to putting the traps in some distant pain-in-the-keister place to get to every day that i've found.
I went 25%, then Pirate this playthrough.
If you have the Sashimi recipie unlocked from linus, which is just 1 fish and nothing else. A bunch of villagers like that. Any sealife a crab pot catches works for that recipie. So its pretty much a free daily villager gift for some or spammable healing meals (+75 energy, +30 hp) each day.