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Bir çeviri sorunu bildirin
If you shipped anything, the game waits for you to do something before proceeding. If you didn't, it just rolls on.
I, too, have unexpectedly had to leave the computer. Usually I do pause, but due to being an imperfect human (as we all are) outside of the game, I missed it once (a fair while back) when I was called away. I passed out in my own home with nothing in the shipping box. When that happens, you wake up in bed without it costing money... but also not in a place that means you trigger sleeping.
So I passed out in my own bed without anything in the box again. Guess what happens next?
It didn't pause and I woke again, still in my own bed, but not triggering sleeping. I was still AFK... so time passed and I passed out in my own bed again. This loop continues until you come back to your PC.
By the time I was able to get back, it was a different *season*.
Just pausing on the shipping screen even if you had nothing to ship would help so much!
I'm not about to complain about it so much, but the "No! You must suffer days of penalties for not pressing escape when something distracted you" attitude is just madness. This is a corner-case (where two edge cases meet, in case you've not heard the term) that massively detracts from enjoyment of the game - it disproportionately punishes a player for being distracted by things outside the game.
Sure - one day's worth of lost time? I can live with that punishment - one day for one mistake - but unless it's changed since it happened to me (and I've been careful to the point of paranoid about it since) it's an edge case that leads to a disproportionate penalty, and one which I think really needs to be prevented from occurring at all. There's no deliberate, intentional player behaviour that would lead to that sequence of events, which means it's ONLY ever going to happen whilst the player isn't present.