Stardew Valley

Stardew Valley

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You can't walk through NPCs?
I watched my friend stream this game today to see if it was something I'd want. For the most part it is, but there's this one thing that really bothers me and I'm wondering if it bothers anyone else.

So, he actually gets trapped in the coop because you can't apparently pick up chickens (which is kinda weird, you could do this in every HM game I know of) and he was prevented from entering a store because some rude NPC wanted to leave it. This kind of stuff can waste time in your day and it looks like it could become a real problem.

I was kind of shocked that you can't pick up chickens at all though, you can't apparently move your animals and that just makes this look even worse. I only remember a few instances in some of the 3D HM games where you couldn't just go through NPCs and it was kind of terrible because I got stuck in stores and things.
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Showing 1-5 of 5 comments
Bexy Feb 28, 2016 @ 2:21am 
You can walk through the NPCS by continuing to walk into them and then you can pass through.
The chickens/animals are a little bit more finicky. You can try and push them out the way by constantly walking into them.
Just remember, this isn't a HM game though, so not everything will be the same :tabbycat:
404_Not_Found Feb 28, 2016 @ 2:24am 
Originally posted by Bexy:
You can walk through the NPCS by continuing to walk into them and then you can pass through.
The chickens/animals are a little bit more finicky. You can try and push them out the way by constantly walking into them.
Just remember, this isn't a HM game though, so not everything will be the same :tabbycat:

Even so, this is kinda weird. If there's something in the corner of a coop for example that you can't go through, pushing the chicken out of the way won't work because there's a wall on the other side of it. A way to move animals would be nice, it doesn't have to be the same way the HM games did so long as one exists at all.

Thanks for the reply about human NPCs though, at least I won't be stuck in the corner of a bar by 2 dudes that wanna socialize until 2AM though. (Seriously this happened to me on AWL.)
Bexy Feb 28, 2016 @ 2:28am 
Originally posted by Jimmy Rustles:
Originally posted by Bexy:
You can walk through the NPCS by continuing to walk into them and then you can pass through.
The chickens/animals are a little bit more finicky. You can try and push them out the way by constantly walking into them.
Just remember, this isn't a HM game though, so not everything will be the same :tabbycat:

Even so, this is kinda weird. If there's something in the corner of a coop for example that you can't go through, pushing the chicken out of the way won't work because there's a wall on the other side of it. A way to move animals would be nice, it doesn't have to be the same way the HM games did so long as one exists at all.

Thanks for the reply about human NPCs though, at least I won't be stuck in the corner of a bar by 2 dudes that wanna socialize until 2AM though. (Seriously this happened to me on AWL.)

Well I know he added that you can walk through the cat and the dog.. so possibly there can eventually be a way of just walking through the other animals too.
404_Not_Found Feb 28, 2016 @ 2:35am 
Originally posted by Bexy:
Originally posted by Jimmy Rustles:

Even so, this is kinda weird. If there's something in the corner of a coop for example that you can't go through, pushing the chicken out of the way won't work because there's a wall on the other side of it. A way to move animals would be nice, it doesn't have to be the same way the HM games did so long as one exists at all.

Thanks for the reply about human NPCs though, at least I won't be stuck in the corner of a bar by 2 dudes that wanna socialize until 2AM though. (Seriously this happened to me on AWL.)

Well I know he added that you can walk through the cat and the dog.. so possibly there can eventually be a way of just walking through the other animals too.

Yeah I mean, if you don't push them outside in this game then I can't see a reason for them to be solid, but I guess it really depends on how big an issue it is for other people. I dunno.

I do like everything else I've seen so far. I'm glad I asked my friend to stream it.
404_Not_Found Feb 28, 2016 @ 5:18pm 
So this showed up in my feed https://twitter.com/ConcernedApe/status/704105704714403840

I guess he doesn't really care to fix it for some reason although I can't understand what possible benefit there is to keeping people solid. Now they can literally get in your way instead of proverbially. (Anyone used to HM/RF games knows what I'm referring to.)

It doesn't really address the issue of being unable to bypass an NPC if there's a solid object behind them and you might want/need to interact with said object which is the big problem. Will the constantly running into them also let you use whatever they're in front of?
Last edited by 404_Not_Found; Feb 28, 2016 @ 5:22pm
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Date Posted: Feb 28, 2016 @ 2:19am
Posts: 5