Stardew Valley

Stardew Valley

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Worm Bins
You probably already know this but it definitely does not seem worth it.

I'm surprised that there's no mods that make them produce more worms or become cheaper.

I decided to take one trip down to the mines and kill insects with the burglar ring equipped and reached 100 bug meat in just 4 in-game hours. That's far more than the worm bin would produce in an entire year. I'm only on the 1st of Fall of Year 1, so I am not making that much money yet, but otherwise it'd be easy to just dump 5000g on an entire stack of bait and not have to worry about it for a long time.

Do you ever use worm bins? Do you actually find them useful, even if you ignore how much they cost?
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Showing 1-9 of 9 comments
snow Dec 26, 2023 @ 3:11am 
there are a bunch of things not worth it tbh! :)
CalhounMKZ Dec 26, 2023 @ 3:42am 
I like to keep 5 in my tool shed. That basically covers my need for on farm crab pots without having to pull out my rod or extra bait stack. No reason to carry around the rod every day if I don't intend to go fishing after all.
Ryika Dec 27, 2023 @ 7:23am 
Pretty pointless in the unmodded game in my opinion. If they had an internal inventory so you didn't have to empty them every day, then they might be worth it in the very long term, but as it stands, meh.

They are a pretty nice piece of lategame optimization when you use the Automate mod though, stops you from having to refill your crab pots manually and fully automates the production chain.
Gold Dragon Dec 27, 2023 @ 8:50am 
I use ONE(1) worm bin, alongside 3 Crab pots with a mahogany tree to create Quality Fertilizer. usually by this time I have Fishing 10 (and the perk that makes the Crab Pots only catch fish, no trash). Otherwise, I don't see any usage either.
Watcher Rat Dec 27, 2023 @ 9:01am 
Originally posted by Gold Dragon:
I use ONE(1) worm bin, alongside 3 Crab pots with a mahogany tree to create Quality Fertilizer. usually by this time I have Fishing 10 (and the perk that makes the Crab Pots only catch fish, no trash). Otherwise, I don't see any usage either.
This was pretty much what I was going to say, it's the best use for them (especially with Automate as a mod).
Maya-Neko Dec 27, 2023 @ 9:55am 
If you continuously use the bait, then it will pay for itself after 42 days, which is especially useful for crab pots, where it is easy to use them up without building too much of a stockpile.

Though obviously, feel free to not deal with it, if you don't want to. The game doesn't pressure you into either way and both approaches are valid.

And i personally don't use them, because i'm not that much of a min-maxer, so i'm ok with wasting some money by buying it from Willy.
Ericlegacy Dec 27, 2023 @ 10:22am 
The next version of my mod, Fishing Made Easy Suite v6.0, fixes all the issues players have with Worm Bins. Settings include:

Decreasing the materials needed to craft them.
Decrease the fishing level requirement for crafting them.
Increase the minimum and/or maximum amount of bait produced each day.
Give Worm Bins a chance to produce Wild Bait with options to increase the amount of Wild Bait that is produced.

Fishing Made Easy Suite 6.0 will release alongside Stardew Valley v1.6.
Nakos Dec 27, 2023 @ 2:40pm 
It's basic purpose is to restock traps. Roughly one bin per 3 traps.

Works fine for that.
Ryika Dec 28, 2023 @ 2:30am 
Originally posted by Nakos:
It's basic purpose is to restock traps. Roughly one bin per 3 traps.

Works fine for that.
Well the issue people have is that Worm Bins cost...
Hardwood (25)
Gold Bar (1)
Iron Bar (1)
Fiber (50)

And bait can be bought for 5 Gold each.

So for all these resources, you get the equivalent of a daily income of ~18 Gold. Which is already very little and takes ages to have any return on investment. But on top you also have to collect the bait every day.

It is arguably much simpler to just not craft any Worm Bins and just buy the bait, especially when those bars could also be used to craft a quality sprinkler.
Last edited by Ryika; Dec 28, 2023 @ 2:30am
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Date Posted: Dec 26, 2023 @ 2:36am
Posts: 9