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They take 2 wild seed packets, 5 fiber, and 5 wood to make a sapling that sells for 500. It's crazy efficient, and a useful vanilla strategy that stays relevant right up to end game.
Getting Caroline up to 2 hearts should be easy to do in a couple weeks with a few gold star vegetables or flowers, so you should be able to spring forward with whatever money-based goals you need.
As a side bonus you'll raise your forage skill a ton when you farm those wild seeds to make the seed packets. And many forage plants are useful as gifts or other things, so it's a worthwhile crop to grow all the time.
Seriously speaking, I can make around 100k (without tiring myself collecting all of them) with one barn and 17 truffle oil makers in one in-game week.
As the thousands of people in the comments will tell you, if you can "abuse" "random" then it's not "random." Plenty of people also recommend a weighted martingale for the wheel at the fair which will work with long-term certainty but I don't see people filling their britches about it being an exploit.
Which would cost him 2.35 million (not including materials costs).
Pretty sure this is a guy who can't afford a few rows of Summer seeds. He needs early game strategies for making a few thousand gold.
not that much differnce between telling people to fish for 2 weeks to buy strawberry vs telling them to fish for 2-3 weeks to unlock the bus and get a gold pick.
both are quite opposite to most first time players intuition.