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Of course not everyone enjoys these "Minecraft" like aspects of the game.
Other than that, yeah, this isn't exactly a game with a lot of replayability.
As you said, though:
it looks like the Dev still is cvhanging and adding a lot, therefore starting a new game in a few months from now may have a feeling that is different enough to get you interested again
But yes, if one isn't into trying oddball, not "normal" farm-strategy methods or the sandboxy deco type concepts, then one or two (complete) playthroughs seems a fair assessment.
I've been having fun *starting* new characters (first few seasons worth) to check out different idea progressions, but at some point I'll finally reach the so-called end-stage of the game (I don't mean Grandpop) with a chr. and will likely not play much after that (for a while at least, I mean).
"Nah, I wont help you with anything because being your friend isnt worth the resources I put into it."
I don't see the problem.
And after running away from daily responsibilities i still can come back and see Penny waiting me at my house and kiss her..
Anyway, should've come back to some real grinding RPG man, your farming fantasy is over for now if money and profit is all the thing you ask for.
I accept this rebuke. :-) Maybe it comes across as cold, but if you are trying ultimately to get the best "score" from grandpa, or to finish the Jumino quests which have real tangible benefits, then yes, most of the townie quests seem pointless. Let's say I shovel expensive items into Marnie for awhile to get back the Mayor's shorts. He gives me a small sum of gold. That's it. I invested time and resources, and the payback doesn't cover the cost. If the 2-year timeline were longer, it might be worth it. But if I can sell one jar of strawberry jelly for more than the return on most quests in a fraction of the time, then that's going to actually help me score far better than getting the Mayor's shorts back. In the end, quests end up *costing* me rather than helping me.
If I want the mayor to be my friend, there are easier ways.
Now, if the quests were necessary (say, you can't get into the secret wood without doing a wizard quest, or Robin can't build things on your farm without her axe, or you get a permanent foraging boost from finding Linus' basket) then they would make a lot more sense.
Quests are random; simply don't do the ones that are inefficient for you at any given point.
The monetary reward makes up for the item's value, but I'd argue that the primary reward of the townie quests is the relationship boost you get.
Don't forget that relationships help you with Grandpa, and birthdays aside, I believe that quests are the most efficient way of raising your relationship with someone.
But I happened to notice that you don't have a very good attitude. You say "I'm drowning in money, farming wine is OP", but yet you say that "fishing is useless, quests are useless, animals are useless, everything is useless because you don't get enough money from it." You know what I mean? All those quests, animals, fishing, mines... those features are for fun, to have diversity. Who cares if animals don't give me as much money as crops? How am I going to spend all those millions anyway? If you only farm starfruit wine, of course it won't be as fun.
2. like I said
3. (cranberries, blueberries, strawberries)? Ether you are trying to keep your post spoiler free, or you actually dont even know, how broken rare and ancient seeds are^^
4. Yep, I was right, you have seen nothing yet :D with ancient seeds + buggy trees in the greenhouse you get up to 100k per day.
5. Its just a funny gimmik in the game. After a few hours of playing, you will notice that 90% of this game is living on gimmiks.
6. 100% true. I still have to catch the rare fishs, but fishing is just too annoying.
7. The speed + luck recipes are kinda OP for dungeon running but everything else...
8. Can the developer please tell me, why I should give a ♥♥♥♥ about some ghost moron telling me, how I should do my farm? Go back to your grave, grandpa!
9. Yep, most useless quest -> reward ratio of all time
10. xD
11. Well, I am not into that...but the current people are kinda boring, irritating or creepy.
12. The dev seems to hate trees.. :P
13. To make them love you, so you can get more cooking recipes you will never use!
14. The totems were a real letdown. Just make them permanent! It wont break the game...
It is clear, that the developer never balanced a game before.
I have a 15. : We have 2 groups of people in this game: One that complains about getting nothing out of the skull cave and one that stacks insane amounts of bombs and complains about having tons of iridium.