Stardew Valley

Stardew Valley

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atlas Mar 16, 2016 @ 11:37pm
Mac
Will Stardew Valley ever come to mac? I have a pc and a mac laptop and I would like to play on my laptop, if so, when?
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Showing 1-6 of 6 comments
VerboseLamp Mar 16, 2016 @ 11:37pm 
http://steamcommunity.com/app/413150/discussions/search/?q=mac

In the meantime, you could use in-home streaming to host the game on your PC and play it on the Mac. It's obviously not the same and won't work outside your network, but it's something.
Last edited by VerboseLamp; Mar 16, 2016 @ 11:39pm
atlas Mar 16, 2016 @ 11:50pm 
Originally posted by Tyril132:
http://steamcommunity.com/app/413150/discussions/search/?q=mac

In the meantime, you could use in-home streaming to host the game on your PC and play it on the Mac. It's obviously not the same and won't work outside your network, but it's something.

I will try it
honestabelink Mar 17, 2016 @ 1:03am 
Originally posted by Logan:
Will Stardew Valley ever come to mac? I have a pc and a mac laptop and I would like to play on my laptop, if so, when?

I can't really say, but I think there's a good chance. A little backstory if you don't mind reading...

This game is built upon Microsoft's XNA game framework. XNA was designed to make game development easy with DirectX, and it's pretty good at that.

But,despite it's initail positivity, it never really gained it's footing and Microsoft eventually shut downt the project. :(

People were pretty upset with MS's abandonment, and eventually a community was formed to
recreate XNA, but cross-platform, from the ground up.

http://www.monogame.net/

It's now been about 5 years, and MonoGame is still being worked on.

I've used both XNA and MonoGame on my own personal projects. And things to translate really well between the two. But, thats not to say a port could be done at a press of a button. There'd still likely be many challenages.

But basically it boils down to....

XNA is for Windows
MonoGame is XNA for everyone (Mac/Linux/Windows) :)
Last edited by honestabelink; Mar 17, 2016 @ 1:30am
atlas Mar 17, 2016 @ 7:18am 
Originally posted by honestabelink:
Originally posted by Logan:
Will Stardew Valley ever come to mac? I have a pc and a mac laptop and I would like to play on my laptop, if so, when?

I can't really say, but I think there's a good chance. A little backstory if you don't mind reading...

This game is built upon Microsoft's XNA game framework. XNA was designed to make game development easy with DirectX, and it's pretty good at that.

But,despite it's initail positivity, it never really gained it's footing and Microsoft eventually shut downt the project. :(

People were pretty upset with MS's abandonment, and eventually a community was formed to
recreate XNA, but cross-platform, from the ground up.

http://www.monogame.net/

It's now been about 5 years, and MonoGame is still being worked on.

I've used both XNA and MonoGame on my own personal projects. And things to translate really well between the two. But, thats not to say a port could be done at a press of a button. There'd still likely be many challenages.

But basically it boils down to....

XNA is for Windows
MonoGame is XNA for everyone (Mac/Linux/Windows) :)

K thanks
Proteus Mar 20, 2016 @ 8:38pm 
I wonder if I could get it working using CrossOver or Wine. I was able to port Terraria to Mac with CrossOver awhile back (the 1.3 update broke the compatibility and I never fixed it) so it may be possible... if Stardew Valley worked on Mac it would be perfect.
atlas Mar 20, 2016 @ 8:55pm 
Originally posted by timmc94:
I wonder if I could get it working using CrossOver or Wine. I was able to port Terraria to Mac with CrossOver awhile back (the 1.3 update broke the compatibility and I never fixed it) so it may be possible... if Stardew Valley worked on Mac it would be perfect.
Yes it would, I hava mac laptop and 2 houses and my pc is at the other house and its so boring without the Valley
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Date Posted: Mar 16, 2016 @ 11:37pm
Posts: 6