Stardew Valley

Stardew Valley

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Kry May 7, 2016 @ 5:16pm
Results From Opening 1000 Omnigeodes on a Neutral Day
I know it's been done on a +2 luck day and with luck food, but I decided to do it on a neutral day to help establish a better basis. I also know you could probably look in the code somewhere for the actual chances, but I decided to do this.
Aerinite - 8 (0.8%)
Alamite - 8 (0.8%
Ancient Drum - 12 (1.2%)
Baryte - 9 (0.9%)
Basalt - 10 (1%)
Bixite - 11 (1.1%)
Calcite - 10 (1%)
Celestine - 11 (1.1%)
Clay - 69 (6.9%)
Dolomite - 13 (1.3%)
Dwarvish Helm - 9 (0.9%
Dwarf Gadget - 12 (1.2%)
Esperite - 11 (1.1%)
Fairy Stone - 14 (1.4%)
Fire Opal - 9 (0.9%)
Fire Quartz - 64 (6.4%)
Flourapatite - 13 (1.3%)
Geminite - 11 (1.1%)
Ghost Crystal - 10 (1.0%
Granite - 10 (1.1%)
Helvite - 14 (1.4%)
Hematite - 10 (1.0%)
Jamborite - 12 (1.2%)
Jagoite - 13 (1.3%)
Jasper - 13 (1.3%)
Kyanite - 9 (0.9%)
Limestone - 9 (0.9%)
Lemon Stone - 9 (0.9%)
Lunarite - 12 (1.2%)
Malachite - 10 (1.0%)
Marble - 13 (1.3%)
Mudstone - 14 (1.4%)
Nekoite - 12 (1.2%)
Neptunite - 9 (0.9%)
Obsidian - 14 (1.4%)
Ocean Stone - 10 (1.0%)
Opal - 13 (1.3%)
Orpiment - 14 (1.4%)
Petrified Slime - 12 (1.2%)
Prismatic Shard - 5 (0.5%)
Pyrite - 14 (1.4%)
Slate - 13 (1.3%)
Sandstone - 14 (1.4%)
Soapstone - 9 (0.9%)
Star Shards - 12 (1.2%)
Thunder Egg - 9 (0.9%)
Tigerseye - 12 (1.2%)
Stone x1 - 32 (3.2%)
Stone x3 - 35 (3.5)
Stone x5 - 42 (4.2%)
Stone x10 - 15 (1.5%)
Stone x20 - 1 (0.1%)
Coal x1 - 9 (0.9%)
Coal x3 - 11 (1.1%)
Coal x5 - 15 (1.5%)
Coal x10 - 7 (0.7%)
Copper Ore x1 - 17 (1.7%)
Copper Ore x3 - 15 (1.5%)
Copper Ore x5 - 13 (1.3%)
Copper Ore x10 - 4 (0.4%)
Copper Ore x20 - 2 (0.2%)
Iron Ore x1 - 10 (1.0%)
Iron Ore x3 - 15 (1.5%)
Iron Ore x5 - 15 (1.5%)
Iron Ore x10 - 5 (0.5%)
Gold Ore x1 - 12 (1.2%)
Gold Ore x3 - 14 (1.4%)
Gold Ore x5 - 17 (1.7%)
Gold Ore x10 - 5 (0.5%)
Iridium Ore x1 - 15 (1.5%)
Iridium ore x2 - 15 (1.5%)
Iridium Ore x3 - 15 (1.5%)
Iridium Ore x6 - 6 (0.6%)

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Showing 1-7 of 7 comments
Rafein May 7, 2016 @ 5:58pm 
As I recall, the inside of a Geode are set the moment they are found.

If you had those exact Geodes, you would get the same on a lucky day, as well as an unlucky day.
Everfreefire May 7, 2016 @ 6:08pm 
Originally posted by Rafein:
As I recall, the inside of a Geode are set the moment they are found.

If you had those exact Geodes, you would get the same on a lucky day, as well as an unlucky day.
That sounds like a fun test, actually. I know people have done it, but verifying doesn't hurt.
Kry May 7, 2016 @ 6:23pm 
Originally posted by Rafein:
As I recall, the inside of a Geode are set the moment they are found.

If you had those exact Geodes, you would get the same on a lucky day, as well as an unlucky day.
I was doing this partially to test that theory, by comparing it to two different people on reddit who also opened 1000 omnigeodes, but on lucky days. The results do seem to be about the same.
Kenny May 7, 2016 @ 9:34pm 
Wow, you must have put so much time into doing this. Nice work!! :)

And maybe you can summit your findings to a SV-wiki page or something. :P
timewar May 7, 2016 @ 11:22pm 
Did you confirm the pattern of 1 good 1 bad repeating for 20 then switching?
Kry May 8, 2016 @ 12:26pm 
Originally posted by timewar:
Did you confirm the pattern of 1 good 1 bad repeating for 20 then switching?
I did not know there was a theory for that when doing so, so no I did not.
Kry May 8, 2016 @ 12:36pm 
Originally posted by SML^SKKN♠:
Wow, you must have put so much time into doing this. Nice work!! :)

And maybe you can summit your findings to a SV-wiki page or something. :P
It took me around 2 hours to do. Now that I've found a mod that opens geodes instantly, I might do the same thing for all of the types and submit results to a wiki.
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Date Posted: May 7, 2016 @ 5:16pm
Posts: 7