Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
By halfway through winter year 1 I had all but 3 items (truffle, poppy and one other), so I suspect it is doable by the end of year 1. I wasn't speedrunning or anything, and definitely wasn't neglecting other aspects, just playing efficiently. By Fall of year 2 I had all animals, max friendship with everyone, 500+ crops with full junimo and iridium coverage, 200+ kegs, full cellar, and a greenhouse full of ancient fruit and 16 fruit trees. The key is planning and fully using each day.
Did you really need to necro 3 different threads to say this