Stardew Valley

Stardew Valley

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ynot563 Oct 9, 2016 @ 1:08pm
Impressions on hilltop farm
When I read that the new farms will cater to what area of profession we liked most, I thought that would be great. I really liked mining in this game so I naturally picked hilltop. I initially thought that you would get an entrance to the mines on your farm so you didnt have to travel to it. All you get is a smaller rock quarry. Tbh the rock quarry sucks after the initial clear out and the spawn rate is slow. I still go to the mines to do all my ore farming because of this. Isnt that the pt of picking hilltop? You can have easier access to ores faster than any other farm? Iron ore and gold ore only started showing up after I got to the correct mine level. What is the pt in that? So far the only perk is that you get like 5-10 extra ore than every other farm and thats about it.

Also the rock quarry on your farm is bugged, if you try a bomb to clear out, the ores and geodes that get hit will just disappear and you lose out on it. So you have to manually pickaxe each one if you want the stuff.

I still depend heavily on crops just to get money and I get thats what the initial idea was for this game, but then what is the pt of adding these new areas that focuses on a particular profession. Some of you might say its to provide a new way to play the game, but your playing the same way cept different map. There is nothing new or challenging about it. You still depend on your greenhouse/crops to rake in the money.

I really like this game have 100+ hours on it. I just think there need to be a balance patch on these new farms. If the dev wants to make these other professions compete with crop/wine farming then he is going to need bring the other professions up to par.
Last edited by ynot563; Oct 9, 2016 @ 1:15pm
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Showing 16-21 of 21 comments
I Kinda Fail Oct 9, 2016 @ 9:45pm 
How I see it, on the topic of money...

Mining: Main focus is on getting bars to make other skills easier, so low profit makes sense; the gems are just there for a tiny bonus, or for gifts. The main focus is on building with bars, and finding artifacts. Mediocre moneymaker with the Gemologist(?) perk.

Foraging: Free food and work materials. Low profit intended. Can become a mediocre moneymaker with the Tapper perk.

Combat: Main purpose to keep you alive. Some drops will make you money, like silk or diamonds, but these aren't the main focus. Basically a way to harvest/mine in safety. Low profit.

Fishing: Main purpose is making money. Secondary purposes are artifact hunting or food. High money, low "reward".

Farming: Main purpose is making money. Secondary purpose is making artisan goods and food. Highest money, since it has an extra step. (Brewing, pickling, etc.)
Piing Oct 10, 2016 @ 3:42am 
Originally posted by ynot563:
Farming is the main pt, but there are also such a thing as livestock farming, fish farms, etc... As I was saying, with the new introduction to these new types of maps. Im going take a wild guess and say that the dev wants you to have more different types of farms to focus on than just crop farming. Ideas can change for a game given enough time. I just think he is slowly working towards that goal to make the game with true freedom of what you want to farm. This is just the first step towards that.

I'm not gonna talk about how profitable different professions are, because I said everything about it already. I only have on thing to say: You don't spend all day farming crops, do you? It's something you do in the morning and then go do something else.

And now you took an interesting turn. "Different types of farms". Now this is something to go and suggest now! I never really thought about it, but a fish cage and stuff like that would be quite neat. Maybe a drill for hilltop?

Also, I just read the 1.1 Notes again and found this sentence in a collection of things he wanted to add:
Something I’m not ready to reveal yet, but will add more replay value to the game
My guess is, that this sentence was about the new maps, and it's exactly what it achieved. Lots and lots of people started playing again and on every map you can make a different farm.

Originally posted by ynot563:
There is always a need for balancing in a game, otherwise there wouldnt even be a need for patches. They did nerf berries this patch so you dont make as much as you did before(which is a crop I might add). No game can be perfect. As I said above, this is probably the first step to the game heading into a more diverse direction instead of just crop farming.

I think berries were more likely nerfed so other crops compete better and not other professions. Otherwise all crops would have been nerfed.

Btw I read in another thread that somebody got Iridium on Hill-Top, needs confirmation though. If that's the truth I already have a huge advantage for you. Let's see!

This conversation wants me to start a no crop-profit playthrough, in which I only plant crops used in quests.
Ilucie Oct 10, 2016 @ 4:09am 
Didnt read all the posts but I LOVE hilltop. Chose it because it has enough space for farming and looked pretty nice. Im not disappointed. The Ore stuff is just a nice extra but not neccessary.
hezzah_rae Oct 10, 2016 @ 10:30am 
Originally posted by Piing:
I see those new farm as graphical upgrades. I always wished the farm was a bit more special, so the hill-top was perfect for me! Since I'm playing to make my farm look good and not for "OMG I NIID MUCH MONEYZ IN NO TEIM" it's even better.

That's my farm at the moment: http://imgur.com/itcZm5b
As you can see (or not): not many fields, nearly no sprinklers, only 4 animals (goats and sheep), an empty shed, huge forest areas. Why? Because I really like how it looks.

How did you get your farm to show up like that? I've got the Stardew Farm Client myself, but the saved image I get is the original farm layout. Is there something I'm missing?
Piing Oct 10, 2016 @ 11:02am 
Originally posted by hezzah_rae:
How did you get your farm to show up like that? I've got the Stardew Farm Client myself, but the saved image I get is the original farm layout. Is there something I'm missing?

I use another webiste. It doesn't use a program like stardew.farm, instead you have to upload your save-file. 1.1 Buildings and Maps are still a bit buggy though.

You find it at upload.farm
Arumyna Jul 2, 2017 @ 10:12am 
I'm ok when I go mining and I really liked the look and space of this farm so I chose it. But even because of that I totally agree with you, the quarry area SUCKS. Still love this farm layout though :P
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Date Posted: Oct 9, 2016 @ 1:08pm
Posts: 21