Stardew Valley

Stardew Valley

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Banksby 2016 年 10 月 9 日 上午 4:52
Does this game have a story with objectives?
Hi,

I got this game from the humble monthly bundle, but I'm not sure if I'm going to like it or not.

I have terraria and starbound, and although a lot of people love those 2 games, I personally didn't find it interesting. Due to the lack of story, objectives.

So before I redeem this game (or give it to a friend) I want to know if it has a solid story with objectives rather than mindless mining/farming/building
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Matt AL 2016 年 10 月 9 日 上午 5:23 
The game doesn't really have a story persay, however it has small storylines within it. There's very little in the way of a campaign however, there's more to it then just mindless farming.
There's objectives, and a lot of different objectives which keeps it fresh, but a lot of them are build this, build that or fetching/farming stuff. There's a very nice sense of progression though with levelling up/EXP.
A lot of it is to do with farming, however there is a little openess to it, for instance you could also be an adventurer and focus on upgrading armour and defeating monsters (however as far as I can see it's only in a cave, and it's somewhat a dungeon crawler, combat pretty similar to terraria though). So you could still play the game without farming (?) or at least minimum farming since there's no story. (Question mark there because I'm only 6 hours into it and I love the farming aspect, not fully sure if that's a correct statement but if you fish you should still be able to make money at the start. Not sure if the starting objectives/tutorial count but if they don't then you should).
You could also live being a fisherman and fishing, only problem is you have to go home every night.
There are a ton of unlockables, craftables, collectibles, upgrades, levelling etc. If you've played animal crossing it's pretty much that kind of gameplay.

I found terraria to be stale after a while (although I didn't know about the bosses and endgame stuff) which adds a good incentive but it became too grindy for me, not much in the way of mechanics either. Stardew has totally different mechanics for each grinding thing i.e. farming, fishing, fighting. On a side note though there's been a recent mod to terraria which adds a campaign (I think it's a kind of RPG style campaign). I think you might enjoy terraria more with that.

So no it has no solid story but it has plenty of objectives and things to do. Crafting/building/farming/grinding is most definately a major part though. Maybe watch some mid-game playthroughs and come to your own conclusion on it though.
sedna16 2016 年 10 月 9 日 上午 5:28 
It has a story, but fragmented through different triggers
Flablo 2016 年 10 月 9 日 上午 5:46 
There are a few small storylines coupled to relationship levels of the people in the town. The social aspect of the game is rather big with cutscenes. You can marry, you can have children, you can do lots of stuff on your farm. There is also the Community Center storyline which requires a lot of work, distributed to all seasons (this game has a LOT of objectives). Every now and then, there are some festivals you can attend to. You will get a lot of quests from the citizens aswell. Of course, everything takes time, you need patience and you will unlock stuff step by step. Also, you need to have a feeling for time management, you can't grind for stuff as long as you want in one day.

In short, you make your own story based on your preferences. Your story is not set in stone, but you're not as free as in eg. Terraria. It guides you halfway but still gives you some creativity and choices.

Personally, I prefer this game over Terraria. It's a very good game with long-term motivation. Good music, nice art, lovely made.
最後修改者:Flablo; 2016 年 10 月 9 日 上午 5:49
Mrrshan68 2016 年 10 月 9 日 上午 5:49 
nope no story here.
something like rune factory has a story this just has a very vague goal of unlocking new areas and farm buildings and little friendship events with the townspeople.
unless you makew your own challenge (ie make x money by x date or have x built in x days) there is no real structure to it.
heck you cant even fail. its literally impossible. you dont have to make repayments etc or even pay to maintain anything or even eat anything!.
you can literally sleep everyday for 10 years and not be at all behind in any way.
alicat1235 2016 年 10 月 9 日 上午 6:36 
I found there to be lots of objectives. The community centre provided a great storyline for me and a great objective to work towards the first few years. On top of that, the actual achievements provide nice challeneges and objectives to try and get. Getting to the bottom of the mines and getting married are also nice objectives. The game gives you quests to complete, so you'll probably have one of those to work towards for atleast a couple of years.

The objectives aren't timed, but I don't think that makes it any less of a storyline or objectives. It's just that things won't happen unless you, the player, are doing things.
Lethal 2016 年 10 月 9 日 上午 6:49 
In a way theres lots of little stories within the game that you can chose wether or not to reveal. For example the relationship with other characters cut scenes an whatnot. But there are lots of objectives that are sort of a story, like you get the farm because your grandfather left you it. You can restore the community centre and get rid of the corporate supermarket (jojo). I would highly reccomend the game because it does have more of a storyline to it than terraria for sure. Just try it snd see for yourself :3
最後修改者:Lethal; 2016 年 10 月 9 日 上午 6:51
Nakos 2016 年 10 月 9 日 上午 7:04 
It has characters. They have stories. Your story is how you choose to interact with the other characters in the game.

But your specific execution of that is entirely up to you. It's a sandbox type game, pursue what interests you.
VerboseLamp 2016 年 10 月 9 日 上午 7:06 
I wouldn't say the game has no story as others have. Certainly this is not a plot-centric game like a typical RPG. Instead, I would say the game has an emergent story that comes out slowly as you play the game, rather than being delivered in chunks via hard objectives and cutscenes.

Each of the 30 giftable villagers has their own short plot thread and sequence of cutscenes associated with them. These are expanded a bit for the 12 mariage candidates, though not much. Additionally, the valley itself has a bit of contextual backstory that you can discover as you play and fill out the collection in the library.

If you want the depth of a typical RPG, you're not going to find that here. But if you just want some context to help give you a reason to care about the valley and its inhabitents, it's there and it gives you a lot more to work with than, say, Terraria.

Edit: There's twelve marriage candidates as of last patch.
最後修改者:VerboseLamp; 2016 年 10 月 9 日 上午 7:07
Banksby 2016 年 10 月 10 日 上午 3:52 
Thanks for the help guys. I think I'm just going to gift it to a friend who'd enjoy it :p2chell: as open ended games aren't for me
TristanMike 2016 年 10 月 10 日 上午 4:44 
引用自 Tyril132
I wouldn't say the game has no story as others have. Certainly this is not a plot-centric game like a typical RPG. Instead, I would say the game has an emergent story that comes out slowly as you play the game, rather than being delivered in chunks via hard objectives and cutscenes.

Each of the 30 giftable villagers has their own short plot thread and sequence of cutscenes associated with them. These are expanded a bit for the 12 mariage candidates, though not much. Additionally, the valley itself has a bit of contextual backstory that you can discover as you play and fill out the collection in the library.

If you want the depth of a typical RPG, you're not going to find that here. But if you just want some context to help give you a reason to care about the valley and its inhabitents, it's there and it gives you a lot more to work with than, say, Terraria.

Edit: There's twelve marriage candidates as of last patch.
Wow, I just have to say, what an amazing answer.
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張貼日期: 2016 年 10 月 9 日 上午 4:52
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