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However "we do not sow" just sounds cool and in this case is very apt.
I like the idea of challenge runs but I get too invested in normal runs...
Day 8 fishing on the beach in front of willys shop because he wants 3 anchovy for 120g. Sardine somehow managed to swallow a "treasure chest" itwm (5000g), ruby ring (+10% attack) and dressed spinner tackle item AND 4 coal just because he was really hungry i guess?
I should go buy some lotto tickets i think.
What fihing lvl u at?
It seems to be 100% random but damn maybe its a little TOO random. 10,000 gold in the first 8 days due to rng? maybe its a liiiitle much.
Like stuff with catfish difficulty at a minimum?
That way its a little more reasonable (since most people wont get catfish without high lvl fishing+tackle) rather than just mugging the scrooge mcfish of the sea (twice) when hunting for starter fish in the first days.
Personally I think it would be more fair if the treasure tier was tied to the difficulty of the fish. Fishing as it is is already one of the best ways to make that early game buck, adding the ability to get a 6K treasure chest on the very third day is quite excessive.
Did not need to upgrade sword till I hit cave 90+
Wow thats just soo good getting the lvls fast...