Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Oh I didn't know you could get 2 harvests out of it. Hmm that might make it worth it then considering in my last play through I got the Green house in Fall of year 1.
Is Strawberries a better Greenhouse crop than Cranberries? I know they both got nerfed, but not sure which one is more profitable overall?
I ran the data (since the wiki's g/day isn't quite right when the greenhouse is in question- it factors the cost of seeds and is limited to 28 day seasons) and cranberries/strawberries have literally identical money over time in the greenhouse. It's the EXACT same. However, strawberries will come out ahead because half of the cranberries cannot be higher quality, and they are also better for making artisan goods out of. They're also much less expensive to buy seeds for, at the cost of only being able to do so in the spring festival.
Normally they'd be notably better because of fertilizer improving quality further (whilst cranberries continue to get half the quality benefit), but in the greenhouse the fertilizer eventually wears off and you're probably not clearing/replanting your strawberry field to reapply it.
On the flipside cranberries need to only be harvested every 5 days instead of every 4? That's not a particularly big difference, but overall they're very close in profit.
Gold per day statistics often assume you have unlimited kegs and casks, and ignore the question of profit now v. profit eventually, focussing on the later. Profit now, however allows for reinvesting, thereby increasing your profit later, until you discover that you have limited space for casks, and if you didn't start switching earlier, you then have a long wait until profit eventually.
@LoqD My last playthrough I did the whole 200+ kegs thing with Hops and honestly, it was a bit annoying to do everyday on top of farm animals. Most of the morning/afternoon would be gone by the time I finished doing the daily chores. So this time around I want to focus on just raw crop selling for my money. So I am pretty much just trying to figure out which crops are most profitable to just harvest then throw in the sell box, until I am able to get an ancient seed.
If you can get ancient fruit go with that though it might take a little bit to build up your seed count. That said out of cranberries and strawberries I think cranberries are more profitable.
On the other hand, if you're more worried about story than profits, the question comes down to whether you want to try your hand at growing everything in the first spring, or intentionally wait until you're more established to diversify. There are two schools of thought here -- the first is to stick to simple crops in your first year, lots of parsnips at first and save up for a run of cauliflowers, then once your caulies are in go hard on potatoes and parsnips... all crops which grow the 'standard' way and don't have fancy mechanics like trellises or reaping (harvesting with the scythe). The second school of thought is that your first growing season is a chance to try out different crops, see what works well on your land and what doesn't, but expect low yields for now. In the second year, you're prepared for much larger plantings, and you should have some of the infrastructure like sprinklers and scarecrows set up by then anyway.
So really, it comes down to a) how you want to play, and b) whether you want a short-term profit or a long-term investment.
I'm not sure that's an entirely fair distinction.
I personally like to diversify as much as possible as quickly as possible. Even in the first spring I'll grow at least some of every crop I can get my hands on. Maybe only a few plants, but I'll try everything.
Except the Strawberries. The plants that grow and then produce multiple harvests are specifically weighted to give you profits late in the season. Strawberry seeds are relatively expensive. I personally don't wish to accept being limited to a partial season. If you rush them into the ground right after the festival, you can probably get two harvests out of them, and yes, that's technically a profit. But if you wait a year, and use an entire season, you can get 5 harvests (or probably 6 with some speed-grow).
The desire to diversify doesn't preclude the desire to maximize return on investment.
But no, "the gold per day assumes you have infinite kegs..." no it doesn't. It factors for 28 day seasons and initial investment into seeds. My personal calculation was for the greenhouse and only accounts for gold per day and regrow times, selling the direct product assuming it's not Quality. In that case straw and cran berries have literally the -exact- same profit.
Strawberries are slightly better because more quality benefits=more money, and a bit moreso because notably better for any artisan goods you happen to make with them, but cranberries require -slightly- less harvesting (Every 5 days instead of 4) and can be bought all fall instead of just one day in the spring, whilst costing much more for the seeds. Overall they're about even, but strawberries are a tad better.
Cranberry/blueberry prices were cut almost in half in 1.1 and they're not the god crops anymore. They're still one of the best options but they actually get outclassed by pumpkins/red cabbage when you factor quality bonus, and again for any potential artisan goods made. (And starfruit too later, but that's nothing new)
Anyway, if you just directly buy the strawberry seeds and sow them on festival day, they still make notably more money than any of the other spring crops. (Not just "a profit"- almost 1.5x more profit than any other spring crop even with the late seeding time.) But you should probably save a decent amount for your seed maker.