Stardew Valley

Stardew Valley

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Is it worth planting Strawberries in year 1 after the festival?
Just wondering what your opinion of is using the Strarberry seeds you get in the festival and planting that same night? As opposed to keeping them until Spring of year 2?

Do you guys think its worth doing it? Would there be much of a profit getting only 1 harvest out of it?
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I think you're much better off saving them... although, you could also plant them and turn them into more seeds rather than selling them.
Plant them as soon as you get home, and you should get two harvests out of them. That way, once you get the seed maker, you'll have about four times as many for next spring to plant (or for the greenhouse)
Messaggio originale di LoqD:
Plant them as soon as you get home, and you should get two harvests out of them. That way, once you get the seed maker, you'll have about four times as many for next spring to plant (or for the greenhouse)

Oh I didn't know you could get 2 harvests out of it. Hmm that might make it worth it then considering in my last play through I got the Green house in Fall of year 1.

Is Strawberries a better Greenhouse crop than Cranberries? I know they both got nerfed, but not sure which one is more profitable overall?
I'm not sure strawberries even got nerfed, actually. They were still OP for their season like the summer and fall berries, but it was more on-purpose because of the festival limitation and the fact that every other spring crop actually gives kinda bad profits (to slow your money gain in the first spring, probably. Not sure why the year 2 and oasis spring crops are meh, though...)

I ran the data (since the wiki's g/day isn't quite right when the greenhouse is in question- it factors the cost of seeds and is limited to 28 day seasons) and cranberries/strawberries have literally identical money over time in the greenhouse. It's the EXACT same. However, strawberries will come out ahead because half of the cranberries cannot be higher quality, and they are also better for making artisan goods out of. They're also much less expensive to buy seeds for, at the cost of only being able to do so in the spring festival.

Normally they'd be notably better because of fertilizer improving quality further (whilst cranberries continue to get half the quality benefit), but in the greenhouse the fertilizer eventually wears off and you're probably not clearing/replanting your strawberry field to reapply it.

On the flipside cranberries need to only be harvested every 5 days instead of every 4? That's not a particularly big difference, but overall they're very close in profit.
Ultima modifica da Tumalu; 24 ott 2016, ore 21:24
Profitability is such a complex equation of time and available resources that I'm just putting a few of each in my greenhouse, and I'll make wine of whatever I have a lot of.

Gold per day statistics often assume you have unlimited kegs and casks, and ignore the question of profit now v. profit eventually, focussing on the later. Profit now, however allows for reinvesting, thereby increasing your profit later, until you discover that you have limited space for casks, and if you didn't start switching earlier, you then have a long wait until profit eventually.
Ultima modifica da LoqD; 24 ott 2016, ore 21:33
@Tumalu Why is it that cranberries can not be higher quality? Also, good to know Strawberries do well. I'll most likely buy 100-150 first Spring festival and plant them to see how much I can earn first season of first year. Typically I get around 70-80k total earned after Spring Year 1.

@LoqD My last playthrough I did the whole 200+ kegs thing with Hops and honestly, it was a bit annoying to do everyday on top of farm animals. Most of the morning/afternoon would be gone by the time I finished doing the daily chores. So this time around I want to focus on just raw crop selling for my money. So I am pretty much just trying to figure out which crops are most profitable to just harvest then throw in the sell box, until I am able to get an ancient seed.
Cranberries drop an extra fruit when harvested. The one you pick up can be higher quality, but the extra will always be basic
Messaggio originale di VincentVolaju:
Messaggio originale di LoqD:
Plant them as soon as you get home, and you should get two harvests out of them. That way, once you get the seed maker, you'll have about four times as many for next spring to plant (or for the greenhouse)

Oh I didn't know you could get 2 harvests out of it. Hmm that might make it worth it then considering in my last play through I got the Green house in Fall of year 1.

Is Strawberries a better Greenhouse crop than Cranberries? I know they both got nerfed, but not sure which one is more profitable overall?

If you can get ancient fruit go with that though it might take a little bit to build up your seed count. That said out of cranberries and strawberries I think cranberries are more profitable.
For your keg/cask rooms get item automation mod, set a wooden footpath through your entire keg/cask room and put a chest at the entrance. It'll autoload/unload from the chest/into chest. Or just fill the room up to the brim with kegs/casks as the mod allows for any 2 machines that are touching each other including touching the chest to push/pull on the chest. Personally I still use a layout that lets me walk around inside so it doesn't feel like I'm 'cheating' it just allows me to not waste time in 4-5 full keg factories. I mean comeon if you have 500+ kegs you aren't loading them by yourself anyway, the mod just makes sense. It's not the automation mod from the nexus but rather on stardewvalleymods.net if you do a google search for it you'll find it eventually. It's got all the 1.1 stuff included in the automation like void mayo etc.
Ultima modifica da Its All Zen; 24 ott 2016, ore 21:59
I was broke so I bought 3 strawberry seeds and planted them alongside 3 coffee beans. Once the season changed, I tossed what I'd made into a chest until I got the greenhouse and seedmaker, then mass produced seeds. Ended up planting like... 100 or so?
Technicly yes because if you plant them immediately you get 2 harvests and do make a profit
I usually save whatever I buy for the second year when I can get a full season out of them.
Whether a crop is "worth it" comes down to how actively you want to play -- if you want to babysit that crop, plant the seeds on the very night you buy them (that means prepping the field before the festival so that you can plant straight away when the festival ends), maybe even use speed-gro if you farmed hard to unlock it by that point; then yes you can make a significant profit in the short term. If you keep a few strawberries for seeds, you can still sell off a couple of dozen and make a reasonable profit for the work invested.

On the other hand, if you're more worried about story than profits, the question comes down to whether you want to try your hand at growing everything in the first spring, or intentionally wait until you're more established to diversify. There are two schools of thought here -- the first is to stick to simple crops in your first year, lots of parsnips at first and save up for a run of cauliflowers, then once your caulies are in go hard on potatoes and parsnips... all crops which grow the 'standard' way and don't have fancy mechanics like trellises or reaping (harvesting with the scythe). The second school of thought is that your first growing season is a chance to try out different crops, see what works well on your land and what doesn't, but expect low yields for now. In the second year, you're prepared for much larger plantings, and you should have some of the infrastructure like sprinklers and scarecrows set up by then anyway.

So really, it comes down to a) how you want to play, and b) whether you want a short-term profit or a long-term investment.
Messaggio originale di YetiChow:
the question comes down to whether you want to try your hand at growing everything in the first spring, or intentionally wait until you're more established to diversify.

I'm not sure that's an entirely fair distinction.

I personally like to diversify as much as possible as quickly as possible. Even in the first spring I'll grow at least some of every crop I can get my hands on. Maybe only a few plants, but I'll try everything.

Except the Strawberries. The plants that grow and then produce multiple harvests are specifically weighted to give you profits late in the season. Strawberry seeds are relatively expensive. I personally don't wish to accept being limited to a partial season. If you rush them into the ground right after the festival, you can probably get two harvests out of them, and yes, that's technically a profit. But if you wait a year, and use an entire season, you can get 5 harvests (or probably 6 with some speed-grow).

The desire to diversify doesn't preclude the desire to maximize return on investment.
Even if you plant them year 1 you can save some of the harvest for the seed maker you'll unlock later. (Assuming you unlock it by year 2 spring it works out pretty well, and you'll still turn a profit... depending on how much you save. If not, well, you'll still turn your initial seed purchase into a lot of extra seeds)

But no, "the gold per day assumes you have infinite kegs..." no it doesn't. It factors for 28 day seasons and initial investment into seeds. My personal calculation was for the greenhouse and only accounts for gold per day and regrow times, selling the direct product assuming it's not Quality. In that case straw and cran berries have literally the -exact- same profit.

Strawberries are slightly better because more quality benefits=more money, and a bit moreso because notably better for any artisan goods you happen to make with them, but cranberries require -slightly- less harvesting (Every 5 days instead of 4) and can be bought all fall instead of just one day in the spring, whilst costing much more for the seeds. Overall they're about even, but strawberries are a tad better.

Cranberry/blueberry prices were cut almost in half in 1.1 and they're not the god crops anymore. They're still one of the best options but they actually get outclassed by pumpkins/red cabbage when you factor quality bonus, and again for any potential artisan goods made. (And starfruit too later, but that's nothing new)

Anyway, if you just directly buy the strawberry seeds and sow them on festival day, they still make notably more money than any of the other spring crops. (Not just "a profit"- almost 1.5x more profit than any other spring crop even with the late seeding time.) But you should probably save a decent amount for your seed maker.
Ultima modifica da Tumalu; 25 ott 2016, ore 7:24
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Data di pubblicazione: 24 ott 2016, ore 20:55
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