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http://pastebin.com/9GXjEcfJ
I've found a "helper" site that works to predict where artifact spots can be found and their contents (https://stardew.djomp.co.uk/) and it seems generally accurate, but it's only good for v1.2, and current is v1.3. They're in the middle of updating it with new objects (seemingly including the palm fossil and the prehistoric tibia that I need) but it's an absolute bear to reverse-engineer the formulas they're using from the minified javascript on that page. Seems to literally create a new RNG seeded with (2000*X + Y + DaysPlayed + GameUID), then use that to check against what artifacts or objects it could possibly be until one succeeds. But it doesn't list those two objects (or the trilobite, for that matter) as having any valid locations, so it will never predict them!
If someone knows of a similar helper that works with v1.3, that would be useful!
Find out what artifacts you're missing, then find out the item ID's for them. Go to marnie after making room in your coop or barn, then name your animals the ID numbers. For example: An ancient seed, prismatic shard, and a diamond would be [114][74][72]
When you are looking for artifacts from worm spots just go around and check all locations first thing in the morning (as OP did), but if you found nothing you want just restart your day and skip it - afaik it will reset next morning so you can do it again, rinse and repeat. After restarting just do whatever you want - fish or go to the mines if you're focused on artifacts (or just tend to your farm). Restarting the day works for that too, imho, but since results here more RNG-based I would recommend it only if you don't want to waste in-game day.
And if you absolutely tired of all that - just use a name glitch as Eneicia said. I found this list easier to use for IDs: https://www.ign.com/wikis/stardew-valley/Item_Codes_for_Spawning_Cheat