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The only exception would be if you have near limitless fruit and not enough space for Kegs, in which case you'd be better off replacing the Casks for Kegs, but that's not a realistic scenario.
I was gonna just focus on Keg wine rather then sit there for 56 days waiting for it to age. It's quicker to sell it in volume then to wait for it to age is what I was thinking aloud.
"near limitless" isn't quite as good as "limitless".
The catch, as always, is the fact that (like with Kegs) you can place Crystalariums basically anywhere you please. Casks are cheap and easy to make, and they produce profit. So there's basically no reason not to put them in your cellar and put other processing machines elsewhere. I've got like 800 Kegs in the desert, for example.
I figure that, if you fill your (standard) farm with Ancient Fruit plants, you'll need like 1,200 kegs to process all the fruit you grow in a year. After that, you're probably best off filling the land with Crystalariums, if you want max profit and don't care how much time and effort it takes to assemble your "max profit" scenario because, dang, would that many Crystalariums take FOREVER to get mats for.
So, once everywhere that's not your cellar is full of Crystalariums, max profit would be remove Casks and place Crystarlariums instead. Until then, there's no reason NOT to use Casks. Because they're cheap to make and you can put other processing machines anywhere. There's no reason they need to compete for space until everywhere else is full.
Huh.
Given that Preserves Jars take massive amounts of Coal to craft, a regular player would normally encounter the exact opposite problem; they'll have way too many plants to run through their few Jars.
I'm fresh off a game where I cleared 20 million in two years. And that was before I accepted that you really NEED to fish on days 2 thru 4 or 5 to get a really good start, so I'm doing it again. Hate fishing, but the early profits really make it up to me.
Ah... I rarely get that far. It's weird but the game actually has very, very few goals to reach, so my playthroughs don't last very long.
Ah, Fishing... I'm about to do a Fishing-only playthrough and I'm certainly going to enjoy the huge amounts of gold that I'll be making early on, even if I'll be severely limited by Energy concerns.
I do plan on eating fish (it's usually worth giving up 50g to get three more casts), but I wish it were as simple as "eat the cheapest fish first". Unfortunately, it's not. I'll have to make a list of the Energy/gold ratio for all fish.
Sardine: 40g, 13 Energy. Energy per gold = 0.325
Smallmouth Bass: 50g, 25 Energy. Energy per gold = 0.5
Tuna: 100g, 38 Energy. Energy per gold = 0.38.
Fun fun fun.
I'll have to optimize.
Early on it'll mostly depend on my Fishing skill. Few fish bite in a day and I need to catch them all, so I'll have to pick the places without hard fish. But Fishing levels so damn quickly, that won't remain a factor for long.
Then I'll mostly be taking into account the season/time/weather, going wherever the most valuable fish are. If I find that I'm eating a lot, I might shift priority to places that have fish with better Energy/gold ratio, but that shouldn't be a problem. Chub are common and they have a 0.5 ratio.
Late spring might offer a chance at the Legend so I'll probably be moving to the Lake when it's raining. It'll be hard without +3 or even +2 Fishing Food, but even a single catch would mean tons of gold.
Realistically speaking though, I'll probably only need around 200,000g to complete the playthrough, so I should be in two months. That's only two seasons to worry about.
Edit: just realized this is getting super off-topic. I'll make a proper thread for discussing Fishing-only playthroughs.