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The way I understand it, furniture items don't have normal item IDs, or they have a different type of ID. I'm not sure what this means exactly or what the implications are as far as spawning items using IDs, though I believe this means they can't be spawned using the in-game item ID methods. This page contains the only info that I could find regarding game data for the Stone Junimo and Solid Gold Lewis (55 and 164 in that list, respectively): https://stardewcommunitywiki.com/Modding:Big_craftables_data#Raw_data
There are various maps around that show NPC paths for safely placing items outside of the player farm. I can't personally vouch for their accuracy, but these ones are supposedly up-to-date as of v1.4: https://imgur.com/a/JlRXGlc
Afaik, this isn't true.
2) install CJB Item Spawner[www.nexusmods.com] and follow the instructions, read them carefully.
should allow you to re-create any items you've lost, instantly.
particularly useful if you lose a savedata and need to replace some stuffs.
According to the map, looks like I put it in just the wrong square for it to get destroyed - and got really luck with one of my other items (or the paths have changed slightly) ^^' I was hoping the 'name an animal with [item#][item#][item#]' item spawning would work, but couldn't find much information on which numbers to use. Makes sense that it's a different system.
I'm usually not big on modding games (had a few bad experiences with corrupt saves), but I'll probably give it a shot.
If you're worried about save corruption, you could just use the mod for one in-game day to give you the lost items, then remove both the mod and SMAPI afterwards and play normally. While I personally haven't encountered any corrupt saves even with extensive modding, that process should minimize any risk of the sort.
The maps are fine for most cases, and the ones attached to the Wiki have generally been updated to 1.5. There are some exceptions, though. For instance, the Beach map doesn't account for Emily's schedule change when she marries the Farmer, which cost me a few pieces of equipment that had previously been fine for years.