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You should sell all fish above base quality, the base quality ones depending on the fish can be used for cooking recipies amongst other things.
You can keep everything without selling anything until you need to buy something. This is the more advanced early game strategy wherein you have no money at all times and only sell what you need to upgrade a tool or buy a building. After the first year using this strategy is no longer necessary. It is also viable to sell everything as you get it.
Everything is profitable regardless of how you sell it. Crops grown from seeds sell for more than the cost of the seeds, Mining for anything to sell is free money, catching fish is free money, foraging is free money and so on.
Base value stuff like Crops, Eggs, Milk, Truffles 'should' be turned into their Artisan versions such as Wine/Jelly, Mayonnaise, Cheese and Truffle Oil. This is not necessary as the base products will still make a profit but doing so will make more profit.
Edit: Also with regards to the CC, completing that should be priority number 1 over all other things. So if you get a product for that, then that comes first before something else.
An Exception to that would be perhaps a thing or two that could be donated to the museum in which you could attempt to use elsewhere.
From my understanding quality does matter with regards to gifting. So if you want to get the most out of your gifts you should gift the highest quality items you can. However, when supplying items asked for from the bulletin board or from a quest received through the mail, the quality does not matter.
If the CC wants an artifact, give it to them instead of donating it to the museum? I'm inclined to keep everything new I find until the CC is complete. Then I can donate, liquidate, etc. Is that a logical approach?
It seems obvious that if that if CC want fish or crop X, the most basic example will do the job, right?
If I have a crate almost full with different kinds of fish stacks, is that unnecessary hoarding and should be sold off?