Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
SDV doesn't use VAC either, so the only people who could be policing this is other players, and I don't know if that would be very nice.
Whatever you see as cheating is cheating in these games, So if you think the tractor mod is cheating and you don't want to cheat, then don't use it. If someone see's the tractor mod as not cheating and wants to use it, then use it.
And ... not even all of them have the VAC system, because that's a digital infrastructure agreement with Steam/Valve, and not all the publishers/developers want to buy into that. Some companies create and maintain their own systems (like Bungie does with Destiny 2).
By definition. Any outside modification of the game files is a cheat. It allow you to do things which is not in the original code and game design. Any mod does change the rules of the games and is therefore "cheating". Even if it makes the game better, it is by definition cheating.
Is the Tractor mod a cheat? In my opinion, no it is not. It is a quality of life mod. Based on the fact it cost:
150,000g (180,000g if you buy the iron and coal)
20 Iron Bar (Blacksmith cost: 30,000g)
5 Iridium Bars
5 Battery Packs
You are already at the point you don't really need a tractor to make enough money to fix any issue in the game. When you are at this point in the game. Giving yourself a cheat that allow you to not do a massive chore when it comes to digging, fertilizing, planting, watering and harvesting your field. I say cheating is more then well justified. The point of the game is to have fun while playing. When you reached the point the main loop of the game is boring as you just want to do other stuff, the main gameplay loop does not serve its purpose. If a mod fix that issue, then it is fine.
You're confusing one issue (balance) with another (cheating). Cheating is pretty subjective, but like other replies have said, it really doesn't matter in a game like SV. It's really only matters where it's a competition between players where a mod or add-on gives a player an advantage outside of the established rules all competing players are expected to play by. In single player or even multiplay co-op where there is no player vs player competitive element, that concept of cheating doesn't really apply.
But the idea of balance is another issue and can apply here. When we talk about balance in a game, we mean that balance between the effort and time a player puts into a game vs what rewards or progress the player earns for their effort. This is to make the game more satisfying to play for most players. Would it be satisfying to have a feature that let you near-instantly till and plant large areas of crop without doing a lot to progress to that level? Probably not for a lot of players. Which is why the vanilla game has a tiered system of tools and a limited number of farming additions that are mostly for late game, all of which require you to play the game for a certain amount of time before you have access to them.
If someone want to add a mod that breaks that vanilla game balance, that's their choice. A player might have a perfectly good reason for doing so--some very complex mods or modpacks do this because they add other items to the game that create a different system of balance. ConcernedApe made the game with the kind of balance he thinks works for it, and you can play by it or mod around it. If CA didn't want that, he could have closed to game to any legit modding, but he didn't. But it's not cheating because it has no impact on how anyone else plays the game. It just breaks the balance in that one person's game, so as other people have said, it really doesn't matter.
There's some arguments about what's considered balanced or not. For example, I'd love a mod that lets me make "deluxe crab pots" to get better loot, like gold star lobsters, or they never catch trash. Others would prefer a mod that just adds random quality to crab pots like fish have, since they're not worth as much money but take a lot of resources to make. Both of those are arguably balanced, depending who you ask... but most will agree the Automate mod, which will harvest hundreds of crab pots for you, is unbalanced.
So yeah, it's really subjective.
I recomend you try it first, then if you feel that it's ruining the game for you and there's no tweaks in the mod to make it better, then just delete it. You could always use 1 time cheat to get your money back.