Stardew Valley

Stardew Valley

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Unable to donate to museum with mods running
I just started playing a few days ago and when I went to donate to the museum, I could not select or place any items. I could use the WASD keys to move the cursor but only in a jerky way and over several of the inventory squares. After thinking for a while, I realized that the only difference between the last time I donated and this time was that I'd added some mods. I restarted the game without mods and was able to successfully donate. I restarted with the mods and again, was unable to donate.

I haven't disabled any mods for testing yet as I'd need to do them one at a time (I only have about six active) but I'm wondering if the issue is SMAPI and not just an individual mod? Any ideas on this? For the moment, whenever I need to donate something, I'm just ending the day to save, restarting without mods, donating, doing whatever for the day, then ending the day to save, exit, then restart with the mods running.
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Showing 1-4 of 4 comments
NorX Mar 31, 2021 @ 6:25am 
Where did you get the mods from? If it was Nexus then post this question on each page that you downloaded the mod from and see if anyone else has had the same issue and how they resolved it.
Last edited by NorX; Mar 31, 2021 @ 6:31am
Maya-Neko Mar 31, 2021 @ 7:46am 
Originally posted by AeronAoife:
I haven't disabled any mods for testing yet as I'd need to do them one at a time (I only have about six active) but I'm wondering if the issue is SMAPI and not just an individual mod? Any ideas on this?

You won't solve your problem by not testing anything at all.

The easiest thing is to just load half of the mods. If it's only 1 mod causing the problem, then you'll get the problem either at this half or the other half. And if there's one half without the Problem, then it's most likely not your mod loader causing it. Just keep reducing the mod count to get the one mod causing it.

And if you're stumbling upon the problem of not finding only one mod causing the problem, then it might also be possible to have 2 mods conflicting with each other, but that's something you can worry about later, if it happens at all.

Jigain Mar 31, 2021 @ 7:54am 
Originally posted by AeronAoife:
I'm wondering if the issue is SMAPI and not just an individual mod? Any ideas on this?
Let's see how to best phrase this...

Stardew Valley has sold over ten million copies. Let's be generous and say only 1% of users use mods, which would mean 100 000 users. If SMAPI caused issues locking out a significant part of the game for a hundred thousand users, do you suppose the other 99 999 users just figured they wouldn't mention anything about it to the developers of the API?

I'm not trying to be rude, just trying to put things into perspective. :)

For a more concrete testimony... I use SMAPI. I also donate to the museum collection with no issues. So no, it's not SMAPI (unless your SMAPI is outdated). It's one or several of your mods.
CatBirdStudios Apr 1, 2021 @ 1:33pm 
Thanks for your responses. I do plan on testing by disabling all mods and re-enabling one at a time to see which one is causing the issue but wanted to get a perspective to make sure it wasn't SMAPI causing the issue before I started. While I'm not very familiar with working with game mods, I have been a SW programmer and QA tester for over 25 years so the basics of it are not foreign to me.
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Showing 1-4 of 4 comments
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Date Posted: Mar 30, 2021 @ 8:00pm
Posts: 4