Stardew Valley

Stardew Valley

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Dusty 2021 年 8 月 5 日 上午 3:41
Make sprinkler or wait for quality sprinklers?
Hello everybody.

I am in a bit of a dilemma and would like to hear your opinion:

In year one, do you create the simple sprinklers as soon as you can, or do you wait for farming level 6 and quality sprinklers?
What are your reasons for doing one or the other?

Thanks :)
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目前顯示第 16-30 則留言,共 34
ChrillBill 2021 年 8 月 6 日 下午 4:25 
I rarely craft the basic ones. But I have done so especially when I have had something I want to deliver to the community center and don't want to grow lots of that particular crop. I also like to sometimes place them near beehives so that my bees can produce a more valuable kind of honey! They are not completely useless in my opinion. It just depends on how you play I guess. Duh! :brownchicken:
Inky_Zoni 2021 年 8 月 6 日 下午 4:30 
I usally wait until you get the better ones
esturias 2021 年 8 月 7 日 上午 1:33 
引用自 Ryvaken Tadrya
引用自 esturias
Well. Quality sprinklers do the same - and they do it much better.
By the same logic you shouldn't make any sprinklers until you have iridium.
Iridium is way harder to obtain compared to gold and quartz.
Lukáš Kril 2021 年 8 月 7 日 下午 1:19 
Wait for iridium sprinkler's.
Ryvaken Tadrya 2021 年 8 月 8 日 上午 7:58 
引用自 esturias
引用自 Ryvaken Tadrya
By the same logic you shouldn't make any sprinklers until you have iridium.
Iridium is way harder to obtain compared to gold and quartz.
Exactly. The same logic, just to a different scale.

Regular sprinklers are early crafts and you will be able to find a use for a few of them, so craft a few of them.

Iridium sprinklers are late crafts, so even though quality sprinklers DON'T have a purpose once you can craft iridium at will, I recommend laying down as many quality as you have crops to water.
ChrillBill 2021 年 8 月 8 日 上午 8:37 
Why wait if you have enough resources and could use a few sprinklers, is my question. A quality sprinkler only requires 1 iron bar, 1 gold bar and 1 piece of refined quartz. Some of us also like to make small patches of crops even if we have access to iridium sprinklers. I remember when I played on the riverland map. Iridum sprinklers was not very interesting on that particular map. :brownchicken:
Ryvaken Tadrya 2021 年 8 月 8 日 上午 9:02 
引用自 ChrillBill
Why wait if you have enough resources and could use a few sprinklers, is my question. A quality sprinkler only requires 1 iron bar, 1 gold bar and 1 piece of refined quartz. Some of us also like to make small patches of crops even if we have access to iridium sprinklers. I remember when I played on the riverland map. Iridum sprinklers was not very interesting on that particular map. :brownchicken:
Eeeh. I run Riverlands and iridium is still useful for the two plots outside my house, the two crop islands, and of course the greenhouse. I'm actually more inclined to use iridium more quickly, since every extra square of crop is precious.
ChrillBill 2021 年 8 月 8 日 上午 9:40 
The greenhouse goes without saying really. I made my fortune from fish, artisan & animal products + a greenhouse loaded with ancient fruit (later turned into wine) on my Riverland playthrough. I did not have a single iridium sprinkler out on the actual farm. I could have, obviously, but I had a very successful playthrough without them.
Equo 2021 年 8 月 8 日 上午 9:44 
Basic sprinklers are only worth it if you're using rebalanced crafting costs from Stardew Valley Expanded, where they only cost one copper bar, whereas quality sprinklers have their costs doubled. Crop layouts will still be a bit messy, though.
ChrillBill 2021 年 8 月 8 日 上午 10:17 
引用自 Equo
Basic sprinklers are only worth it if you're using rebalanced crafting costs from Stardew Valley Expanded, where they only cost one copper bar, whereas quality sprinklers have their costs doubled. Crop layouts will still be a bit messy, though.
Sophia also sells them for like 4k each. I think she sells basic too but I don't recall the price for them.
esturias 2021 年 8 月 8 日 上午 10:57 
引用自 Ryvaken Tadrya
引用自 esturias
Iridium is way harder to obtain compared to gold and quartz.
Exactly. The same logic, just to a different scale.
But that scale breaks the logic. The gap between normal and quality sprinklers is very small in terms of aquisition. Compared to that, the gap between quality and iridium sprinklers is huge.
Normal sprinkers are pretty awkward to use, too. If they would spray two blocks left and right instead of one block in every direction, they would be way more useful.
最後修改者:esturias; 2021 年 8 月 9 日 上午 8:46
Ryvaken Tadrya 2021 年 8 月 8 日 下午 12:01 
引用自 esturias
引用自 Ryvaken Tadrya
Exactly. The same logic, just to a different scale.
But that scale breaks the logic. The gap between normal and quality sprinklers is very small in teams of aquisition. Compared to that, the gap between quality and iridium sprinklers is huge.
Normal sprinkers are pretty awkward to use, too. If they would spray two blocks left and right instead of one block in every direction, they would be way more useful.
Here we go again.

"But that scale breaks the logic."
引用自 esturias
引用自 JC
I like using the regular ones for flowers, hops, things that i only want 4-8 or.. (just plant the items on the 4 spots they water. Makes it super easy to plant a crap ton of stuff that you don't have to worry about. they are good for things you need to make for cooking as well. It's just easy.
Well. Quality sprinklers do the same - and they do it much better.
Your logic was that quality sprinklers can handle small jobs as well as sprinklers can. The same logic says that anything quality can do, iridium can do. This logic does not refer to scale at all -- it isn't broken by anything.
A better course of action is to craft each sprinkler in scale with the amount of time it takes to get viable replacements, and then make use of existing resources.
That is what you are saying now, but you haven't extended that logic backwards to the normal sprinklers.

"Normal sprinkers are pretty awkward to use, too. If they would spray two blocks left and right instead of one block in every direction, they would be way more useful."
Yes, it requires a little bit of thought to get the pattern right. About fifteen minutes' worth, if you aren't good at geometry.
nodehappy 2021 年 8 月 9 日 上午 11:26 
There are not enough hours in a day for arguments over moot points. Please keep the conversation constructive, civil, and on-topic. Thank you!
最後修改者:nodehappy; 2021 年 8 月 9 日 上午 11:31
Mist of Majora 2021 年 8 月 9 日 下午 6:55 
Getting the conversation back on track, my decision to use sprinklers is determined by my energy bar after watering my crops the first day after the new season/field is planted.

I usually pick a main task I want to focus on after watering each week/day, and give the task a shot the first day. If I find I run out of energy too early, I'll use the best sprinklers I have to fix that problem tha night/the next day to make up that energy. Not everyone wants to rush sprinklers to begin with, and I would think this would help new farmers get out and try new things.. arguably at least until the next rainy day.
Blood Wolf 2021 年 8 月 11 日 上午 7:43 
Whenever i make a new file i don't even consider the basic sprinklers a type of sprinkler, the measly 4 spots WHILE the sprinkler itself is in the way of movement.
Save your resources for the quality sprinklers first, then switch them out for iridium in winter.
If you're suffering from having to water so much in the beginning, eat the red berries you pick dozens of in the middle of spring, they sell for crap but are good early energy for when you're early enough in the game where energy is actually a problem instead of time.
最後修改者:Blood Wolf; 2021 年 8 月 11 日 上午 7:46
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張貼日期: 2021 年 8 月 5 日 上午 3:41
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