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the different festivals. A message box will pop telling that you basically stuffed yourself o.o
As for the time loss, this is how I have always looked at it. You get to the Feast of Winter Star for example, and the clock showing the time suddenly disappears. When you get home it is very late and dark outside. That is an indication showing how much time your farmer actually did spend at the event, even if you didn't. You follow me? I'm not sure how else to explain it, but for me it isn't that strange at all when looking at it that way.
The preparation block is a bit annoying though. I wish that would have worked differently. But I guess it kinda makes sense when you look at the Spirit's Eve festival for example. I mean a large portion of the town is completely remodeled. But I don't understand why the entire Cindersap Forest must be closed off and reserved for the Flower Dance. That is taking place in an area that is normally closed off. Edit: Typo
yeah that is true for the Flower dance. So yeah that is annoying.
It's not so much about how much time you WANT to spend there, it's that attending the event (whichever one you care to discuss) has been evaluated (by CA) has having a cost, in time, to you.
Time per day is one of the currencies (or resources) that you have to work with. The passing of time is one of the things that makes it a game, rather than just a simulator.
I'm starting to think the valley is stuck in a time loop but i doubt if it ever suggests then towards the end of the game?
So you are stuck in GROUNDHOGS DAY, lol