Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
The Ori games look beautiful too.
What I like in a game is exploration, so ... some puzzles appeal, and some don't.
It's really the "platforming" part of Hollow Knight I find impossible. I've got mild dyslexia, and aging reflexes, and I've never been that fond of the platform style (despite being impressed by the art styles).
Hollow Knight, Time Spinner, Inmost, Night in the Woods, SteamWorld Dig ... they're all games I'd love to be able to play, but just end up being exercises in frustration for me. Any time a game has an interface I find awkward I tend to not play it, even if I liked the concept and the art.
On the other hand, I love FPS-ARPG style games. Those interfaces just work for me.
Ah okay. I can see why something like Hollow Knight might end up being a big pain then. I love exploration games as well, and I tend to go for those in the fantasy genre like Dragon Age (which is a fantastic series in my opinion). A while back I also got into the Trine series which falls into storytelling, puzzle platformer and adventure categories. I didn't find it very stressful or difficult except for some of the achievement challenges but those can easily be skipped if one doesn't care much for achievements.
I have only played Trine 1 and Trine 2 but I loved both of them and the music in Trine 2 is really beautiful in some areas! I also like the look of both Trine 1 and Trine 2 as they look very good for their age, so to speak. I was planning on grabbing Trine 3 but the departure from 2D made me hesitate and it does feel quite different from Trine 1 and Trine 2 but Trine 4 however (which is the latest Trine game) looks spectacular and I feel like if I got Trine 4 I would want to get Trine 3 as well just for the sake of it. Trine 3 might be a good experience even though it looks and feels different from Trine 1, Trine 2 and Trine 4. Wow lots of "Trine" here but you get what I mean hopefully. It is a fun game series! :D
I recently (and finally!) got my hands on Journey:
https://store.steampowered.com/app/638230/Journey/
It's one of those games that you play through once and then probably forget about, but that game is the kind of game that I'd talk about when explaining and defending "gaming". It's... art.
This one has similar vibes:
https://store.steampowered.com/app/331870/AER_Memories_of_Old/
Discovered it a month ago.
In case someone likes point and click adventures, try this:
https://store.steampowered.com/app/292910/Deponia_The_Complete_Journey/
Lots of fun. It's even on sale. However, I just read that this steam version is rather buggy... :/
Generally, I only play 1-2 games at the same time. Not only because I don't have much time to play, but also because I don't want to lose too much "grip" on that game. You know... you start to play a game, get a bit off track, play something else and finally can't get into the first game anymore.
After I played SV for several months, I'm currently playing Wither 3 for the story and Battlefield 4 to just have... some kind of fun.
Much more chill and sweeter in it's tone then Stardew Valley. You can do less, but that is also part of it's merit by being restricted.
https://store.steampowered.com/app/1046030/ISLANDERS/
Chill casual city builder with a unique game mechanic. Very relaxing
https://store.steampowered.com/app/1455840/Dorfromantik/
Similar chill game.
https://store.steampowered.com/app/758870/Kynseed/
You remember when people keep asking for SV children to grow up? Yeah? You start out as teen, then age up, then find a family and continue to play as your kids. Game is in Early Access. It's being constantly worked on. Buy it or wait for it to go out of EA.
https://store.steampowered.com/app/416000/Fantasy_Farming_Orange_Season/
Also an EA game. Devs are very active on their Discord channel. I'm pleased with how it develops. Lovely sprites and music. The player character doesn't feel like a complete and empty player vehicle, without giving them too much of their own personality.
https://store.steampowered.com/app/12500/PuzzleQuest_Challenge_of_the_Warlords/
If you are into match 3 games. Never played this unique mix of match3 + fantasy + visual novel + RPG elements(classes, levelling system, attributes, skills, base building) before. It's pretty fun.
https://store.steampowered.com/app/366320/Seasons_after_Fall/
Lovely 2D platformer. Nature centric setting.
https://store.steampowered.com/app/400160/Concrete_Jungle/
Smart and fun gameplay. Good music and some nice humor.
https://store.steampowered.com/app/496300/Kingdom_New_Lands/
If you feel more brave. Lovely soundtrack. It's a rogue-lite game so try to survive.
Apart from that I guess city builder strategy games or adventure games may scratch your itch. (Anno series, Blackwell Saga) If you want more story focused games then go with adventure games, RPG games or visual novels.
I'll also second Kynseed, though I admittedly haven't played in quite some time simply because I jumped on the kickstarter and went through the prologue and am kinda waiting for full release rather than keep having to replay through the same opening content several times over. From their updates though, they're still pushing forward and doing a great job with their roadmap.
In a different vein, if you like anything in the survival genre I have to recommend Valhiem. It's not overly brutal despite what a lot of people claim. It's graphics may not be state of the art, but its still gorgeous and very easy to lose yourself in the world. And frankly, I always refer to it as 'viking building simulator' simply because they put quite a bit of work into their base building options and you can pretty much progress at your own pace. It's also up to 10 people co-op so nice to just get a group to chill and chat with while building a rustic little village.
If Journey is something that pulls interest. . .a few smaller more 'experience oriented' titles.
Oxenfree - if you like suspense (I admittedly played this and dreaded every door I saw)
Abzu - if you have any liking of oceanology and marine wildlife and just want a mostly chill experience
A Short Hike - is just a cute, short little experience with light exploration to find items scattered about a small island and progressing slowly up a mountain.
To the Moon is a phenomenal little indie that I will recommend to anybody 'til the end of time. It's a very impactful story in a very short time span, more a narrative than anything, but very well written and the music is amazing.
I love the Dragon Age: Origins game and have played it multiple times. I also own DA II, but I've never played it (the dumbed down tactical stuff and the reused environments kind of turned me off, and then I kind of moved on). I've TRIED to play Dragon Age: Inquisition, but ... the interface bugs me. The camera won't automatically move with your character (in combat) and an attack-swing doesn't include moving. After playing things where that level of interface is handled flawlessly and smoothly (like say in Destiny 2 for example), I just find the game impossible to play.
Which annoys both of my kids. I got them into Dragon Age: Origins, and they've played all three games to death, and they want to talk about it with me, but I just can't force myself to play the clunky interface.
Edit: One of my problems is that I used to enjoy the combination of story and game-play a lot, and as I've grown older, that intersection has become less compelling. I still love stories and I still love games. But if I want a story, then I'd rather sit back and read, and if I want a game, then I want to play, not constantly stop for a cutscene and some conversation and/or an info-dump. So these days, I tend to read a lot, and play games that are heavy on the action.
I actually own the first 3 Trine games. Bought them on sale a few years back, never got around to playing them though ... alas.
Maybe I'll give them a try on your recommendation though ;)
https://store.steampowered.com/app/972660/Spiritfarer/
I haven't personally played it, but it looks to have a similar sort of "heartwarming" feel to SDV.
DAI was the worst part out of the DA series in my opinion. It's like all that made Bioware went absent and they tried to stitch together their game success recipe. Only that you can clearly taste out every single individual ingredient and it looks like cookie cutter patchwork instead of all the elements blending well together. It's unbelievable how bad the interface and PC controls are. The tactical mode is soooo bad. I can't believe that they actually know how M+KB input works or god forbid action strategy games. Like they made group strategy RPG games for ages. Got famous for that - specifically. They know what is needed to make the camera, interface and movement set work, right?
What's the point of having a AOE range marker on your AOE spell when the range marker doesn't stay on the top surface? Try using AOE spells in this game in areas that have knee-deep water. The marker just vanished below the water and can't be seen. The camera is terrain restricted and bumbs into everything like little twigs of a damn tree. All enemies aren't highlighted, only the one you are targeting right now. Group command in tactical mode is broken.
So many basic things that are a thing in this genre that they just completely erased from their memories when they made this game.
"We won't forget about the PC." Yeah sure......
None of the classes were fun to play. The whole gameplay was a frustrating mess to me. Skyhold is an oversized Normandy without being what made the Normandy the Normandy in their other household Sci-fi success universe Mass Effect. The castle upgrades also had no real effect on the story unlike the Normandy upgrades in ME2.
Then there was the writing.... Whatever. I'm just a salty old guard DA fan.