Stardew Valley

Stardew Valley

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TheAiBoy May 13, 2018 @ 7:58pm
Will farmhands get their own pet?
I wish they could get their own pet and maybe add more event or stuff that involves pet.
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Showing 76-90 of 114 comments
Originally posted by Zero:
Chucklefish should have dealt with the multiplayer design. (And I think they did, maybe).

One Person from chucklefish helped ConcernedApe with Multiplayer. Tom Coxon. WHILE working on other projects for Chucklefish at the same time. Chucklefish did not dedicate the resources to have the same level of depth as Starbound.
Seraphita May 14, 2018 @ 9:04pm 
Shame. They should have, they could have done wonder... I am sure there would have been no complaints at all or almost if they did. Just play on a farm, have people join you with their own characters. Have fun. When you leave, other people can just come and go. No headaches...
TheAiBoy May 14, 2018 @ 9:18pm 
Originally posted by Inny【🐭】Nazrin:
Originally posted by Diaurora:
Well if you say that mods can do it, why didn't CA do it?

Because it's unecessary. It's also unwanted.

When Stardew First came out, you know what was one of the biggest complaints?
"THE STUPID DOG/CAT KEEPS BLOCKING MY BED AND I PASSED OUT"

https://steamcommunity.com/app/413150/discussions/search/?q=cat+blocking+my+bed&gidforum=487876568238453267&include_deleted=1

You want a horde of animals parading in your doorway? I've already provided the link telling you how to do it yourself.
Well why didn't he fix it? Or add a mechanic that can easily move the dogs/cat? instead he just kept it like now.
That thing you called unecessary is the little detail that could make the game better but instead of giving a solution or idea, you slammed any criticism just because it's a hassle for CA and it's a one man dev.
Tell me why a lot of game that everyone keeps playing are the one that has mods? Because mods patches that little unecessary thing and keep the game interesting (or sometime unpatches)
So instead of defending CA by giving me unsolve problem/bugs, why not giving CA a solution to solve it?


Originally posted by Zero:
Chucklefish should have dealt with the multiplayer design. (And I think they did, maybe). Can't be hard to settle for a joinable character starbound style. Obviously, it's all too late for that now....
CF are known for messing up multiplayer.
Originally posted by Diaurora:
Well why didn't he fix it?
Dude, can you stop moving your goalposts? You asked for multiple dogs and cats. I gave you a link telling you how to do it yourself.
He did fix it. The path of the pets don't block the bed anymore unless someone pushes them there.
Originally posted by Zero:
I am sure there would have been no complaints at all
https://www.youtube.com/watch?v=NIgfiSzCy1o
Seraphita May 14, 2018 @ 9:31pm 
Originally posted by Diaurora:
CF are known for messing up multiplayer.
Considering how perfect MP is in Starbound, I'd say "No way". It can't be worse than this. Gee.

Originally posted by Inny【🐭】Nazrin:
Originally posted by Zero:
I am sure there would have been no complaints at all
https://www.youtube.com/watch?v=NIgfiSzCy1o
Okay, point taken. It's the internet of 2018, everyone always complain about stuff. I should have started from this very basic logic. But hey, thanks for that video link, I didn't see it in a while.
TheAiBoy May 14, 2018 @ 9:42pm 
Originally posted by Inny【🐭】Nazrin:
Originally posted by Diaurora:
Well why didn't he fix it?
Dude, can you stop moving your goalposts? You asked for multiple dogs and cats. I gave you a link telling you how to do it yourself.
He did fix it. The path of the pets don't block the bed anymore unless someone pushes them there.
Originally posted by Zero:
I am sure there would have been no complaints at all
https://www.youtube.com/watch?v=NIgfiSzCy1o
Why do i have to mod it myself? The point of beta is to give an opinion/idea/suggestion to CA to make the game more interesting, Yet you slam any idea that would probably make the game better. What's wrong with you? Even CA mentions that he would listen to any suggestion.
First you deny my idea because pet keeps blocking the way, next you say its already fixed. Then what's the problem with adding more pets for farmhand if the blocking bug is fixed? because its unwanted? Then make it an option to not adopt it.
WildKhaine May 14, 2018 @ 10:13pm 
Giving suggestions and ideas is fine. However, insulting the guy you want to do something for you is rather ridiculous. People aren't likely to respond well or be open to your suggestions when you are insulting them.

So, have you posted any of these ideas somewhere the dev will actually read them? I could be wrong but as far as I'm aware of the dev doesn't read the stuff posted on Steam so posting here isn't likely to get your ideas implemented. Probably have much better luck over on the chucklefish forums and posting in their suggestion section. Though I'd drop the attitude and not resort to calling the dev lazy if he doesn't do what you want.
Last edited by WildKhaine; May 14, 2018 @ 10:15pm
TheAiBoy May 14, 2018 @ 10:33pm 
Originally posted by WildKhaine:
Giving suggestions and ideas is fine. However, insulting the guy you want to do something for you is rather ridiculous. People aren't likely to respond well or be open to your suggestions when you are insulting them.

So, have you posted any of these ideas somewhere the dev will actually read them? I could be wrong but as far as I'm aware of the dev doesn't read the stuff posted on Steam so posting here isn't likely to get your ideas implemented. Probably have much better luck over on the chucklefish forums and posting in their suggestion section. Though I'd drop the attitude and not resort to calling the dev lazy if he doesn't do what you want.
Lazy = lack of effort. If CA didn't even try to add more pet then he is lazy, but if he tried it first then gives up because it's too hard for him then he is not lazy.
I called CA lazy because most of you guys says that more pets is unnecessary to even try.
I posted here because i want you guys to think and consider that having a pet for farmhand would be a good idea. (To make the farmhand feels more equal to the host, i dont want my friend to think "I'm just a farmhand", i want him to think that we're equal)
And yes i did post the same idea to CA Forum, and CA Twitter.
Inogine May 14, 2018 @ 10:50pm 
Eh, my two cents:

Ultimately I don't see the point of having multiple pets...? I mean, you can all pet and love on the same one. The time gone into doing THAT could have easily gone into something else with more impact as, let's be honest here, it would be low visibility to most players. Most of my buddies could not care less about the animal.

Factor in, as well, that you can devy up tasks equally. That money is both of yours to spend. The only point I'd want as opposed to the multiple pets (Which I'll be honest, is sounding more and more... meh the more I think about it) is that the cabins be more upgradable like the main house. Or perhaps also an option to fold the cabins into the farmhouse with everyone having their own room. Pets aren't really on the radar of important things to do.

That was a good laugh reading through this thread though so thanks for that.

That said, whew. Lazy eh? Made a harvest moon-esque game with MP (albeit very slowly added MP), stylized sprites, mixture of combat and farming, friendship building (Eh loosely there but that's gaming for ya), and he's lazy. Go have a look at Harvest Life. Which one is lazy? Lazy is not what went into this game with all the dialog and mechanics friend. Given that this is the first game ultimately made by ONE MAN with lessons learned as he went... Lazy? ♥♥♥♥♥♥♥ really?
-Na Shagul- May 14, 2018 @ 10:56pm 
Originally posted by Diaurora:
(To make the farmhand feels more equal to the host, i dont want my friend to think "I'm just a farmhand", i want him to think that we're equal)

I mean this in the nicest possible way but I think you're breathing way too deep into this. If your friends think they're not equals because they don't all have the same things as you then that's on their own fragility and it isn't CA's responsibility to fix that. At the end of the day they are just your farmhands within the parameters of multiplayer; you're hosting, it's "your" farm. I have friends come to my house all the time but I don't have a separate dog and cat for each one of them, so that comparison is just a touch absurd.

As for your definition of laziness, that's a pretty broad stroke to paint someone with. Just because someone doesn't want to do something that caters to a very specific crowd is laziness on their part? No, that's entitlement on your part. CA can add or remove whatever he feels like it because it's his game. If it bothers you so much, why don't you stop being so lazy, by your own definition, and put some effort into making a mod for something you care so passionately about.
WildKhaine May 14, 2018 @ 10:58pm 
Originally posted by Diaurora:
Originally posted by WildKhaine:
Giving suggestions and ideas is fine. However, insulting the guy you want to do something for you is rather ridiculous. People aren't likely to respond well or be open to your suggestions when you are insulting them.

So, have you posted any of these ideas somewhere the dev will actually read them? I could be wrong but as far as I'm aware of the dev doesn't read the stuff posted on Steam so posting here isn't likely to get your ideas implemented. Probably have much better luck over on the chucklefish forums and posting in their suggestion section. Though I'd drop the attitude and not resort to calling the dev lazy if he doesn't do what you want.
Lazy = lack of effort. If CA didn't even try to add more pet then he is lazy, but if he tried it first then gives up because it's too hard for him then he is not lazy.
I called CA lazy because most of you guys says that more pets is unnecessary to even try.
I posted here because i want you guys to think and consider that having a pet for farmhand would be a good idea. (To make the farmhand feels more equal to the host, i dont want my friend to think "I'm just a farmhand", i want him to think that we're equal)
And yes i did post the same idea to CA Forum, and CA Twitter.
Or maybe CA doesn't find more pets necessary so didn't add them, not being lazy. Or simply something he just didn't consider which again isn't being lazy. So just assuming someone's lazy because they didn't do what you think they should is ridiculously stupid. So, you call the dev lazy because other people on this forum said it was unnecessary? How does that make any kind of sense? Why would you insult the dev because random people on steam disagree with your opinion? Just because you have the opinion that more pets are necessary doesn't mean other people will share that opinion. Just as you are allowed to have your opinion, others are allowed to have theirs which may disagree with yours. Seems to me you just want to find things to nitpick about so you feel justified insulting the dev.
I Kinda Fail May 14, 2018 @ 11:00pm 
This entire discussion is stupid but on the "Is Stardew Socialism or Communism?"

It's a mix between capitalism and socialism, which is a great place to be in. Like how most civilized countries have socialized healthcare, where everyone pitches in to help, but you can still buy "better" healthcare if you want.

In Stardew, you can go 2 ways. Let's say each person has 1k.

In situation A, the players agree to upgrade their axe and share it, take turns with it.
In situation B, the players argue between who should upgrade first, refuse to work together, and neither has enough to upgrade their axe, so they both suffer.

Let's try another situation. The players have 5k between them.
In situation A, one player focuses on watering crops, while the second player heads to the mines for metal to make sprinklers, while a third player fishes to afford more seeds. Soon, the first player levels up Farming and can craft sprinklers, so the second player trades him the bars to craft the sprinklers, and the third player sells their fish to buy more seeds for all of them. Now that they've got sprinklers, the three can all fish or mine together.
In situation B, the first player greedily uses the entire 5k to buy crops and the other two players can't afford any. The second player rushes off to the mines and sells a few gems for 5 melon seeds. The third player fishes and doesn't share. Later, the first player is tired of watering his crops, and asks for help. The other two players are pissed, and the player with tons of ore drops bombs all over the first player's crops.

It's a game about cooperation. Discuss who should do what, and share your tools. My friend has a steel watering can, I have copper. She rushed off to the mines, so I watered her crops for her, then watered my own crops - and then I stole one of her iron bars to make another sprinkler, and gave her a few coal as "payment".
I Kinda Fail May 14, 2018 @ 11:05pm 
Originally posted by Diaurora:
Originally posted by WildKhaine:
Giving suggestions and ideas is fine. However, insulting the guy you want to do something for you is rather ridiculous. People aren't likely to respond well or be open to your suggestions when you are insulting them.

So, have you posted any of these ideas somewhere the dev will actually read them? I could be wrong but as far as I'm aware of the dev doesn't read the stuff posted on Steam so posting here isn't likely to get your ideas implemented. Probably have much better luck over on the chucklefish forums and posting in their suggestion section. Though I'd drop the attitude and not resort to calling the dev lazy if he doesn't do what you want.
Lazy = lack of effort. If CA didn't even try to add more pet then he is lazy, but if he tried it first then gives up because it's too hard for him then he is not lazy.
I called CA lazy because most of you guys says that more pets is unnecessary to even try.
It isn't laziness to not do something that the majority of people don't want or care about. If he delayed multiplayer for 2 weeks so he could add in another fish to the Secret Woods, people would be wondering why in the world he wasted time adding another fish to an area nobody ever fishes in. Likewise, if he wasted a day or week finding a way to add more animals to the farm, people would be annoyed - I usually don't even get a dog anymore, the barking gets annoying. You don't seem to know what laziness is.

Laziness would be if Pam's new house was a copy-paste of Leah's cottage, or if he added new fish with the same models but different colors of old fish.
TheAiBoy May 14, 2018 @ 11:21pm 
Originally posted by -Na Shagul-:
Originally posted by Diaurora:
(To make the farmhand feels more equal to the host, i dont want my friend to think "I'm just a farmhand", i want him to think that we're equal)

I mean this in the nicest possible way but I think you're breathing way too deep into this. If your friends think they're not equals because they don't all have the same things as you then that's on their own fragility and it isn't CA's responsibility to fix that. At the end of the day they are just your farmhands within the parameters of multiplayer; you're hosting, it's "your" farm. I have friends come to my house all the time but I don't have a separate dog and cat for each one of them, so that comparison is just a touch absurd.

As for your definition of laziness, that's a pretty broad stroke to paint someone with. Just because someone doesn't want to do something that caters to a very specific crowd is laziness on their part? No, that's entitlement on your part. CA can add or remove whatever he feels like it because it's his game. If it bothers you so much, why don't you stop being so lazy, by your own definition, and put some effort into making a mod for something you care so passionately about.
Does your friend live in the same land as you? Or just visiting you and he lives an hour from you?

Because if my friend lives with me (Or he made a house on my land), and he wants his own dog, i want the option for him to get his own dog.


Originally posted by Inogine:
Eh, my two cents:

Ultimately I don't see the point of having multiple pets...? I mean, you can all pet and love on the same one. The time gone into doing THAT could have easily gone into something else with more impact as, let's be honest here, it would be low visibility to most players. Most of my buddies could not care less about the animal.

Factor in, as well, that you can devy up tasks equally. That money is both of yours to spend. The only point I'd want as opposed to the multiple pets (Which I'll be honest, is sounding more and more... meh the more I think about it) is that the cabins be more upgradable like the main house. Or perhaps also an option to fold the cabins into the farmhouse with everyone having their own room. Pets aren't really on the radar of important things to do.

That was a good laugh reading through this thread though so thanks for that.

That said, whew. Lazy eh? Made a harvest moon-esque game with MP (albeit very slowly added MP), stylized sprites, mixture of combat and farming, friendship building (Eh loosely there but that's gaming for ya), and he's lazy. Go have a look at Harvest Life. Which one is lazy? Lazy is not what went into this game with all the dialog and mechanics friend. Given that this is the first game ultimately made by ONE MAN with lessons learned as he went... Lazy? ♥♥♥♥♥♥♥ really?
That's why at the top i said "maybe add more event or stuff that involves pet", because right now pets are just a useless decoration for grandpa's grading.



Originally posted by I Kinda Fail:
Originally posted by Diaurora:
Lazy = lack of effort. If CA didn't even try to add more pet then he is lazy, but if he tried it first then gives up because it's too hard for him then he is not lazy.
I called CA lazy because most of you guys says that more pets is unnecessary to even try.
It isn't laziness to not do something that the majority of people don't want or care about. If he delayed multiplayer for 2 weeks so he could add in another fish to the Secret Woods, people would be wondering why in the world he wasted time adding another fish to an area nobody ever fishes in. Likewise, if he wasted a day or week finding a way to add more animals to the farm, people would be annoyed - I usually don't even get a dog anymore, the barking gets annoying. You don't seem to know what laziness is.

Laziness would be if Pam's new house was a copy-paste of Leah's cottage, or if he added new fish with the same models but different colors of old fish.
So by your logic laziness is using the same thing for something that should've been different?
What about unchangeable cabin? What if my friends wants to change the looks of their cabin?
It's something unnecessary, you can use mod, you can edit it though notepad. But it's something that should've been an option in the game right?
I Kinda Fail May 14, 2018 @ 11:31pm 
Uh, no? Where in the world did you get that idea? You can have 3 different styles of cabins, and upgrade them, and decorate the inside. You have to draw the line at some point. Otherwise, you'll just complain that there's only 50 different outfits in the game, how lazy is the dev, why can't we have 10 billion outfits!!! The cabins are just as customisable as the farmhouse is. That's the entire point of mods - to change stuff from the vanilla game to be more the way you like it. Anime portraits, easier fishing, selling stuff from anywhere.

Does that mean the game dev should've used anime portraits? No.
Should he make fishing easier? No.
Should you be able to sell stuff from anywhere? No.

If you had used an example about an actual gameplay upgrade, such as a better map, or being able to enter bedrooms without 2 hearts, that's debatable. But you're complaining about cosmetics that most people don't even want.
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Date Posted: May 13, 2018 @ 7:58pm
Posts: 114