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One Person from chucklefish helped ConcernedApe with Multiplayer. Tom Coxon. WHILE working on other projects for Chucklefish at the same time. Chucklefish did not dedicate the resources to have the same level of depth as Starbound.
That thing you called unecessary is the little detail that could make the game better but instead of giving a solution or idea, you slammed any criticism just because it's a hassle for CA and it's a one man dev.
Tell me why a lot of game that everyone keeps playing are the one that has mods? Because mods patches that little unecessary thing and keep the game interesting (or sometime unpatches)
So instead of defending CA by giving me unsolve problem/bugs, why not giving CA a solution to solve it?
CF are known for messing up multiplayer.
He did fix it. The path of the pets don't block the bed anymore unless someone pushes them there.
https://www.youtube.com/watch?v=NIgfiSzCy1o
Okay, point taken. It's the internet of 2018, everyone always complain about stuff. I should have started from this very basic logic. But hey, thanks for that video link, I didn't see it in a while.
First you deny my idea because pet keeps blocking the way, next you say its already fixed. Then what's the problem with adding more pets for farmhand if the blocking bug is fixed? because its unwanted? Then make it an option to not adopt it.
So, have you posted any of these ideas somewhere the dev will actually read them? I could be wrong but as far as I'm aware of the dev doesn't read the stuff posted on Steam so posting here isn't likely to get your ideas implemented. Probably have much better luck over on the chucklefish forums and posting in their suggestion section. Though I'd drop the attitude and not resort to calling the dev lazy if he doesn't do what you want.
I called CA lazy because most of you guys says that more pets is unnecessary to even try.
I posted here because i want you guys to think and consider that having a pet for farmhand would be a good idea. (To make the farmhand feels more equal to the host, i dont want my friend to think "I'm just a farmhand", i want him to think that we're equal)
And yes i did post the same idea to CA Forum, and CA Twitter.
Ultimately I don't see the point of having multiple pets...? I mean, you can all pet and love on the same one. The time gone into doing THAT could have easily gone into something else with more impact as, let's be honest here, it would be low visibility to most players. Most of my buddies could not care less about the animal.
Factor in, as well, that you can devy up tasks equally. That money is both of yours to spend. The only point I'd want as opposed to the multiple pets (Which I'll be honest, is sounding more and more... meh the more I think about it) is that the cabins be more upgradable like the main house. Or perhaps also an option to fold the cabins into the farmhouse with everyone having their own room. Pets aren't really on the radar of important things to do.
That was a good laugh reading through this thread though so thanks for that.
That said, whew. Lazy eh? Made a harvest moon-esque game with MP (albeit very slowly added MP), stylized sprites, mixture of combat and farming, friendship building (Eh loosely there but that's gaming for ya), and he's lazy. Go have a look at Harvest Life. Which one is lazy? Lazy is not what went into this game with all the dialog and mechanics friend. Given that this is the first game ultimately made by ONE MAN with lessons learned as he went... Lazy? ♥♥♥♥♥♥♥ really?
I mean this in the nicest possible way but I think you're breathing way too deep into this. If your friends think they're not equals because they don't all have the same things as you then that's on their own fragility and it isn't CA's responsibility to fix that. At the end of the day they are just your farmhands within the parameters of multiplayer; you're hosting, it's "your" farm. I have friends come to my house all the time but I don't have a separate dog and cat for each one of them, so that comparison is just a touch absurd.
As for your definition of laziness, that's a pretty broad stroke to paint someone with. Just because someone doesn't want to do something that caters to a very specific crowd is laziness on their part? No, that's entitlement on your part. CA can add or remove whatever he feels like it because it's his game. If it bothers you so much, why don't you stop being so lazy, by your own definition, and put some effort into making a mod for something you care so passionately about.
It's a mix between capitalism and socialism, which is a great place to be in. Like how most civilized countries have socialized healthcare, where everyone pitches in to help, but you can still buy "better" healthcare if you want.
In Stardew, you can go 2 ways. Let's say each person has 1k.
In situation A, the players agree to upgrade their axe and share it, take turns with it.
In situation B, the players argue between who should upgrade first, refuse to work together, and neither has enough to upgrade their axe, so they both suffer.
Let's try another situation. The players have 5k between them.
In situation A, one player focuses on watering crops, while the second player heads to the mines for metal to make sprinklers, while a third player fishes to afford more seeds. Soon, the first player levels up Farming and can craft sprinklers, so the second player trades him the bars to craft the sprinklers, and the third player sells their fish to buy more seeds for all of them. Now that they've got sprinklers, the three can all fish or mine together.
In situation B, the first player greedily uses the entire 5k to buy crops and the other two players can't afford any. The second player rushes off to the mines and sells a few gems for 5 melon seeds. The third player fishes and doesn't share. Later, the first player is tired of watering his crops, and asks for help. The other two players are pissed, and the player with tons of ore drops bombs all over the first player's crops.
It's a game about cooperation. Discuss who should do what, and share your tools. My friend has a steel watering can, I have copper. She rushed off to the mines, so I watered her crops for her, then watered my own crops - and then I stole one of her iron bars to make another sprinkler, and gave her a few coal as "payment".
Laziness would be if Pam's new house was a copy-paste of Leah's cottage, or if he added new fish with the same models but different colors of old fish.
Because if my friend lives with me (Or he made a house on my land), and he wants his own dog, i want the option for him to get his own dog.
That's why at the top i said "maybe add more event or stuff that involves pet", because right now pets are just a useless decoration for grandpa's grading.
So by your logic laziness is using the same thing for something that should've been different?
What about unchangeable cabin? What if my friends wants to change the looks of their cabin?
It's something unnecessary, you can use mod, you can edit it though notepad. But it's something that should've been an option in the game right?
Does that mean the game dev should've used anime portraits? No.
Should he make fishing easier? No.
Should you be able to sell stuff from anywhere? No.
If you had used an example about an actual gameplay upgrade, such as a better map, or being able to enter bedrooms without 2 hearts, that's debatable. But you're complaining about cosmetics that most people don't even want.