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The 36-slot backpack upgrade is a solid choice just for the convenience, but also actually lets you make a lot more money when mining.
A silo and coop are perfectly fine investments, too. A few chickens don't involve much work and selling four Mayonnaise every day really improves your income.
Bundles usually do not cost any significant amount of money/resources to complete (the Vault being the major exception), just plan for them as you go along. The minecarts are probably the most important early in the game, and it's nice to get a head start on the Greenhouse if you can. The Foraging bundle reward is not significant but it's very easy to complete so you might want to work on that one too.
If you've been watching the cooking channel and/or befriending villagers to get their recipies, and intend to cook, then the farm house upgrade could be useful. Otherwise I'd start with the animal buildings. I tend not to do much cooking so I put off the house upgrade until I have both a coop and a barn, and upgraded both 2 times to the auto-feed version.
The vault can wait. It can take a while for some of the animal products to drop (rabbit's foot, duck feather).
If you constantly go to the mine, the backpack upgrade would be better.
Coop+silo will cost you less than the two above, it only cost you 4100 gold(or 4900 gold if you count the chicken with it). The coop+silo can guarantee 1 egg per chicken, which is 50 gold per day. I hightly recommend build mayonnaise machine if you go for this one. The machine is relatively cheap and can raise the profit of an egg from 50g to 190g, which is a huge boost.
Bundle of the vault room is the most expensive one among all of them. It costs 42500g in total to complete all. Compete the bundle will open the access to Chalico desert which is a new area for nice income. Also if you have any diamond in storage, go finish the vault bundle. The very last bundle in Vault will reward you a Crystalarium, which can let you replicate diamonds. Pretty much one of the best machines you can get in early game.
Depends, do you want to be married, if so, farmhouse
That being said, even if you have to buy hay for a chicken every day from Marnie, you'll still be turning a profit from mayonnaise.
The Vault in the Community Center has some really great rewards- you can get a Crystalarium and a Seed Maker much earlier than you'll otherwise be able to craft them. If you're looking for a payoff that'll be worthwhile, but not need you to dedicate much more in the way of set-up resources, I'd go with that.
The silo is dirt-cheap and you should get it before winter to store Hay even if you don't plan on building a coop right away. It'll ensure that your grass doesn't go to waste; just use your scythe to collect it all in late autumn.
Even if you're planning on getting married, you don't need to buy the kitchen long in advance. It takes only three days to build. You can wait until a few days before you actually get engaged.
As others have said, if you have the cash, the Vault upgrades can be worthwhile. Even if you don't do the mine, it's nice to have the seed maker and the crystalarium. Access to Sandy and the deluxe speed grow is good for making money but, since you're at the end of summer, I wouldn't worry about going to the desert until winter. I did it early but my early focus is on mining and making money so it's going to be very different than someone focused on getting married or fishing.