Stardew Valley

Stardew Valley

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Pristine1281 Nov 20, 2016 @ 3:52pm
New Buildings in Wizard House
Hey guys, I found that by completing the Witch Quest (this opens after the Community Center is done), that the Wizard has his own Building directory. The buildings are expensive but oh man I am so excited to get them. I have enough money of Juminos one so I am soo going to get it first (besides it's the cheepest).
Last edited by Pristine1281; Nov 20, 2016 @ 3:53pm
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Showing 1-12 of 12 comments
KnitWit Nov 20, 2016 @ 3:58pm 
Junimo Hut is so awesome, got 2 on my farm so far!
Rio Nov 20, 2016 @ 4:01pm 
Expensive isn't the right word. Adding zeros for the lolz of it is what they are.

Like the golden clock. Your paying that much money to not get daily plant fiber, stone, and wood. I can see the value in it, but at the cost... I don't even use fences.

The price make sense say down the joja path since its all min maxing, but not the community path IMO.

Only one to me that seems worth is the junimo hut.

I still can't believe how much the 1.1 stuff is. Like the return staff. What is korbus going to do with 2 or 20 million dollars?
Last edited by Rio; Nov 20, 2016 @ 4:09pm
InnatelyKate Nov 20, 2016 @ 4:09pm 
I really love the Junimo hut but the rest is just ridiculous. I can see buying it if you just have nothing else to spend money on but even in my original game I stuggle to see the value despite having the funds.
I Kinda Fail Nov 20, 2016 @ 4:18pm 
I want the clock but it's not exactly urgent. I just don't use paths, since I have a forest farm, and if I don't clear out the tree seeds that spawn every 2-3 days, they block my horse's path.

The totems might be useful, but I never used the single-use, so the infinite use is kinda meh to me.
Rio Nov 20, 2016 @ 4:35pm 
Originally posted by I Kinda Fail:
I want the clock but it's not exactly urgent. I just don't use paths, since I have a forest farm, and if I don't clear out the tree seeds that spawn every 2-3 days, they block my horse's path.

The totems might be useful, but I never used the single-use, so the infinite use is kinda meh to me.

I don't think many people use them, the limited use totems. None of them go anywhere amazing like the desert. And by the point you can make the rain totem due to its bad requirement of truffle oil you already have tons and tons of sprinklers.

The farm warp might save you a few times, but I don't bother with that either. The only ones I used were a couple beach ones from the bundle to catch a morning fish. The mine network makes them pretty redundant too.

Say you wake up, its 7 and you want a head start on your day so you warp to town to buy seeds. Tough luck, he's closed until 9 anyways. Even ocean fishing its not amazing because willy won't be open either if your tackle breaks and you can't make extras. Plus you spawn on the beach and not where you want to be, on the dock.
Last edited by Rio; Nov 20, 2016 @ 4:45pm
I Kinda Fail Nov 20, 2016 @ 4:58pm 
I mean, they have their uses, but it's just so bleh.

Like you could warp to the beach to grab coral and sea urchins and stuff, then warp back home. Or if you're on your farm, and it'll take an "hour" to get to the beach, that's like 3 fish you could've caught in that time.

I have no idea the use of the mountain one. It's right in the middle, but that isn't helpful. If it was right by the mine entrance, or in the center of the lake, that'd be good for minecarts, mining or fishing. Or heck, even a warp to the quarry or Adv Guild. Even more useful, to me, would be a warp to the train station entrance.

But the current position is just so useless. I'd definitely take the ocean warp over the mountain warp.

That said, the farm warp is pretty useful. If you're in the desert mines, and about to go down another floor, it's gonna be about 1am by the time you get back to Pelican Town. If it's midnight, this gives you a little more than an hour on the clock, to keep looking for ores and gems.
Rio Nov 20, 2016 @ 5:04pm 
I don't believe most people are going to play 6+ in game years to justify the cost. Like say you buy the warp home wand/staff.

How many times do you need to warp from the skull mine to home to make up the loss of all that money? When you could just make 20 or 30 warp totems.

How many weeds do you need to pull to save more time than what you spend gathering to buy the clock?


Golden clock would be worth to me if it let you set a season and every month is that season. So you could set your favorite season and rake in the cash. Then it could pay for itself. Imagine no winter ever and just an entire field of ancient fruits.
Last edited by Rio; Nov 20, 2016 @ 5:37pm
I Kinda Fail Nov 20, 2016 @ 6:21pm 
Well I think it's more for people who have a ton of money... Some people rake in over 50m per year, so it wouldn't surprise me if 10m or 2m is chump change to a lot of people.

I'm just starting Summer of year 2 and I've already got 1.5m total earned, with 40k in my wallet. I've got like 400 hops growing... which would get me over 2m once I turn them into pale ale. And my greenhouse is growing ancient fruit and starfruit.

And I'm on the forest farm, which has very limited space. I'd have about 5x the crops growing by now if I'd done the standard farm.
BriarRosethorn Nov 20, 2016 @ 6:34pm 
I never saw a point in the single-use warp totems but I would like the infinite use ones very much. I also definitely see the value in the insanely expensive items like the golden clock. It was probably CA's way of giving filthy rich farmers with nothing else to do something else to try and save up for.

I'm unlikely to ever make that much money. I know it's possible, but I'm not one of those players who's obsessed with maximizing my profits and raking in as much money as I possibly can. I usually get bored when I have so much money that nothing is really a challenge for me anymore so I focus on earning enough to buy what I need and that's it. I did start an ancient fruit farm in my greenhouse though so I shouldn't have issues affording the next farm upgrades I want.
Headrock Nov 20, 2016 @ 6:50pm 
I'm currently saving up for the clock. 7.5m to go, should take about three or four seasons. Unfortunately I'm only doing that for completionism, I don't think it will actually help me that much. I wish CA had listened to some of the other suggestions that people have made about late-game content, rather than going with this almost trivial building that costs such an exorbitant amount :( Sashie's suggestion about using the clock to set the season seems very reasonable to me, it would've been much more preferable than the clock's current function. With its current function, the clock should not have been worth more than a million, TOPS.

The Junimo Hut sounds pretty awesome, but unfortunately I would have to completely redesign my crop areas to put one in, and I'd have to expand the farm well into the wild forest that I've kept on the farm for aesthetic reasons, so that's probably not going to happen...
I Kinda Fail Nov 20, 2016 @ 7:20pm 
Originally posted by Headrock:
I'm currently saving up for the clock. 7.5m to go, should take about three or four seasons. Unfortunately I'm only doing that for completionism, I don't think it will actually help me that much. I wish CA had listened to some of the other suggestions that people have made about late-game content, rather than going with this almost trivial building that costs such an exorbitant amount :( Sashie's suggestion about using the clock to set the season seems very reasonable to me, it would've been much more preferable than the clock's current function. With its current function, the clock should not have been worth more than a million, TOPS.

The Junimo Hut sounds pretty awesome, but unfortunately I would have to completely redesign my crop areas to put one in, and I'd have to expand the farm well into the wild forest that I've kept on the farm for aesthetic reasons, so that's probably not going to happen...
Sort of off topic, but how I've been doing my junimo huts is a 13x11 square.

2 quality sprinklers, 1 normal, then 2 quality.
1 iridium, junimo+scarecrow+quality, 1 iridium
2 quality, 1 normal, 2 quality

It's something like 123 crops per square... unfortunately the forest farm isn't great to work with. :P Can only fit like 4 with my current setup.
Headrock Nov 20, 2016 @ 7:32pm 
Originally posted by I Kinda Fail:
Sort of off topic, but how I've been doing my junimo huts is a 13x11 square.

2 quality sprinklers, 1 normal, then 2 quality.
1 iridium, junimo+scarecrow+quality, 1 iridium
2 quality, 1 normal, 2 quality

It's something like 123 crops per square... unfortunately the forest farm isn't great to work with. :P Can only fit like 4 with my current setup.

4 would be way more than I need. Unfortunately, I'm only working with 2/3 of the available space, so even 2 would be more than I could comfortably fit in without destroying the aesthetic style of my farm. :(
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Date Posted: Nov 20, 2016 @ 3:52pm
Posts: 12