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What map are you using. I guess it doesn't matter as you are fishing in the Mountain lake but would the Riverland map be of any help?
What is the importance of the exact timing for Mining 1 and Foraging 1?
(Hilltop and Riverlands do not have 13 x 13 spaces in front of your house for farming, and I usually like making four squares of 6x6 (for perfect symmetrical placement with a scarecrow in the exact middle, with 16 quality sprinklers which you can get relatively early in the game.)
Plus, I like having early access to Hardwood for the stable/horse, and extra seeds and forage items. Also, you can fish the Woodskip out of your pond (you usually need to access the secret woods to do so).
When you level up any skill, you regain all energy the next day, unless the only level-up you gained that day was a specialization level (so from 4 to 5 or 9 to 10). Usually this doesn't matter if you go to bed on time, but since you're passing out at 2am, you'd normally wake up with ~10% energy. But since you're gaining a level in fishing every day, you instead wake up with full energy. On day 8/9/10 however, you're not gaining any non-specialization levels, so instead you can level up foraging/mining/farming on those days with a minimal time investment. (Harvesting 8 potatoes dings you Farming 1.) Theoretically you could just eat 6-7 quality chubs and take the ~550g loss each time.
Interesting fact, had no idea
I didn't know that either
MetalFlower - You don't mention buying the upgraded backpack, so how do you manage your inventory. Fishing all day plus treasure chests must fill it up pretty quickly.
Since there's only 4 types of fish that can be caught, that will be at most going to be 8 slots occupied by fish (when it's a mix of two quality levels) and often times only 4 slots occupied (especially once you start catching gold reliably). Since Day 2 fishing is without bait, your bite rate is much lower and you probably won't find that many treasure items. Day 3 fishing with trout soup should boost your Fishing level to 4+, at which point you should almost never be catching normal quality fish anymore. (And you can prioritize eating these if you have like, one or two normal quality fish and you're only ever catching silver now.)
That leaves at least 2 slots (or 3 if I find something valuable enough to toss the algae for) minimum for loot. If it's garbage (glasses, CD, newspaper, trash, driftwood, cola) it gets highest priority for being thrown away (or drank). If it's something like wood or stone, that's secondary priority for being thrown away. If it's coal or ore, that's third priority. Bait just gets added onto the rod every time it appears.
I generally don't have to deal with THAT many chests though, because I'm always pushing super hard for a perfect (for bonus xp) instead of a chest (dinging Fishing every day is important).
On days I need to visit the Fishing Shack to offload some fish, I'll sell the ocean fish I caught that morning first, followed by the lowest quality of each type of fish next. Because it doesn't make a difference for inventory purposes if you are carrying around 1 gold-quality chub versus 67 gold-quality chub, if the rest of the day is going to consist of you catching the same type of fish.
Edit 1: You can totally buy the backpack upgrade if you have enough cash left over on day 9, which you probably will.
Edit 2: Now that I've got this down I am not sure what challenge to attempt from here. Maybe Desert Access + 16 quality sprinklers and 384 starfruit seeds and 384 delux-gro by Summer 1? (128 plots x 3 harvests = 384 starfruit; Delux-Gro lets you harvest 3 starfruit from a single plot in a single summer). I'd probably need to catch 4 legends on 2 days to make that happen... I could try and coincide this with Farming 10 by Fall 1... it'd be nice to unlock the millionaire achievement by Fall though...
And dalgo, well done!
Thanks a lot.
This is really a nice and detail program.
However, I want to catch Legend earlier for those experience.
Maybe I can plant 4 or 8 potatoes when day 1 ?
From my notes, when I reached fishing 10 in 11 days I caught about 450 fish in total. My best day was day 10 when I fished the beach for 50 fish, all but 4 either 'perfect' or with a treasure chest. That was without reloading the day. The key is to get the experience boost from those 'perfect' catches.
Treasure chest: 2.2
Legendary fish: 5
And these multiplications stack !!!
Which means, catching a gold star Carp earn you 13 XP,
catching a perfect Carp(gold star) with treasure chest would earn you
13 * 2.2 = 28.6 (truncated to 28) XP, then 28 * 2.4 = 67.2 (truncated to 67) XP.
(All from the Stardew Valley Wiki)
======================================
Day 1 profram, not finished:
(1)Foraging lv1, chop down at least 8~12 trees, plant 4 potatoes.
It depends on much energy left, If I got many onion, I can chop more than 12 trees.
(2)Clear one way to the north side, and another way to the south side.
(3)Pick up every foraging stuff I can get.
Go to bed before 2:00 AM, 1:50 AM is ok.
(Because I want more wood to craft one more chest,
I need become foraging lv2 when day 8-10, which means 380 XP for foraging.
chop down 32 trees, or pick up 55foraging stuff)
======================================
Day 2, need become fishing level 2, earn as much money as possible,
(need 1800 to buy the glass fiber rod and 200+ to buy some bait when day 3)
Go to bed before 2:00 AM so I can sold something
So, if you are fishing level 9 when day 10.
Eat Dish of The Sea and become fishing level 9+3.
Now you can catch the Legend.
And one gold star Legend provide 1000+ XP....
So, you can catch the Legend when day 10, (maybe need some load to practice)
and you have chance to become fishing level 10 when day 10.
Sorry for my terrible English.
(though with patch 1.4 coming i might just wait for that and start over, It is a busy early spring to get enough cash for all those berries :)