Stardew Valley

Stardew Valley

View Stats:
Furry Eskimo Jan 31, 2019 @ 10:44am
More daily dialogue?
I know characters loose hapiness if you don't talk to them so why is their daily dialogue so repetative?
There're a great deal of events with unique dialogue, and their dialogue does seem to change based on the time, weather, friendship level, and season, but within each of these circumstances the dialogue is faily consistent. This means that visiting the pub most nights to talk to people results in an efficient trip to see everyone, but very repetative discussions day to day.
< >
Showing 1-13 of 13 comments
Echo Feb 7, 2019 @ 8:54pm 
ConceredApe does take quite a lot of time to work on the game. The dialogue is something that would take up precious work time from him since he will have to work on 28 character dialogues.
Mynoris Feb 7, 2019 @ 9:20pm 
I think Echo has a good point there. Not that dialogue isn't important, but there are an awful lot of characters, and if the goal was to balance out the amount of dialogue per character (perhaps with more for the bachelors/ettes), that would be 12 or 28 sets of new dialogue. Quite likely that won't happen until CA is happy with his team enough to hand over things that aren't dialogue related, since I get the impression that is something he'd rather tackle himself.
Furry Eskimo Feb 7, 2019 @ 9:52pm 
Understandable.. I suppose it just seems odd that talking to them All frequently is encouraged, but every situation seems to have limited dialogue. I'd have expected a little more variation. I'd have assumed the team was submitting drafts of dialogue to include.

Either way, I know they're doing their thing. I just thought this was, odd.
Mynoris Feb 7, 2019 @ 10:35pm 
Originally posted by Furry Eskimo:
Understandable.. I suppose it just seems odd that talking to them All frequently is encouraged, but every situation seems to have limited dialogue. I'd have expected a little more variation. I'd have assumed the team was submitting drafts of dialogue to include.

Either way, I know they're doing their thing. I just thought this was, odd.

Odd or not, it's pretty good for a guy making a game solo. :) Hopefully once his team is all settled there will be more dialogue forthcoming. But I do agree that more dialogue would increase the game's replay value.

What I would love to see, ideally, is characters reacting to your friendships, or lack thereof, with other villagers. Learn a little bit more of how they feel about each other other than their small cliques.
Nakos Feb 8, 2019 @ 12:18am 
More varied daily dialogue would be nice, yes. I kind of doubt it will happen, but I certainly wouldn't be adverse to it.
DankSlayer Feb 8, 2019 @ 4:01pm 
Harvest Moon and animal crossing games don't have very varied dialogue either
Last edited by DankSlayer; Feb 8, 2019 @ 4:01pm
Furry Eskimo Feb 8, 2019 @ 4:17pm 
Just because another game is worse doesn't mean this game can't be better.
Mynoris Feb 8, 2019 @ 6:46pm 
Originally posted by Furry Eskimo:
Just because another game is worse doesn't mean this game can't be better.

True enough. In fact, I would say the depth of character, given the limited dialogue, is what puts Stardew rather solidly in the lead.
Furry Eskimo Feb 8, 2019 @ 7:14pm 
I can, see the logic in that.

Although the dwarf and, non-human characters feel distinctly lacking in depth to me.
Mynoris Feb 8, 2019 @ 7:55pm 
Originally posted by Furry Eskimo:
I can, see the logic in that.

Although the dwarf and, non-human characters feel distinctly lacking in depth to me.

Without looking up the dev history, I can't be sure, but I think, Krobus at least, was added later than the bulk of the characters, which might explain why. Honestly, however, it's poor Gunther I feel bad for. Guy leaves his desk like twice ever!
Furry Eskimo Feb 9, 2019 @ 4:48am 
True. Gus too. I get he has a job, but he never, ever seems to go out on the town.
DankSlayer Feb 9, 2019 @ 5:38am 
Originally posted by Furry Eskimo:
Just because another game is worse doesn't mean this game can't be better.
I didn't say that Animal Crossing or Harvest Moon are bad. In fact, I love these series.

I'm just saying that they also have repetitive language (and Stardew is inspired by both)
Mynoris Feb 9, 2019 @ 11:00am 
Originally posted by Furry Eskimo:
True. Gus too. I get he has a job, but he never, ever seems to go out on the town.

At least he goes to festivals and the like. And has a heart rating at all. Poor Gunther just seems to be an automaton. He has no likes, never leaves that counter, has no social presence whatsoever.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Jan 31, 2019 @ 10:44am
Posts: 13