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I don't see any options to do this.
I did think the mushroom floor was an intended mechanic, so I'm surprised it was patched, but... meh. I can live with it.
Farming the mushroom floor in the mines at the right time wasn't a cheat. It's a simple shortcut to get money early game, that's not really worth doing later on. Yes, you could get lucky and make 50k+ in a day on the first spring (depending on your foraging level, and the efficiency of the floor in question), and that freed you up to not have to worry about doing other stuff like min maxing every single day during your first spring, for example. It gave people additional options. Like being able to get a head start on building projects that otherwise wouldn't be viable this early, like building some barns, fixing the greenhouse, fixing the bus, etc. You could get the funds for one or more of those in a good day of mushroom floor farming.
Nerfing the iridium ore on high floors in skull cavern, again, pointless. That just allows a player to do whatever they want, and get money by pushing high floors for iridium. And then they can design their farm around cosmetics, and not based around what produces the most yield, while still having plenty of money to buy everything.
Fishing was never efficient outside of the first few days of your game, and being able to stop time for a moment while fishing was just another method to get a slight boost during early game to allow you to level up your skills a little more, and get a little more money. Once you could hit mushroom levels, or get iridium from skull cavern, or ♥♥♥♥, even grow crops during summer, fishing became pointless outside of simply leveling up the skill to 10, and catching all the fish once.....
The game is less fun on the current patch, precisely because it's more restrictive. The additional content they added is irrelevant. I can get comparable content, or better, modded in, content that better suits me.
Concerned Ape should just take his money and go at this point, and let the modders take the game from here. Any changes to the game are just going to break people's mods, and he's doing nothing but creating more work and hassle for everyone else if he updates the game at this point. And changes he makes might not be well received by everyone, and if you're gonna break everyone's mods with a freaking update that doesn't even please everyone, then that's just a bad update. At this point, you should just stop, and move onto another project. As your final parting gift, give us mod support through steam workshop, so dealing with nexus is optional.
It's a typical fanboy community, not unlike many others. You have a certain subset of people who're going to defend any decision a developer makes for a game they like. It's kinda like a new cult of personality. Where the developers are like gods, and challenging a balancing decision by a developer is testament to heresy. It kinda comes with the times now, to be honest. Whereas the majority used to say "Why do this, it's a casual, non-competitive game?", and developers understood this.
I actually just choked on my coffee Turtleswatter. We should be friends.
for mushroom floor - idk. i think a mod adds a huge plantable mushroom cave and mushroom spores to the game, but i haven't got this one. i got the huge farm expansion mod.
absolutely agree - this is unnecessary. half the rocks you hit have those little green crabs underneath ffs.
though, there is a good workaround to reach floor 170 really fast in one day.
stick jade in your crystalarium generators and trade it at the camel woman for a set of stairs. Stairs are now stackable.
stock up 100 stairs (no one cares about jade anyway lol) and normal bombs and use desert totem to go to desert quickly first thing after waking up, then use stairs so you can quickly traverse 100 floors and get to a 'reasonable' amount of irridium quickly before the day ends, and can just use a forest totem to leave and get into bed before 2:00 am.
(i do hate the nerf, and the first thing i did was look for a way around it. it didn't need to be nerfed though, ffs!)
agree on fishing. fishing in this game is painful, and one of the worst iterations of fishing i've experienced. and i sure like fishing minigames, let me tell you. I'd say the best was breath of fire III and the absolute worst would be this game. Runescape 2004 has better fishing than this game. I definitely would have handled the fishing situation much differently - but well, the game is very nice in other areas so its easy to overlook.
i agree though - why is development continuing? the game was already perfect after the multiplayer was inserted (despite it being a questionable project) why is development continuing? now we just have more bugs, and more problems.
if you want to work on stardew 2, go ahead. but overdevelopment is a problem for a lot of indie devs on steam. set a clear scope and then STOP once you reach the finish line. there is NO need to continue buffing this, nerfing that, adding this, removing that.
have some optional DLC if you want, but a lot of people are MORE than content with the game in its previous or current state. once the sauce is done, STOP cooking!!!! =p
I still haven't had time to look through all the available mods, many of which may or may not have even been updated to the current version of the game. Many of which might enhance the game for me personally. I'll give it another look this weekened.
Breath of Fire III was a great game! Not just the fishing. Nobody really makes games like that anymore. Most of the newer JRPGs are all weeb'd out with cringe worthy, cliche'd characters, and stories, with systems that try a little too hard to be different, without delivering. In other words, I can't stand the genre anymore.
This game now reminds me of minecraft back in 2011-12. "Why is development continuing?". At that point all updates really did was break everyone's mods. And mojang actually stole some of the best mods and officially put them into the game, and the creators received zero compensation. There was a big fuss about it. And fanboys defended them. At least Concerned Ape hasn't stolen work from modders, to my knowledge. Legality of the matter is certainly on the side of developers with regards to stealing mods from modders, but that doesn't make it morally right. Especially if you've made considerable profits on the game. The right thing to do would be to contact, and agree to compensate the modders for their work.
Fixing the game makes it less fun *for you*. However, instead of accepting that your opinion is in the vast, vast minority, you decided to martyr yourself on your little molehill, gnashing your teeth at how oh so unfair it is that a developer fixes their game, and that the vast, vast majority of other players are fine with that.
Top it off with backhanded suggestions that the dev steals from modders despite *zero* evidence, and we have all the makings of a typical troll.