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Edit: You can reclaim the latest item you put there (the rocks in your case) but nothing beyond that. You can craft chest for 50 wood though.
EDIT: I just put something else in there but my money didn't increase.
Also, the game has failed to successfully explain how I use 50 wood to make a chest. It says you can but doesn't explain how.
You don't get paid until it gets shipped overnight.
And the first mission, to greet 28 people, has so far taken me over an hour and I'm up to 17./ The game doesn't explain where to find the others.
To be honest, I think I'll get a refund. The first two hours has been a crap experience.
https://www.youtube.com/watch?v=358KwkXv3qo
(at 5:10 he looks North, and clearly he isn't talking about the mailbox here, even though he's closer to it)
You can craft a chest with 50 wood to store things in. I think they hold like 30 different stacks of items. Lewis explains in the opening cutscene that the box he stares at is used to sell items. It's a throwback to Harvest Moon, where your farm had a shipping bin, and the NPC doing the intro explained it there too.
It's a great game, it'd be a shame if you refunded it just because you weren't paying attention in the opening 30 seconds. And there's no real time limit on most activities - there's no rush to meet everyone. The "quests" just help guide you through the game's mechanics. There's no real rush to meet everyone in town, just keep an eye out for unfamiliar faces.
Either way, when standing slightly right of the mailbox and no where near the chest, he looks North (at nothing) for a 1/2 second before the text box appears and explains things poorly.
There's no explanation that, when you open the shipping bin, that it's a shipping bin (there's nothing on-screen to tell you it's a shipping bin), that you can only put one thing in it at once, that you'll loose anything extra you put in it or that it only ships overnight.
I paid full attention to the intro, it was just rubbish and hardly helps a new player.
I don't remember seeing anything about 50 wood to make something and even if I missed it, based on the fact there's no help regarding the shipping box, I bet there's no help with that, either. If the game relies on you constantly paying full attention to every message and there's no help afterwards, it's extremely poor design.
So just because one guy makes it means it's not a rubbish game for beginners and doesn't need to be massively improved?
I've literally spent 4 hours so far trying to find all 28 people to talk to and I haven't managed it, yet. Until I do, I can't move on. I've been all over the map a dozen times and can't find anyone extra. There's no checklist of who I still need to talk to, so I can't even check Google to find the location of the last people. Why the game doesn't help at this point is beyond me - even if it's just popping dots on a map to help show beginners which people are remaining would help.
It's the most frustrating first few hours to any game I've ever played (I'm 33 and have been playing games since I was an early teenager) and I'm ONLY pursuing because Steam users have (for some reason) rated it 'Overwhelmingly Positive'.
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What I'm most frustrated with is that *I* feel stupid and I really don't think I am. I am an attentive gamer, yet all those massive "Overwhelmingly positive" scores for the game make me feel really stupid that I'm struggling at the start. However, I'm not stupid. I'm intelligent and have played games long enough to know the introduction few hours to this game and any explanations it's supposed to give are awful. I fully believe is possible that a majority can be wrong. Look at the political world.
Lmao get over yourself, dude. For your sake I really hope you're trolling at this point because I pity you if you're going to try and demean an entire community just because -you- can't grasp a single basic concept that literally everyone else does without issue.