Stardew Valley

Stardew Valley

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FallenOneFS May 28, 2018 @ 6:05pm
Meadery project and cask discussion
I have done some research into it, but nothing of note came up, only people talking about how much more fairy honey is worth over mead, and, honestly, this is not what I'm aiming for.
So, here's the plan, I haven't tested it yet, but should work ok-ish... I think...

0 - get artisan, change into it, whatever;
1 - get 1000 kegs, put them wherever it pleases you;
2 - get 1MG;
3 - every friday Oasis will sell honey, buy 5k honeys;
4 - process the honey with the kegs;
5 - in a VERY optimistic estimation, you'll sleep for about 12000h, so next thursday you'll have 5k mead, no honey, no money, sell the mead;
6 - now you have 1.4MG, 400kG profit, or 40% profit;

This works because you buy honey for 200, but mead is worth 280 (with artisan, obviously), so your effor will result in 40% profit over whatever you used to buy honey.
So, it boils down to this: buy honey at Oasis every friday, make mead, sell mead, buy more honey, repeat for more money. You can do it with any amount of money, it will work so long as Oasis sells honey for less than, say, 240, at which point you will probably have better results just planting garlic or something.

Is it good?
Well, you're making 5k mead over a 7days period, so ~714 mead a day, or 0.1428 mead/day/5000.
Each mead nets 80G of pure money, so about ~57120G each day, or 11.424G/mead/day/5000, or 11G/day of NOT working, since you'll just put the honey there, sleep, take the mead, put more honey, sleep again.
That is more than most regular crops in-game... I know that if your minmaxing profit, you're probably making berries galore and ancient fruit wine, but well, I just had enough of that.

Now onto casks.

Let's take the meadery plan as example.
Take 1 honey, 1 mead, 7 days.
So you bought the honey, made the mead, sold. Since you'll have to wait till friday again, you just made 11.424G/day. Good. Now, let's assume you're very lazy and won't do anything else, just sell the mead, buy more honey and repeat, but now you want to make it best quality, so use a cask, put the mead there, wait for the whole season, sell it for a whopping 560, so 360 profit over 28 days, or a WHOPPING 12.857G/day.
Congrats. You made 1 extra G a day by waiting an entire season...

What about wine?
Ancient Fruit is the most profitable, a normal wine with artisan is worth 2310G, you can make a batch of it every week, fruit produces once a week and keg takes a week to turn it into wine. I won't discuss the profit on this because ancient fruid doesn't cost anything, just time and work, but, let's see how much you make by using casks (obviously, I'm assuming you'll either age everything or sell everything at normal, not mix them)...
2310 per wine per week is about 330G/day, that's a lot, but it does take only 7 days to make, assuming you have all the fruit already, while best quality is worth double this, 4620, over a period of 63 days, so 73.3G/day. That is a huge drop.
So, is it worth aging it? Not by a LONG shot.

And my argument comes to a conclusion: WHY DO CASKS EVEN EXISTS? What is even the point? An ocasional burst of money, after waiting for eons?

Thanks for your time, any comment on how I'm and idiot and clearly made a mess of every calculation is appreciated. (any comment on how to improve the "meadery project" is, also, appreciated)
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-Na Shagul- May 28, 2018 @ 6:56pm 
Another user put it very succinctly and while I can't remember the exact wording I'll paraphrase it. Casked wine is something you fill up once maybe twice a year to forget about until a few seasons later for a nice cash burst
I Kinda Fail May 28, 2018 @ 8:25pm 
I think the game dev severely underestimates how hard some people go on this game. I think he thinks we all take it slow, and balances the game around slowness.

Several of the "big" crops like melons or starfruit, they can be grown twice per season. Wine takes another week or so to make. Let's go with the assumption that he thinks people will spend a season growing big crops, then another week making wine, so you put the wine in at the beginning of Fall.

If you sell it at the end of Fall, you'll get 50% profit - or double profit if you sell it at the end of Winter, so you'll start the new year with a big hunk of cash.

Keep in mind, while this is working, your kegs can keep working - you can make 50k a week off beer, using 50ish kegs. 50k a week through Fall and Winter, so 400k for the 2 seasons - and then you go collect your starfruit wine from the cellar, which adds another 225k.

Casks aren't useless, but they do require a sort of niche gameplay - they're good for cheese, I think, but not all winemakers will find a use for casks.
Eneicia May 29, 2018 @ 12:15pm 
Originally posted by I Kinda Fail:
I think the game dev severely underestimates how hard some people go on this game. I think he thinks we all take it slow, and balances the game around slowness.

Several of the "big" crops like melons or starfruit, they can be grown twice per season. Wine takes another week or so to make. Let's go with the assumption that he thinks people will spend a season growing big crops, then another week making wine, so you put the wine in at the beginning of Fall.

If you sell it at the end of Fall, you'll get 50% profit - or double profit if you sell it at the end of Winter, so you'll start the new year with a big hunk of cash.

Keep in mind, while this is working, your kegs can keep working - you can make 50k a week off beer, using 50ish kegs. 50k a week through Fall and Winter, so 400k for the 2 seasons - and then you go collect your starfruit wine from the cellar, which adds another 225k.

Casks aren't useless, but they do require a sort of niche gameplay - they're good for cheese, I think, but not all winemakers will find a use for casks.

I find cheese, and beer to be the best use for the casks, They take less time too. Wine goes in for the fall fair, luau and gifts for Harvey if I'm going to go that route.
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Date Posted: May 28, 2018 @ 6:05pm
Posts: 3