Stardew Valley

Stardew Valley

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Dave1029 May 8, 2018 @ 9:23pm
Year 2 resource price hike
So I'm torn on this... the resource prices are well balanced if you use ancient fruit or starfruit as the baseline, however, compared to normal crops, the price is absurd. I think either the wood and stone hikes need to be in line with clint's hikes (1.5-x2 the original) or the hike needs to start in year 3. The point of stardew valley is to take it at your own pace, but if you falter and don't get preserve jars up quickly enough, you can really screw yourself. Kegs are relatively cheap due to no stone and only 30 wood, but preserve jars are now 8500 each compared to 2500 in year 1. Thoughts?
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Showing 1-15 of 40 comments
Jigain May 8, 2018 @ 9:26pm 
Why are you even paying for that when both wood and stone are so easy to collect yourself? That's my thought.
Dave1029 May 8, 2018 @ 9:29pm 
Originally posted by Jigain:
Why are you even paying for that when both wood and stone are so easy to collect yourself? That's my thought.
Ughhh... 67 kegs is 335 copper, 335 iron, 134 coal, 2010 wood. That's a single shed. Jars? Around 3000 wood. 2600 stone. 500 or so coal. So easy to collect that am i right.
Donna Pinciotti May 8, 2018 @ 9:34pm 
Kegs don't need coal. The rest is easy to get just go through the mine a few times
Dave1029 May 8, 2018 @ 9:34pm 
Originally posted by Donna Pinciotti:
Kegs don't need coal. The rest is easy to get just go through the mine a few times
2 coal per keg... gotta smelt the ingots...

Edit: Kegs aren't much of an issue. Small price hike in the grand scheme of things... Jars are the unbalanced one.
Last edited by Dave1029; May 8, 2018 @ 9:35pm
Donna Pinciotti May 8, 2018 @ 9:40pm 
The only material I see you might be struggling with is coal. The wood and stone I find easy to get a good amount of. You could make the coal but if you are struggling for wood I guess that's not a solution.
Dave1029 May 8, 2018 @ 9:40pm 
Originally posted by Donna Pinciotti:
The only material I see you might be struggling with is coal. The wood and stone I find easy to get a good amount of. You could make the coal but if you are struggling for wood I guess that's not a solution.
3000 wood is just "easy"?
Donna Pinciotti May 8, 2018 @ 9:43pm 
Pretty much. Remember you can cut down the trees from around the town
Dave1029 May 8, 2018 @ 9:44pm 
Originally posted by Donna Pinciotti:
Pretty much. Remember you can cut down the trees from around the town
I tallied 960 from the entire cindersnap forest including the mountains.
Ima let you into a secret. The Quarry. The thing that most people end up ignoring entirely after unlocking.
https://www.youtube.com/watch?v=rQkCH_C-7AM
Till the ground and you can plant trees there. Turn it into a forest.
Dave1029 May 8, 2018 @ 9:48pm 
You guys must not really understand that a single tree is 20 odd wood. 3000 wood is required to fill just a single shed with preserve jars.
Dave1029 May 8, 2018 @ 9:50pm 
And stop derailing it I don't need tips to farm wood. Is 50g per unit of wood and 100g per unit of stone good for the game? it's a simple question
Originally posted by Dave1029:
And stop derailing it I don't need tips to farm wood. Is 50g per unit of wood and 100g per unit of stone good for the game? it's a simple question
Clearly you do if you feel like you have to buy wood. Or is this another one of your "complaining for the sake of complaining" topics like your greenhouse topic?

By year 2, you should be able to be self sufficient, and not need to buy wood from Robin, thus, the price hike is irrelevant.

Should it be delayed to year 3? Maybe. Especially for newer inexperienced players who haven't quite got the hang of the game by year 2.
Dave1029 May 8, 2018 @ 10:03pm 
Originally posted by Inny【🐭】Nazrin:
Originally posted by Dave1029:
And stop derailing it I don't need tips to farm wood. Is 50g per unit of wood and 100g per unit of stone good for the game? it's a simple question
Clearly you do if you feel like you have to buy wood. Or is this another one of your "complaining for the sake of complaining" topics like your greenhouse topic?

By year 2, you should be able to be self sufficient, and not need to buy wood from Robin, thus, the price hike is irrelevant.

Should it be delayed to year 3? Maybe. Especially for newer inexperienced players who haven't quite got the hang of the game by year 2.
I like to bring up debate as the game is currently in beta and is subject to change. The greenhouse one was a little pointless as far as that goes... the resource hikes? Subject to change. I don't think it should start in year 2. It should start in year 3.
Jigain May 8, 2018 @ 10:10pm 
Originally posted by Dave1029:
Originally posted by Jigain:
Why are you even paying for that when both wood and stone are so easy to collect yourself? That's my thought.
Ughhh... 67 kegs is 335 copper, 335 iron, 134 coal, 2010 wood. That's a single shed. Jars? Around 3000 wood. 2600 stone. 500 or so coal. So easy to collect that am i right.
I mean... yes. Yes, you're right, that's easy to collect. I... honestly don't understand the problem.

Unless you mean you wake up one day and go "I know I sold all the materials I've gathered so far yesterday, but today, before the day is done, I shall have two sheds filled to the brim with kegs and jars!"

If that's the case, then dude... clam yourself. Build up to it. A couple of things each day.
I Kinda Fail May 8, 2018 @ 10:12pm 
I'm fine with the change, but I understand why people aren't... Making wood easy to buy kinda makes the upgraded axe less useful, and making wood easy to buy lets people blitz through the skull caverns, which was apparently not intended.

You can easily get 1k wood every week or so from chopping down the trees in town, but it helps a lot if you plant trees somewhere like the Quarry or train station; unfortunately it takes time for them to grown, which is why the option to buy wood remains, for those desperate and rich...

It is easier to get iridium in the skull caverns now, from what I've seen. Unless I just got really lucky, it seems like the monsters drop iridium more often now, or at least the bats and rock crabs did. That would help people who still need to get the iridium pickaxe, then they can use blast mining and pickaxe to go deeper, OR gather stone faster for staircases, whichever.
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Date Posted: May 8, 2018 @ 9:23pm
Posts: 40