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Perhaps you misunderstand the purpose of the greenhouse.
The earliest you can get the greenhouse is Fall, year 1. You have to work quite hard to get it. And you have to know what you're doing. The average player is not going to get it in their first year.
Growing seasonal crops outside makes sense, and out of season crops inside, the entire point of a greenhouse in any type of game is the exact reason you see. To grow the crops you want when you want.
It makes no sense for plants to eventually die, because the only reason why "plants" die in the first place is for seasonal reasons, if there was a way to have the perfect seasonal temperature for a long period of time, plants would last far longer, otherwise in real life potatoes (or an actual crop that absolutlely cannot grow in winter) in winter would be likely rotten and cost hundreds of dollar for just one.
And on top of that you are mostly wrong about needing to replant, only continuous plants never have to be replanted, that doesn't apply to pumkins, potatoes, melons and other crops like that.
Tomatoes, ancient fruit, strawberries those types of crops, sure never have to be replanted, because of the crop you use.
To be clear, if all you're doing is planting ancient fruit, you are shooting yourself in the foot, unless you're trying to get hundreds of seed so you can plant them during the right season outside of the greenhouse, using all that space for just Ancient Fruit, would only be useful when you are pretty much done with the game, and are trying to just get money, money money.
One crop greenhouse, really seems like an end game experience to get a whole lot of money, and unless you are done there's literally no reason to start with it.
You have achievements to go through first. Cook all food items, ship 15 of each crop. If you start a game, for the focus of getting a greenhouse and slowly building an all ancient fruit crop (though you will need irridium sprinklers to maximize your potential), then you really are only playing for the money which is entirely your choice after all.
You'll still be getting more ancient fruit than you will ever be able to convert into wine and mature to iridium quality due to being able to repeat this 4 times a year, and still be rolling in tons of money. It would be a bit more involved, and a bit less profitable in the overarching scheme, but it would still by far and away be one of the most lucrative options.
Edit: I guess my gripe is more with ancient fruit than it is with the greenhouse. It's so ludicrously OP it's not even funny.
It's time to quit the game...
What does getting 140k a week accomplish when you have maxed house, barns, coops, tools, stores of seeds, stores of hay, stores of every imaginable material, likely have finished most if not all of the community center, and more. Literally the only thing you're doing at this point is ruining your own fun by doing the laziest most pointlessly lucrative money making option possible.
Are you seriously saying that you lack the personal willpower and self control?
You're literally complaining about something you're doing to yourself.
You're the reason they have to put [WARNING: THIS PRODUCT CONTAINS PEANUTS] on a jar of peanuts too, isn't it?
You shouldn't need the mechanics of a game to be changed because you can't help yourself from Min Maxing. Here's an idea. See all those Ancient fruit plants? Dig them all up, throw away the seeds. Your problem is solved.