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Deciding who gets what is extremely simple compared to deciding who spends what -- you make it, you sell it. On the other hand, deciding who gets to use the money that you share requires more conversation. Is that a bad thing? Not necessarily, some might even prefer it, but you can't act like discussion is points against individual wallet while being a good thing with a shared wallet.
What's stopping someone from selling all your crops? Nothing. What's stopping someone from spending all the money you worked hard to earn? Nothing. What's stopping someone from harvesting all your crops and getting all the farming experience? Nothing. What's stopping someone from taking all your crops and giving them to townsfolk to boost their personal relationships? Nothing.
The solution is -- don't play with douche bags. This applies to both game modes.
same as above, you can discuss these things with your friends. right now, they can already take all the items in the chests so that you can't use them, which is more important than selling whatever it is you're talking about as you can sell things from anywhere else on the map.
This is only further proof that there is still reason to interact even if you had individual wallets. Not everyone wants to optimize their farm as fast as possble, some people just want to relax and enjoy the game. It is about having the freedom to play the game in other ways, you don't have to choose this game mode.
the backpack upgrade is actually a good example of why shared money is annoying to me, but either way, people seem to underestimate the size of your farm. even if two people wanted to farm a lot you each get 15 parsnip seeds at the beginning and you have hundreds of tiles of space to work with.
the point is that we get the freedom to choose and that we can just relax and play with our friends on the farm without any hassle of who gets to spend what. It's not a matter of not trusting our friends it's a matter of doing our own thing while occasionally meeting up to work together. don't say "just play solo" this is something we have fun doing.
I'm not really interested in competitive, just playing the game with friends and having a good time.
I'm really enjoying it too, but I think that it could be better if we had more options.
Also worth mentioning that the developer recently tweeted that he was considering changing some things/adding some new things in not related to bugs, but that his priority is on bugs right now.
read last paragraph, it's possible he's already considering it
no, he said changing and adding. that's why I said it's a possibility. either way, that's not how criticism works. you don't tell someone "talk to them directly" you post feedback when something is in beta, or even when it's not in beta, so they can improve the game.
And "changing and adding things" still does not guarantee anything about the wallet. Hopefully you understand that I'm just trying to help you, here. Not even disagreeing with you or anything. If you think that your idea is great then give them feedback and explain why you think it's needed.
It migth be wishful thinking it will be added or changed in time for launch, as I'm sure he is just focused on fixing bugs for now. However there is nothing wrong with making your voice heard for a perhaps 1.3.1 addition after launch when bugs fixed.
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And anyway, the host can take things from an offline farmhand's inventory, so they can just take everything the farmhand forgot to sell and sell it themselves.
literally exactly what I'm doing here
literally said "possibility" about 3 times now
By calling someone dense even though you're the one who doesn't understand?
Exactly
Good news, it won't be removed nor is anyone asking for it to be removed.
Let's ask ourselves how NOT sharing money would work?
Simple, you add a trigger inside the game allowing other farmhands unable to touch your crops, and or items, and put a sale box by ALL the Cabins, thus activating another trigger, which is separate to each and every playing in the game. (Simple Rpg Maker triggers really).
You could also program in an option, where the host could choose, whether money was shared, or not, to at least give players the option to share money, or to have separate money.
I'm by no means bashing this post, I'm just saying, adding certain triggers, and or programming them in, isn't that hard, it simply takes a bit of time, and money, which clearly the Devs did NOT care for.
Correct me if I'm wrong, but this "Beta" of multiplayer, is simply a rip off of somebody else's work, who created a Multiplayer MOD a long time ago, which acts exactly the same, only now it's "Official". Again, this isn't trying to bash the Devs, the game, or anyone else in anyway. It's simply stating the obvious (from my knowledge that is).
I think the only thing that was really different from the MOD, was adding in Cabins.
That being said, I think sharing money is a good idea, because if you all own a Farm together, the game should be based on cooperation. And for the most part, even playing with random people, everyone is generally nice about things, and usually brings up what they want to do, or ask if they can spend the money on certain items. So I've no real beef with anyone I've played with.
Though people really should stop treating the "Host" of the game like royalty, because at the end of the day, everyone who joins, is part of the same game.
Just my opinion.
here, let me harvest somebody else's crops and get all the farming experience for myself. Here, let me take the crops and give them to other townsfolk to increase my relationship with them. Or should we make skills and relationships the same too? or here, let me harvest your crops and just throw them away.
stop pretending this option is going to stop people from trolling -- it won't
If you were literally doing that here, where is your thread? I don't see it. What you are doing HERE is only disagree with another thread. Devs won't look at every thread in search of criticism. If they even look at this forum, they will rather look at both sides (and this means criticism threads)
So yes, I called you dense because you don't seem to understand english or whatever is being explained to you. And you keep arguing with me even though that will achieve nothing for you.