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The Ice Pip was a pain; I may have used the "Barbed Hook" tackle along with the Trap Bobber on some of the harder fish.
My impression is that to catch the "extreme" fish - Scorpion Carp, Ice Pip, Glacier Fish, etc - you have to learn their patterns. They tend to move hard in one direction, and then back, and you will always, always overshoot them if you follow these feints, even at fishing 13. But sometimes it's a real move, and not a feint, so you can't just let them go and hope they move back into the bar.
I just don't have the patience for that, particularly since the extreme fish are also rare, so you'll only see them maybe once out of every 10 bites.
I'm also unwilling to install something like the "No Fishing Minigame" mod, because that eliminates the fishing progression entirely. It's cheating in my view if you can catch Catfish at fishing skill 1.
Anyway, that's kind of a digression. Fishing mechanics being what they are, I'm not enthused by setting "catch all the fish" as a late game goal.
Your not done with it so hardly can call it a win yet.
Lots of achievementhunting is pretty much 'endgame'
Catch all fish,
Find all atrifacts
Ship every item at least once.
Ship at least 15 of all veggies, ect ect
Many people make there own end goals like
Reach lvl ... (fill in yourself) in skull caverns
Earn .... (again fill in yourself) million gold.
Defeat that damn minigame deathless
Completely 'finish' your farm as in fully 'landscaped' with paths and flowerbeds ect ect
Marry/divorce every bachelor.....
If all that stuff isn't really up to your taste.... yeah maybe a restart with another map, some selfconstructed rules.
However if you find the game boring in general you might call it the day and figure you had a good amount of fun for 80 hours for the price you paid.
I have trouble seeing myself catching all the fish due to the fishing mechanics and the low odds of getting a whack at the rare fish on top of that. I wish the fishing aids didn't stop with Dish of the Sea and the Trap Bobber, because the Extreme fish are still pretty much too hard for me even with those.
"Find all the artifacts" is way, way too random to be interesting to me. Goals that don't involve decision making and planning, just grinding for loot, I find very dull.
I am working on Ship All The Things and Ship 15 of all Crops, but I'm not sure that's enough to hold my attention for much longer.
I am thinking about just calling it a day. I don't think playing a second time with a different farm map is going to change much.
I'm really not into playing building games multiplayer. There's the issue of wanting to be able to pause to think when I want, and there's the creative control issue. Not that I'm very creative in Stardew Valley, mostly I do bare minimum functional stuff like lining up trees in an orchard.
Have you actually met all of the characters in the game? Have you completed any secret quests for these characters?
I’m not sure what you mean by “secret” quests. If they’re secret, I wouldn’t know about them, right? I’ve purposefully avoided reading anything about villager’s heart events, but got 6-7 villagers at 10 hearts and a wife, so presumably I’ve hit everything involved with them.
You ask people what they do at the point in the game you are atm but every answer you get you discard as 'not my thing, boring'
While there is stil alot you havent done yet tbh, just .... ye you find that stuff just boring.
Well, so be it, not everyone likes playing a game like this, heck, I'm not playing it constantly.
I also got bored with it, not after 80 hours tough, played it for more than 1000.
So abit before 1 hitted I stopped playing and went to a more 'exiting' one, Rimworld.
And yes I enjoyed that alot aswell.
Recently I started a Stardew playtrough again and really enjoying myself with it.
Actually looking into making a modded game soon maybe.
As for you, if this game is not your thing, okay, move on to another?
To spell out what I was thinking:
- Sharing a little dissatisfaction with the way the game seems to peter out midway through year 2. People share dissatisfaction with games all the time without expecting a solution.
- Discussing a game is sometimes a way to either find new interest in it or the motivation to finally dump it. I sometimes find myself spending time on a game long past the point where I've stopped really enjoying it, if there are hoops still left to jump through.
- Wondering if there's some bit of the base game that I haven't seen that changes things? As in a reason to spend all that money?
- I'm not really seeing the "lot of things I haven't done yet." Going over the stuff I haven't done yet and why it's interesting would have been a valuable reply.
- Unless you're talking about stuff in the vein of "grinding endlessly for random loot drops to collect all artifacts." Is that supposed to sound exciting?
- As an alternative, wondering if there are mods that significantly open up the game at this point?
Worth noting is that I found vanilla Minecraft unspeakably boring, but I also spent thousands of hours (I think) playing it with mods that more than overhaul it. Specifically, Gregtech 5 Unofficial, which adds an almost Factorio level of complexity to the game, plus a random salting of unrelated mods to support that. Did that twice, actually, once normally, and once with Vivecraft playing it in VR.
Krobus has a quest line to find his secret notes if you walk to the bus stop in winter during the day time.
Doing Qi's quests opens up access to the Casino. You also see him again somewhere else but you need to explore to find him.
Reaching the bottom of the mine unlocks two things.
The wiki is very useful for looking up the different game elements:
https://stardewvalleywiki.com/Stardew_Valley_Wiki
https://mouseypounds.github.io/stardew-checkup/ can check your save file so you can see not only what achievements you are missing but whether you have viewed all of the heart events. The wiki can tell you how to trigger the ones you are missing.
Artifacts occur in certain areas so if you are only missing a few it might be worth looking up where those ones tend to spawn.
You can search for mods here:
https://www.nexusmods.com/stardewvalley/
You normally need SMAPI to use most mods but some require other things so check the requirements for each mod.
Lots of people like Stardew Valley Expanded but if you are not into interacting with the NPCs maybe it won't be of interest to you.
At the moment my mod list is small:
Better Ranching
Look Up Anything
NPC Map Locations
Seed Bag
and I'm about to try the Tractor Mod.
I also use the horse friendly town overwrite.
You can get various graphical mods as well as mods that automate things like auto placing of items into a chests for collection later.
with it, you wont throw start throwing 10k´s of gold on salad after first week of game play
you will raelly have to think over if this little "comfort" is worth the bucks
or rather you will become a real penny pincher
You can set your own goals as well, say "try to do xxxx before xxxx date" or stuff like that.