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The game is worth it to me at least even with all the combat and you could instead choose to do the Co-Op mode and have someone else do all the mining/fighting in the caves if you don't want to fight the monsters within the game. I hope that my description helped you some with it.
Alternatively, you can go the Joja route, instead of repairing the Community Center, and you'll never have to go in the mines, ever. The quarry unlocked via Joja will replenish 3-5 random rocks per day, so you can use it to slowly gather ore, gems and stone. You can also unlock the ability to pan for ore from the river, although it is somewhat lackluster, along with fishing up treasure chests with ores and bars in them.
You can take the Hilltop farm map, which has a mini quarry, and then unlock the normal quarry later on. The Hilltop farm map will also provide geodes for you, to give artifacts and ore. You need to get 40 artifacts to unlock the sewer, which unlocks a merchant which sells monster parts. It'll be slow, and a bit of a grind, but you CAN do most of the game's content without combat. You can "win" the game, at any rate, even without ever stepping foot in the mines.
- The earth crystals needed for mayo machines can be gained fairly commonly from geodes you get on the Hilltop farm.
- The bars needed for sprinklers can be gotten from panning, fishing chests, geodes, or the quarry.
- Oil makers and lightning rods, which require monster parts, won't be able to be obtained probably until Winter for you, because they require you unlocking a merchant's shop.
The game's still totally worth a try, it'll just be much more of a slow burn. You'll have to grind the quarry for stone and copper ore to level up Mining, and eventually you'll be able to turn all that stone into staircases. You can drop 10 staircases to drop 10 levels in the mines, to "upgrade" your quarry, I think.
{snort}
thanks for making me laugh this morning, cNeq
I am curious how you will feel about fishing, which is violent in a non-combat way (creatures are killed). Fishing is mostly avoidable since you can purchase/find a lot of the fish you might want for quests.
The bottom line is the game is totally playable without combat. It will be more difficult to gather crafting, and some quest, items. If you want to be completely combat free you might not be able to complete all of the quests, unless someone has other suggestions to avoid the combat/killing.
Spend more than 50 hours to help other pixels,
marry pixels, help some pixels to rebuild some pixels building.
and tell the world this is a sweet game with lot of emotion.
And then you can turn some pixel children into pixel doves and say that is peaceful.
By the way, some people hate the pixel Blacksmith because that pixels followed their pixel wife Emily.
I don't think that this is a violent game.
But there is something very horrible in this game.
https://stardewvalleywiki.com/Children#Dismissing_Children
Dismissing Children
Children can be dismissed late game by interacting with a dark shrine inside the Witch's Hut. By offering the shrine a Prismatic Shard it will allow players to turn children into doves, making them leave the farm forever. Once dismissed, children are gone for good and cannot be returned. Note, however, that this will open up the possibility of your spouse asking if you want to have children again.
Animal Crossing, for example, is a game all about making friends with animals and designing a home. You can catch fish and give them to a beaver to be eaten while they're still alive, so they definitely suffer. You can catch an octopus in the ocean, despite there being an octopus villager. You can swing your axe at a villager, although it won't hurt them. You can smack them over the head a bunch of times, to which they exclaim in pain, along with shoving them into a pitfall and making them struggle out of a hole in the ground. Would you consider Animal Crossing a violent game? Or what's the criteria?
Again, it's your decision ultimately, but... I don't get it. There's nothing wrong with being a pacifist, but just avoiding combat altogether is strange. Undertale, for example, has combat with enemies, but you can spare all of their lives. It would be like a vegetarian refusing to eat at a restaurant that serves animal products, even though they serve salads, roast vegetables, cauliflower pizza, etc. that the vegetarian can enjoy.
All you miss out on is...well..the mines. Once you know how to make a furnace, you can just buy the materials you need from Clint to upgrade your tools and make equipment.
I'm actually trying to think through my head right now what you actually lose by not going in the mines....
Dwarf Scrolls and the Slime Hutch i guess?