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Example: Abigail likes Cheese. Giving her regular cheese gets +45 points.
Quality items add a percentage; 10% at silver quality, 50% at iridium quality.
Example: Giving Abigail iridium-quality aged Cheese gets +67 points.
But this bonus is never enough to match a gift the next level up.
Example: Abigail loves amethyst. Giving her an amethyst is +80 points.
Cost doesn't matter, just which category it's in.
Example: Abigail loves pumpkin. Giving her a regular pumpkin is +80 points. Pumpkin is more than three times as expensive as amethyst.
But sometimes you can't beat the multiplier, especially on a birthday.
Example: A gold-quality pumpkin to Abigail is +100 points. As a birthday gift it is worth a total of +800 points. That's a little over three hearts in a single gift.
If it doesn't have a star, it doesn't have a star. Like I said with the pumpkin example; the type of resource doesn't matter, the gold price, the difficulty to create, none of it. Only if it has a star or not.
Most people don't have great options for loves with stars. Most people only love things that can't have stars or are far too valuable to waste on everyday gifts.