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You can't have children before getting the nursery. The way the game works is once you have the nursery there is a random chance that your spouse will ask you about having kids and you will get a yes or no option.
There aren't really any responsibilities other than the usual gift giving to keep your spouse happy and you can also give them hugs which helps keep them happy as well.
There is jealousy in the game and your spouse won't be happy about you giving gifts to spouses.
As said above, you can only have children once the nursery is built. Your spouse will randomly ask. Supposedly you can give your spouse a 2nd bouquet when you are ready, if you don't want to wait. Maybe that only works with heterosexual marriages. My male character married Alex and after giving him a second bouquet the conversation indicated he knew what that signified but it was almost a month later before he asked if I wanted to adopt a child. Giving him that bouquet didn't really seem to do anything.
I've had the relationship with spouses drop to 11/12 hearts. That might be random or it might be due to giving gifts to other marriage candidates. I've never paid close enough attention to tell. I also haven't given bouquets to the other singles, I leave them at 8 hearts. If you spouse does get upset I would think just gifting them regularly would make up for it. I always look up in the wiki what my spouse loves and have some of that on hand for such occasions.
And finally, once you are married there's a random chance your spouse will give you a stardrop when they are at 13/12 hearts. Depending on your energy maximum that could be a reason to get married sooner rather than later. Note: the 13/12 only show up on the tool tip when you hover the cursor over the relationship icon in the conversation dialog box. You will only see 12 hearts on the villager relationship panel.