Stardew Valley

Stardew Valley

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DrNRG Dec 26, 2016 @ 3:22am
Money Making Recipes
Cooking is not very profitable, most recipes seem to be net money losers when you add up the value of all of the raw ingredients.

Of some 72 Recipes only around 19 seem to make any money, these are:
Miner's Treat 50 Profit
Fiddlehead Risotto 100 Profit
Fruit Salad 100 Profit
Pale Broth 100 Profit
Eggplant Parmesan 80 Profit
Lucky Lunch 75 Profit
Maki Roll 70 Profit
Stir Fry 60 Profit
Red Plate 50 Profit
Spicy Eel 50 Profit
Tom Kha Soup 50 Profit
Sashimi 45 Profit
Algae Soup 40 Profit
Survival Burger 35 Profit
Carp Surprise 30 Profit
Bean Hotpot 20 Profit
Trout Soup 20 Profit
Radish Salad 10 Profit
Roots Platter 5 Profit

However fruits as wine / jam and vegetables as juice / pickles makes most of them losers.

You could arguably add the following if you use Wheat Flour value:
Blackberry Cobbler 120 Profit
Pink Cake 80 Profit
Rhubarb Pie 80 Profit
Chocolate Cake 50 Profit
Bread 10 Profit
Poppyseed Muffin 10 Profit
Spaghetti 10 Profit

But since wheat is worth 200ea as Beer, if Wheat=Beer value is used, none are profitable.

Nothing containing eggs is profitable using eggs=mayonaisee value.
Nothing containing cheese is profitable, period.
Miner's Treat is the only recipe using milk that is profitable, Milk=Cheese (unaged) value., if aged cheese is used it's a loss.

Sashimi's profit relies on using low quality fish. It's actually my favorite recipe for daily energy, throw some Crab Pots into little water hole in front of house, put a bait machine nearby, then convert all periwinkles and snails into Sashimi, generally gives you good daily munching food for cave spelunking, farming etc.

Cooking of course is good for gifts and special stat bonuses etc., it is somewhat disappointing that it is mostly a value loss and not a value added pursuit. There is value added in health / energy department, but again, all I ever seem to need is Sashimi.


In short, to maximize profits, either create artisan products or sell crops outright.
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Muggins Dec 26, 2016 @ 3:29am 
Oh this is nice, if there isnt a guide for this already u could make one yourself
I Kinda Fail Dec 26, 2016 @ 3:39am 
I'm not sure what the point of this post is - it's basically saying "Don't do this, here's why" to something very few people would attempt to do.

I assume anyone who tries to cook for profit is doing a sort of challenge run, in which case they'd know it would be a challenge.

CA said, for whatever reason, he doesn't want cooking to be too profitable. There is, however, a mod for it.

It is possible, however, if you really want. You can buy wheat seeds for 10g, and sell bread for 40 or 50g. So 10g profit per day per space. I think eggplant parm is also profitable, if you have a greenhouse full of them. Almost everything else is too unreliable, such as dishes that require rare fish like the lucky lunch, or if you're taking into account star quality.
Loathsome Llama Dec 26, 2016 @ 4:18am 
Thanks for putting this all together! I always wondered if there was any profit margin in cooking, but never did the math to find out for myself. Thanks!
churro Aug 25, 2018 @ 4:18am 
Originally posted by I Kinda Fail:
I'm not sure what the point of this post is

It's the first google result for 'is cooking profitable?" Not everyone knows the answer, but then they read this post and know the answer. That's the point of the post. To answer a question.
Originally posted by I Kinda Fail:
I'm not sure what the point of this post is - it's basically saying "Don't do this, here's why" to something very few people would attempt to do.
You should be able to figure out the point of it.
Buffmania Aug 25, 2018 @ 5:11am 
The profit margins get even worse when you consider the cost of upgrading the house to a kitchen: 10,000g and 450 wood.

Not counting the wood, that's like 223 units of sashimi profit to break even. If you buy wood; the cost rises to 14,500 or 32,500 for break even points of 323 and 723 sashimis.

Upgrading algae is 223% faster to break even, but they're a bit harder to get than junk fish.


The maki roll doesn't make money: The cost to obtain rice is 200g and the seaweed will sell for 20g by itself. Any fish you use for it will be wasted as the roll only sells for 220g.
Last edited by Buffmania; Aug 25, 2018 @ 5:13am
Whirl Aug 25, 2018 @ 6:09am 
Ultimately cooking is meant for eating your food as a tool, rather than selling it. Alternatively you can use it for friendship.
Mr. Aqua Aug 25, 2018 @ 1:37pm 
The thread is two years old... But the information is still accurate. (I think.)
Name Lips Aug 25, 2018 @ 5:30pm 
I think most things increase in value when you shove them in preserving jars or barrels.

But strictly speaking, the best way to make a profit is just to plant more stuff. Managing a shed full of barrels and jars takes Time, which is a limited resource, and you're better off spending that time getting more plants in the ground. Get some sprinklers as soon as you can to save watering time, and just keep planting.
Napalm Aug 25, 2018 @ 6:08pm 
I just grow hops in sheds and sell pale ale and ancient fruit wine grown in my greenhouse. The only time I've ever used cooking to maximize profit is when we had a short amount of time left in the season and we grew wheat to convert to bread since all the fermentation sheds were full. Still, it's good to know the actual math.
Muggins Aug 26, 2018 @ 3:01pm 
Ah a dead discusion that got revived

how nice
:steamsalty:
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Date Posted: Dec 26, 2016 @ 3:22am
Posts: 11